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* added GL_IBM_texture_mirrored_repeat (Ian Romanick)Brian Paul2002-09-051-1/+3
* test for ARB_texture_cube_map when getting GL version(Ian Romanick)Brian Paul2002-09-051-1/+2
* Committing in .Jouk Jansen2002-09-052-0/+165
* updated wglGetProcAddressBrian Paul2002-09-042-139/+13
* updates from Daniel BorcaBrian Paul2002-09-0317-521/+1169
* improved error stringBrian Paul2002-09-032-4/+7
* s/5/NUM_TEXTURE_TARGETS/Brian Paul2002-09-031-2/+2
* fixed compilation problem for swdd->SetBufferBrian Paul2002-09-031-2/+2
* Don't call _mesa_initialize_context because we are usingKarl Schultz2002-08-281-11/+2
* stub functions for glXAllocate/FreeMemoryNV()Brian Paul2002-08-224-4/+73
* minor error message changesBrian Paul2002-08-212-8/+9
* re-enable ASSIGN_NORM_GROUP( 3dnow )Brian Paul2002-08-211-8/+4
* replace Current.Color with Current.Attrib[VERT_ATTRIB_COLOR0]Brian Paul2002-08-211-2/+2
* update colormaterial state on swtcl wakeupKeith Whitwell2002-08-211-1/+6
* s/DrawDestMask/_DrawDestMask/Brian Paul2002-08-211-4/+7
* s/ProjectedClipPtr/NdcPtr/Brian Paul2002-08-212-13/+13
* fix problems in FXgetImage()Brian Paul2002-08-211-15/+14
* fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul2002-08-211-2/+2
* added error checking for glCallLists() type parameterBrian Paul2002-08-171-4/+46
* bump lib version to 3.7.1, more make clean commandsBrian Paul2002-08-171-12/+6
* added glutGetProcAddress() and GLUT_FPS env var optionBrian Paul2002-08-174-0/+50
* fix up resulting FOGC and PSIZ when neededBrian Paul2002-08-081-9/+16
* init tmp->Normal.size = 3Brian Paul2002-08-081-1/+2
* commentsBrian Paul2002-08-081-3/+3
* change GLvector3f to GLvector4f for normal transformationBrian Paul2002-08-081-3/+3
* change dest stride to 16 bytes instead of 12Brian Paul2002-08-081-35/+35
* initialize SWvertex array to zerosBrian Paul2002-08-081-2/+2
* changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] (f...Brian Paul2002-08-071-7/+7
* re-check-in - something didn't work on the previous check-inBrian Paul2002-08-071-164/+164
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-0725-1158/+1253
* Coerce vsnprintf to _vsnprintf for windowsKarl Schultz2002-08-031-1/+4
* define MAXSTRING and use vsnprintf to preven overflowsBrian Paul2002-08-011-9/+11
* Catch up windows driver with recent context modsKarl Schultz2002-07-291-3/+3
* export new symbols for osmesa libKarl Schultz2002-07-281-0/+3
* fix patching offsets (Sven Panne) (patch 544637)Brian Paul2002-07-121-3/+3
* applied Eric Anholt's patch for Athlon SSEBrian Paul2002-07-112-3/+28
* re-enable X86 codeBrian Paul2002-07-101-2/+2
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-0933-606/+495
* Committing in .Jouk Jansen2002-07-011-2/+2
* Added divide by zero check (Jon Perry). Remove dead vars. Fix indentation.Brian Paul2002-06-301-17/+17
* CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma)Brian Paul2002-06-301-1/+15
* blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma)Brian Paul2002-06-301-1/+38
* added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functionsBrian Paul2002-06-301-3/+6
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-3010-6/+151
* indentation fixBrian Paul2002-06-291-45/+45
* prep for OpenGL 1.4 feature setBrian Paul2002-06-294-12/+72
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-2939-592/+606
* fix CHAN_TYPE==GL_FLOAT compile problemBrian Paul2002-06-261-3/+5
* removed extra right-parenBrian Paul2002-06-252-4/+4
* FRONT_AND_BACK cullingKeith Whitwell2002-06-252-2/+8