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Author
Age
Files
Lines
*
glcpp: Automatically #define GL_core_profile 1 on GLSL 1.50+.
Kenneth Graunke
2013-06-10
1
-0
/
+3
*
glsl: Parse "#version 150 core" directives.
Kenneth Graunke
2013-06-10
1
-0
/
+13
*
glsl: Bail on parsing if the #version directive is bogus.
Kenneth Graunke
2013-06-10
1
-0
/
+6
*
dlist: fix save_SamplerParameteri
Chris Forbes
2013-06-09
1
-1
/
+1
*
mesa: Prevent possible out-of-bounds read by save_SamplerParameteriv.
Vinson Lee
2013-06-08
1
-1
/
+4
*
nvc0: fix up video buffer alignment requirements
Maarten Lankhorst
2013-06-08
1
-5
/
+3
*
freedreno: better scissor fix
Rob Clark
2013-06-08
5
-28
/
+43
*
freedreno: gmem bypass
Rob Clark
2013-06-08
7
-30
/
+168
*
freedreno: add a3xx support
Rob Clark
2013-06-08
35
-3
/
+8955
*
freedreno: prepare for a3xx
Rob Clark
2013-06-08
49
-2008
/
+2798
*
gallivm: work around slow code generated for interleaving 128bit vectors
Roland Scheidegger
2013-06-08
1
-0
/
+22
*
st/xlib: Flush the front buffer before doing CopySubBuffer
Stéphane Marchesin
2013-06-07
1
-0
/
+4
*
st/xlib: Fix upside down coordinates for CopySubBuffer
Stéphane Marchesin
2013-06-07
1
-1
/
+1
*
mesa: Report core FBO incompleteness cases through GL_ARB_debug_output.
Eric Anholt
2013-06-07
1
-18
/
+25
*
intel: flush fake front buffer if server is about to destroy it.
Paul Berry
2013-06-07
1
-0
/
+9
*
intel: flush fake front buffer more robustly.
Paul Berry
2013-06-07
1
-11
/
+9
*
intel: make intel_flush_front safe to call during initial MakeCurrent
Paul Berry
2013-06-07
1
-1
/
+1
*
mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and desktop 3.2.
Eric Anholt
2013-06-07
2
-0
/
+10
*
mesa: Expose texture array getters on GLES3.
Eric Anholt
2013-06-07
2
-2
/
+10
*
mesa: Fix the return value of TEXTURE_BINDING_2D_ARRAY.
Eric Anholt
2013-06-07
1
-1
/
+1
*
mesa: Expose texel offset limits in GLES3.
Eric Anholt
2013-06-07
2
-5
/
+6
*
util: add comment about bogus transfer flags
Roland Scheidegger
2013-06-07
1
-0
/
+1
*
util: fix util_clear_render_target and util_clear_depth_stencil layer handling
Roland Scheidegger
2013-06-07
1
-87
/
+103
*
llvmpipe: move create_surface/destroy_surface functions to lp_surface.c
Roland Scheidegger
2013-06-07
2
-59
/
+59
*
llvmpipe: add support for layered rendering
Roland Scheidegger
2013-06-07
15
-110
/
+195
*
gallium/docs: fix up transfer description for 1d arrays, add cube map arrays
Roland Scheidegger
2013-06-07
1
-5
/
+4
*
ilo: fix textureSize() for single-layered array textures
Chia-I Wu
2013-06-08
1
-2
/
+18
*
util: add util_resource_is_array_texture()
Chia-I Wu
2013-06-08
1
-1
/
+19
*
gallium: Remove draw_arrays() and draw_arrays_instanced() functions
Arnas Milasevicius
2013-06-07
3
-51
/
+22
*
tgsi: replace tgsi_file_names tgsi_file_names[] with tgsi_file_name() function
Brian Paul
2013-06-07
7
-18
/
+30
*
u_vbuf: fix index buffer leak
Chia-I Wu
2013-06-07
1
-0
/
+3
*
i965/vs: add support for emitting gl_ClipVertex
Chris Forbes
2013-06-07
2
-7
/
+3
*
i965/clip: Add support for gl_ClipVertex
Chris Forbes
2013-06-07
3
-4
/
+55
*
ilo: advertise PIPE_CAP_CUBE_MAP_ARRAY
Chia-I Wu
2013-06-07
1
-2
/
+1
*
ilo: add support for TEX2/TXB2/TXL2 in fs
Chia-I Wu
2013-06-07
1
-3
/
+3
*
glsl linker: Initialize member variable interface_namespace.
Vinson Lee
2013-06-06
1
-1
/
+2
*
ilo: use slab allocator for transfers
Chia-I Wu
2013-06-07
4
-28
/
+39
*
ilo: clean up states upon context destroy
Chia-I Wu
2013-06-07
1
-0
/
+38
*
ilo: unmap cp bo before destroying it
Chia-I Wu
2013-06-07
1
-1
/
+6
*
ilo: enable bo reuse
Chia-I Wu
2013-06-07
1
-0
/
+2
*
ilo: construct 3DSTATE_SF in create_rasterizer_state()
Chia-I Wu
2013-06-07
7
-164
/
+194
*
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
Chia-I Wu
2013-06-07
5
-50
/
+86
*
ilo: use emit_SURFACE_STATE() for render targets
Chia-I Wu
2013-06-07
9
-127
/
+52
*
ilo: use emit_SURFACE_STATE() for constant buffers
Chia-I Wu
2013-06-07
9
-70
/
+26
*
ilo: add emit_SURFACE_STATE() for sampler views
Chia-I Wu
2013-06-07
10
-99
/
+69
*
ilo: add ilo_view_surface for SURFACE_STATE
Chia-I Wu
2013-06-07
3
-125
/
+268
*
ilo: convert generic depth-stencil-alpha pipe state to ilo pipe state
Courtney Goeltzenleuchter
2013-06-07
6
-21
/
+51
*
ilo: introduce vertex element CSO
Chia-I Wu
2013-06-07
6
-119
/
+227
*
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
Chia-I Wu
2013-06-07
6
-63
/
+19
*
ilo: introduce blend CSO
Chia-I Wu
2013-06-07
6
-97
/
+183
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