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Author
Age
Files
Lines
*
radv: Fix DCC compatible formats.
Bas Nieuwenhuizen
2017-12-23
1
-1
/
+1
*
Revert "i965/fs: Use align1 mode on ternary instructions on Gen10+"
Anuj Phogat
2017-12-22
1
-8
/
+4
*
freedreno: set missing internal_format when importing texture
Ilia Mirkin
2017-12-22
1
-0
/
+1
*
amd/common: add ac_export_mrt_z() helper
Samuel Pitoiset
2017-12-22
4
-119
/
+84
*
amd/common: pass the family to ac_llvm_context_init()
Samuel Pitoiset
2017-12-22
4
-5
/
+10
*
radv: reduce the number of small surfaces that need CMASK or DCC
Samuel Pitoiset
2017-12-22
1
-1
/
+1
*
gm107/ir: use lane 0 for manual textureGrad handling
Ilia Mirkin
2017-12-22
1
-21
/
+34
*
radv/meta: fix blit paths for depth/stencil (v2.1)
Dave Airlie
2017-12-22
2
-64
/
+80
*
radv: handle depth/stencil image copy with layouts better. (v3.1)
Dave Airlie
2017-12-22
4
-65
/
+106
*
radv: refactor blit2d pipeline creation
Dave Airlie
2017-12-22
1
-78
/
+33
*
radv/gfx9: add support for 3d images to blit 2d paths
Dave Airlie
2017-12-22
2
-23
/
+97
*
radv/gfx9: add 3d sampler image->buffer copy shader. (v3)
Dave Airlie
2017-12-22
2
-18
/
+59
*
radv: fix surface max layer count (v2)
Dave Airlie
2017-12-22
1
-7
/
+7
*
intel/fs: Initialize fs_visitor::grf_used on construction.
Francisco Jerez
2017-12-21
1
-0
/
+1
*
intel/fs/bank_conflicts: Use posix_memalign() instead of overaligned new to o...
Francisco Jerez
2017-12-21
1
-6
/
+16
*
Revert "spirv: consider bitsize when handling OpSwitch cases"
Mark Janes
2017-12-21
1
-11
/
+3
*
radv: fix issue with multisample positions and interp_var_at_sample.
Dave Airlie
2017-12-22
1
-1
/
+2
*
radv/gfx9: fix primitive topology when adjacency is used
Samuel Pitoiset
2017-12-21
1
-1
/
+1
*
glsl: disable vec3 packing/splitting in tfb separate mode
Brian Paul
2017-12-20
1
-1
/
+13
*
glsl: simply packing class comparison
Brian Paul
2017-12-20
1
-2
/
+3
*
glsl: document varying_matches::assign_locations() params and return value
Brian Paul
2017-12-20
1
-2
/
+7
*
glsl: remove some continue statements
Brian Paul
2017-12-20
1
-13
/
+11
*
glsl: use bitwise operators in varying_matches::compute_packing_class()
Brian Paul
2017-12-20
1
-5
/
+10
*
glsl: simplify loop in varying_matches::assign_locations()
Brian Paul
2017-12-20
1
-5
/
+5
*
glsl: minor simplification in assign_varying_locations()
Brian Paul
2017-12-20
1
-5
/
+3
*
glsl: make varying_matches::is_varying_packing_safe() const
Brian Paul
2017-12-20
1
-2
/
+2
*
glsl: trivial comment fixes in lower_packed_varyings.cpp
Brian Paul
2017-12-20
1
-1
/
+1
*
spirv: Makefile.nir.am: include vtn_gather_types_c.py script in tarball dist
Juan A. Suarez Romero
2017-12-20
1
-0
/
+1
*
st/dri: allow direct YUYV import
Lucas Stach
2017-12-20
1
-0
/
+7
*
spirv: consider bitsize when handling OpSwitch cases
Juan A. Suarez Romero
2017-12-20
1
-3
/
+11
*
drirc: set allow_glsl_cross_stage_interpolation_mismatch for more games
Tapani Pälli
2017-12-20
1
-0
/
+8
*
anv: disallow VK_REMAINING_ARRAY_LAYERS in vkCmdClearAttachments()
Samuel Iglesias Gonsálvez
2017-12-20
1
-0
/
+2
*
nvc0/ir: change textureGrad to always use lane 0 as the tex origin
Ilia Mirkin
2017-12-19
1
-14
/
+46
*
broadcom/vc5: Add missing setting of the UIF XOR disable flag in textures.
Eric Anholt
2017-12-19
2
-0
/
+4
*
broadcom/vc5: Clean up the comment and code around level 0 UIF.
Eric Anholt
2017-12-19
1
-14
/
+10
*
broadcom/vc5: Simplify the tiling calculations.
Eric Anholt
2017-12-19
1
-49
/
+11
*
broadcom/vc5: Return the depth in all components of depth textures.
Eric Anholt
2017-12-19
1
-6
/
+6
*
broadcom/vc5: Enable decompressing RGTC for desktop GL support.
Eric Anholt
2017-12-19
1
-1
/
+1
*
broadcom/vc5: Use u_transfer_helper for MSAA mappings.
Eric Anholt
2017-12-19
2
-98
/
+6
*
broadcom/vc5: Start adding support for rendering to Z32F_S8X24_UINT.
Eric Anholt
2017-12-19
3
-5
/
+94
*
freedreno: add debug flag to force high priority context
Rob Clark
2017-12-19
3
-1
/
+5
*
freedreno: context priority support
Rob Clark
2017-12-19
3
-2
/
+20
*
gallium: plumb context priority through to driver
Rob Clark
2017-12-19
22
-2
/
+71
*
intel/compiler/gen10: Disable push constants.
Rafael Antognolli
2017-12-19
2
-0
/
+16
*
radv: properly load unused gl_LocalInvocationID/gl_WorkGroupID components
Samuel Pitoiset
2017-12-19
2
-5
/
+23
*
radv: do not add extra SGPR when push constants are not used
Samuel Pitoiset
2017-12-19
1
-1
/
+2
*
radv: change the needs_push_constants logic
Samuel Pitoiset
2017-12-19
1
-4
/
+4
*
radv: store pipeline stages that need push constants
Samuel Pitoiset
2017-12-19
2
-0
/
+4
*
radv: remove one useless check in ac_nir_shader_info_pass()
Samuel Pitoiset
2017-12-19
1
-4
/
+2
*
radv: remove one useless check in radv_flush_constants()
Samuel Pitoiset
2017-12-19
1
-1
/
+2
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