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* glx: Replace DRI2WaitForMSC custom protocol with XCB.Eric Anholt2012-10-093-66/+21
* glx: Replace DRI2WaitForSBC custom protocol with XCB.Eric Anholt2012-10-093-54/+34
* glx/dri1: Remove uncompiled __DRI_SWAP_BUFFER_COUNTER code.Eric Anholt2012-10-091-61/+0
* egl: Quit checking for a bug in old xcb when we require new xcb.Eric Anholt2012-10-091-4/+0
* egl: Drop xcb ifdefs by just requiring a version from this year.Eric Anholt2012-10-091-13/+0
* egl: Unifdef dri_interface.h defines.Eric Anholt2012-10-091-6/+0
* glx: Unifdef some dri_interface.h defines.Eric Anholt2012-10-091-14/+1
* glx: Remove the last user of -DUSE_XCB.Eric Anholt2012-10-091-2/+0
* glx: Unifdef USE_XCB.Eric Anholt2012-10-094-248/+0
* egl: Cleanly cast EGLNative* pointers to X11 types.Eric Anholt2012-10-091-2/+4
* r600g: use a select to handle front/back color in llvmVincent Lejeune2012-10-092-5/+44
* r600g: frontcolor tracks its associated backcolorVincent Lejeune2012-10-092-25/+35
* Remove VAAPI support.Matt Turner2012-10-0918-1486/+0
* nv50: fix build after "nv50: fix printf warning"Marcin Slusarz2012-10-091-0/+2
* nouveau: use pre-calculated stride for resource_get_handleMarcin Slusarz2012-10-092-4/+2
* r600g: Fix build with --enable-openclTom Stellard2012-10-091-1/+3
* mesa/tests: Remove driverCtx parameter from call to _mesa_initialize_contextIan Romanick2012-10-091-2/+1
* intel: Add missing #include <time.h>Quentin Glidic2012-10-091-0/+1
* i965: Delete some dead code from brw_eu_emit.c.Kenneth Graunke2012-10-092-120/+0
* mesa: remove unused _mesa_cpal_compressed_format_type() functionBrian Paul2012-10-092-18/+0
* nv50: fix printf warningMarek Olšák2012-10-091-1/+2
* nv30: fix type conversion warningMarek Olšák2012-10-091-1/+1
* i915g: fix unused variable and type conversion warningsMarek Olšák2012-10-092-2/+1
* teximage: Remove unnecessary compressed format checkDaniel Stone2012-10-091-4/+0
* nv50: point vertex runout at a valid addressBen Skeggs2012-10-091-0/+12
* nvc0: point vertex runout at a valid addressBen Skeggs2012-10-091-5/+16
* nvc0: fix missing permanent bo reference on poly cacheBen Skeggs2012-10-091-0/+1
* Revert "st/mesa: remove unused variables to fix compile warnings"Brian Paul2012-10-081-0/+2
* mesa: minor whitespace fixes in teximage.cBrian Paul2012-10-081-2/+2
* st/mesa: remove unused variables to fix compile warningsMarek Olšák2012-10-091-1/+0
* mesa: remove unused variables to fix compile warningsMarek Olšák2012-10-091-7/+0
* softpipe: initialize quadColor2 to fix compile warningsMarek Olšák2012-10-091-1/+1
* r600g: remove unused variables to fix compile warningsMarek Olšák2012-10-092-4/+0
* llvmpipe: remove unused variables to fix compile warningsMarek Olšák2012-10-092-6/+3
* i915g: Don't clobber I915_NEW_FS on new framebuffer.Stéphane Marchesin2012-10-081-1/+1
* i965/fs: Improve performance of copy/constant propagation.Eric Anholt2012-10-082-18/+30
* i965/fs: Move constant propagation to the same codebase as copy prop.Eric Anholt2012-10-083-165/+124
* i965: Remove the old ARB_fragment_program backend.Eric Anholt2012-10-089-4810/+0
* i965: Replace brw_wm_* with dumping code into the fs_visitor.Eric Anholt2012-10-0810-109/+860
* i965: Reduce maximum GL_ARB_fragment_program instruction count to 1024.Eric Anholt2012-10-081-4/+4
* i965/fs: Add a couple more algebraic cases that help some ARB_fp patterns.Eric Anholt2012-10-081-0/+23
* i965/fs: Pull ir_binop_min/ir_binop_max handling to a separate function.Eric Anholt2012-10-082-31/+23
* i965/fs: Refactor rectangle/GL_CLAMP texture coordinate adjustment.Eric Anholt2012-10-082-21/+16
* i965/fs: Pass fragment depth to the fb write as a fs_reg, not an ir_variable.Eric Anholt2012-10-082-7/+4
* mesa: Note that OPCODE_RFL is not part of ARB_fp (it's NV_fp only).Eric Anholt2012-10-081-1/+1
* st/wgl: Don't cache HDC anywhere.José Fonseca2012-10-084-11/+12
* meta: Make shader template literal strings be parameters to asprintfIan Romanick2012-10-071-25/+18
* meta: Always enable GL_EXT_texture_array in mipmap shaderIan Romanick2012-10-071-7/+2
* meta: Since mipmap output type is always vec4, don't sprintf itIan Romanick2012-10-071-2/+2
* meta: Don't use GLSL 1.30 shader on OpenGL ES 2Ian Romanick2012-10-071-1/+1