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* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-2939-592/+606
* fix CHAN_TYPE==GL_FLOAT compile problemBrian Paul2002-06-261-3/+5
* removed extra right-parenBrian Paul2002-06-252-4/+4
* FRONT_AND_BACK cullingKeith Whitwell2002-06-252-2/+8
* finish-up vertex program evaluatorsBrian Paul2002-06-251-9/+28
* remove an unneeded statement in update_polygon(), added a commentBrian Paul2002-06-251-3/+5
* fix problems in _mesa_debug/printf()Brian Paul2002-06-231-3/+7
* added some _mesa_debug() callsBrian Paul2002-06-231-1/+24
* checkpoint: updates for NV_vertex_program evaluators - a bit more left to doBrian Paul2002-06-231-63/+168
* set stage->inputs properly (I think), plus debug/comment updatesBrian Paul2002-06-231-14/+14
* added support for NV_vertex_program evaluatorsBrian Paul2002-06-231-12/+15
* Added new bitfields to tnl_eval_store for NV_vertex_program evaluatorsBrian Paul2002-06-231-1/+4
* put XSync in get_buffer_size(), plus clean-upBrian Paul2002-06-191-6/+7
* Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).Brian Paul2002-06-184-311/+662
* Committing in .Jouk Jansen2002-06-181-1/+2
* new fix for initial window size problemBrian Paul2002-06-172-5/+35
* Port glXCopyContext bug from 4.0 branch.Brian Paul2002-06-176-71/+183
* Fix glXCopyContext bugBrian Paul2002-06-161-3/+5
* fix a commentBrian Paul2002-06-161-2/+2
* fixed window size initialization bugBrian Paul2002-06-161-1/+3
* added a commentBrian Paul2002-06-161-1/+2
* added some bracesBrian Paul2002-06-161-5/+5
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-1537-373/+923
* #ifdef-out unused big-endian texel fetch functionsBrian Paul2002-06-151-2/+3
* added missing ctx parameter to _mesa_debug() callsBrian Paul2002-06-152-4/+5
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-1553-465/+866
* Committing in .Jouk Jansen2002-06-131-2/+2
* Committing in .Jouk Jansen2002-06-131-2/+0
* more removal of fprintf() callsBrian Paul2002-06-1314-126/+117
* fixed a couple dumb mistakesBrian Paul2002-06-132-4/+4
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-1333-192/+381
* Moved big/little endian code to glheader.h.Brian Paul2002-06-124-24/+48
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-115-766/+773
* GGI driver updates (Filip Spacek)Brian Paul2002-06-106-654/+808
* added missing texture cube map targetsBrian Paul2002-06-081-3/+66
* fixed point sprite bugBrian Paul2002-06-071-1/+2
* replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul2002-06-062-3/+5
* replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANYBrian Paul2002-06-062-7/+7
* NASM fix for *_CONTENT() macros (Josh Vanderhoof)Brian Paul2002-06-061-1/+10
* more big-endian tweaksBrian Paul2002-06-053-11/+12
* use CONTENT() macro on line 205 (Josh Vanderhoof)Brian Paul2002-06-041-4/+4
* bring over Michel Daenzer's DRI changesBrian Paul2002-06-035-61/+128
* added another spot-check to verify dispatch table correctnessBrian Paul2002-05-291-1/+9
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-298-105/+76
* added GL_NV_point_sprite entrypointsBrian Paul2002-05-291-1/+20
* some initial work for fbconfigs/pbuffersBrian Paul2002-05-273-17/+30
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-2712-488/+660
* dispatch offsets for ARB_window_posBrian Paul2002-05-274-158/+32
* updated vertex program dispatchBrian Paul2002-05-276-791/+759
* updated vertex program dispatch offsets to official valuesBrian Paul2002-05-271-180/+180