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* mesa: move call to update_texture_compare_function()Brian Paul2009-03-021-3/+1
* mesa: fix texture enable regressionBrian Paul2009-03-021-2/+3
* mesa: use _mesa_reference_texobj() when setting texUnit->Current pointerBrian Paul2009-03-021-2/+1
* mesa: don't draw arrays if vertex position array is not enabledBrian Paul2009-03-021-3/+12
* gallium: only enable depth test if a depth bufffer is availableBrian Paul2009-03-021-3/+5
* mesa: remove warning/short-circuit of stencil enable w/ no stencil bufferBrian Paul2009-03-021-5/+0
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-0222-28/+28
* mesa: add ctx->Stencil._Enabled fieldBrian Paul2009-03-023-2/+7
* nouveau: Grab correct surface from temp texture for transfers.Younes Manton2009-03-025-5/+5
* g3dvl: Grab surface pointer when flushing front buffer in SP winsys.Younes Manton2009-03-021-2/+2
* swrast: use _EnabledCoordUnits for fixed-function texturingBrian Paul2009-03-022-8/+8
* mesa: fixed computation of _EnabledCoordUnitsBrian Paul2009-03-021-8/+18
* mesa: clarify comments for per-unit texture bitfieldsBrian Paul2009-03-021-8/+14
* mesa: move texture_override() code into calling loopBrian Paul2009-03-021-30/+19
* mesa: move update_texture_compare_function() call out of loopBrian Paul2009-03-021-1/+3
* mesa: remove unused AUX buffersBrian Paul2009-03-026-32/+5
* mesa: remove VF_SOURCES, simplify MATH_XFORM_SOURCESBrian Paul2009-03-021-6/+1
* r300-gallium: Clean up casts and indents.Corbin Simpson2009-03-012-12/+14
* r300-gallium: Split off invariant state.Corbin Simpson2009-03-014-14/+91
* r300-gallium: Add RADEON_NO_TCL debugging option.Corbin Simpson2009-02-281-1/+1
* r300-gallium: Fix register count.Corbin Simpson2009-02-281-1/+1
* r300-gallium: Fix hardlocks on trivial/clear.Corbin Simpson2009-02-282-1/+23
* r300-gallium: Use rs_state emit for r300_surface, move a few things around.Corbin Simpson2009-02-282-19/+28
* r300-gallium: Move maths from r300_state to r300_state_inlines.Corbin Simpson2009-02-282-4/+6
* mesa: just re-order some parts and update comments in sources.makBrian Paul2009-02-281-9/+9
* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-2823-92/+68
* mesa: add gallium state tracker sources to ALL_SOURCESBrian Paul2009-02-281-1/+2
* mesa: convert some #defines to enumsBrian Paul2009-02-282-49/+86
* mesa: move _GenFlags = 0x0 to texgen loopBrian Paul2009-02-281-1/+2
* mesa: use fp pointer in _tnl_InvalidateState()Brian Paul2009-02-281-7/+4
* mesa: fix remaining FEEDBACK_TOKEN macrosJoakim Sindholt2009-02-281-5/+5
* r300-gallium: Cleanup color formats.Corbin Simpson2009-02-282-15/+19
* r300-gallium: Be more Gallium-ish in some of the math.Corbin Simpson2009-02-281-25/+7
* r300-gallium: Move all state translators to r300_state_inlines.Corbin Simpson2009-02-282-288/+304
* mesa: move #include "bitset.h" out of mtypes.h - not needed in core MesaBrian Paul2009-02-282-1/+1
* mesa: add a prototype to silence warningsBrian Paul2009-02-281-0/+3
* mesa: Sparc's IROUND() optimization is invalid.David Miller2009-02-281-9/+1
* mesa: move GLfixed type and related macros to swrast moduleBrian Paul2009-02-283-32/+34
* mesa: convert macro to inline functionBrian Paul2009-02-281-9/+12
* mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline functionBrian Paul2009-02-284-30/+34
* mesa: comments, whitespace, reformattingBrian Paul2009-02-282-32/+33
* mesa: remove dead codeBrian Paul2009-02-281-12/+0
* mesa: move gl_attrib_node struct to attrib.c tooBrian Paul2009-02-282-11/+13
* mesa: move gl_enable_attrib struct to attrib.c, the only place it's usedBrian Paul2009-02-282-78/+84
* mesa: lots of updated comments, formatting clean-upsBrian Paul2009-02-281-100/+89
* r300-gallium: A handful of fixups.Corbin Simpson2009-02-282-7/+24
* r300-gallium: Fix C99 error.Corbin Simpson2009-02-281-1/+2
* r300-gallium: Fix RS.Corbin Simpson2009-02-282-5/+8
* tgsi: More descriptive sanity diagnostic messages.Michal Krol2009-02-281-15/+15
* intel: remove some unneeded buffer unmap callsBrian Paul2009-02-271-14/+2