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Author
Age
Files
Lines
*
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Marek Olšák
2016-11-15
14
-0
/
+21
*
glsl/lower_if: conditionally lower if-branches based on their size
Marek Olšák
2016-11-15
2
-7
/
+50
*
glsl/lower_if: don't lower branches touching tess control outputs
Marek Olšák
2016-11-15
6
-8
/
+28
*
glsl/lower_if: check more node types in check_control_flow -> check_ir_node
Marek Olšák
2016-11-15
1
-3
/
+6
*
glsl/lower_if: move and rename found_control_flow
Marek Olšák
2016-11-15
1
-7
/
+10
*
util/disk_cache: use unambiguous naming
Marek Olšák
2016-11-15
3
-112
/
+114
*
util: import cache.c/h from glsl
Marek Olšák
2016-11-15
6
-42
/
+17
*
gallivm: limit use of setFastMathFlags to LLVM 3.8 and later
Marek Olšák
2016-11-15
1
-0
/
+2
*
intel: Set min_ds_entries on Broxton.
Kenneth Graunke
2016-11-15
1
-0
/
+2
*
dri: make use of loader_get_extensions_name(..) helper
Christian Gmeiner
2016-11-15
3
-7
/
+7
*
Revert "dri: make use of dri_get_extensions_name(..) helper"
Emil Velikov
2016-11-15
3
-8
/
+7
*
radeonsi: set unsafe fpmath on FP instructions when allowed by R600_DEBUG
Marek Olšák
2016-11-15
1
-1
/
+5
*
gallivm: add lp_create_builder with an unsafe_fpmath option
Marek Olšák
2016-11-15
2
-0
/
+17
*
radeonsi: fold some shader context initialization to si_llvm_context_init
Marek Olšák
2016-11-15
3
-29
/
+30
*
loader: fixup driver names if needed
Christian Gmeiner
2016-11-15
1
-0
/
+6
*
dri: make use of dri_get_extensions_name(..) helper
Christian Gmeiner
2016-11-15
3
-7
/
+8
*
loader: add loader_get_extensions_name(..) helper
Christian Gmeiner
2016-11-15
2
-0
/
+21
*
egl: Use pkg-config for Android NDK build
Gurchetan Singh
2016-11-15
1
-0
/
+2
*
meta/GetTexSubImage: Account for GL_PACK_SKIP_IMAGES on compressed textures
Eduardo Lima Mitev
2016-11-15
1
-3
/
+17
*
anv/format: handle unsupported formats earlier
Iago Toral Quiroga
2016-11-15
1
-3
/
+3
*
main: return error if asking for GL_TEXTURE_BORDER_COLOR in TEXTURE_2D_MULTIS...
Samuel Iglesias Gonsálvez
2016-11-15
1
-0
/
+12
*
anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
Lionel Landwerlin
2016-11-14
1
-2
/
+2
*
anv/format: support VK_FORMAT_R8G8B8_SRGB
Iago Toral Quiroga
2016-11-14
1
-1
/
+1
*
anv/format: handle unsupported formats properly
Iago Toral Quiroga
2016-11-14
1
-0
/
+3
*
clover: adapt to new error API since LLVM r286752
Vedran Miletić
2016-11-14
1
-2
/
+8
*
swr: [rasterizer core] remove driverType
Tim Rowley
2016-11-14
5
-49
/
+2
*
swr: [rasterizer archrast] move to pass by value
Tim Rowley
2016-11-14
2
-2
/
+2
*
swr: [rasterizer core] add mode for aux buffer in the SWR_SURFACE_STATE
Tim Rowley
2016-11-14
1
-0
/
+16
*
swr: [rasterizer common] don't bleed NOMINMAX definition after <windows.h>
Tim Rowley
2016-11-14
1
-1
/
+4
*
swr: [rasterizer archrast] add events
Tim Rowley
2016-11-14
6
-6
/
+541
*
swr: [rasterizer core] fix culling issues
Tim Rowley
2016-11-14
1
-66
/
+119
*
swr: [rasterizer core/jitter] fix alpha test bug
Tim Rowley
2016-11-14
3
-3
/
+15
*
swr: [rasterizer core] various code style changes
Tim Rowley
2016-11-14
6
-5
/
+26
*
swr: [rasterizer archrast] don't generate empty files
Tim Rowley
2016-11-14
4
-8
/
+39
*
swr: [rasterizer archrast] fix open file handle limit issue
Tim Rowley
2016-11-14
1
-6
/
+44
*
swr: [rasterizer archrast] fix double free issue
Tim Rowley
2016-11-14
9
-24
/
+41
*
swr: [rasterizer core] separate frontend/backend stats enables
Tim Rowley
2016-11-14
6
-26
/
+51
*
swr: [rasterizer core] 16-wide tile store nearly completed
Tim Rowley
2016-11-14
5
-314
/
+917
*
i965/vec4: skip registers already marked as no_spill
Juan A. Suarez Romero
2016-11-14
1
-2
/
+2
*
glsl: Don't crash on function names with invalid identifiers.
Kenneth Graunke
2016-11-12
1
-2
/
+4
*
glsl: Fix assert fails when assignment expressions are in array sizes.
Kenneth Graunke
2016-11-12
1
-8
/
+11
*
vc4: Add simulator kernel validation for multithreaded fragment shaders.
Jonas Pfeil
2016-11-12
3
-5
/
+76
*
vc4: Mark threaded FSes as non-singlethread in the CL.
Eric Anholt
2016-11-12
3
-1
/
+6
*
vc4: Flag the last thread switch in the program as the last.
Eric Anholt
2016-11-12
3
-0
/
+34
*
vc4: Add THRSW nodes after each tex sample setup in multithreaded mode.
Eric Anholt
2016-11-12
2
-0
/
+49
*
vc4: Add some spec citations about texture fifo management.
Eric Anholt
2016-11-12
1
-5
/
+37
*
vc4: Use ra14/rb14 as the spilling registers.
Eric Anholt
2016-11-12
2
-8
/
+8
*
vc4: Add support for register allocation for threaded shaders.
Eric Anholt
2016-11-12
3
-20
/
+85
*
vc4: Split register class setup for physical files from accumulators.
Eric Anholt
2016-11-12
1
-17
/
+19
*
vc4: Use register allocator CLASS_BIT_R0_R3 to clean up CLASS_B.
Eric Anholt
2016-11-12
1
-4
/
+4
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