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* GLSL: fix lower_jumps to report progress properlyAras Pranckevicius2013-04-011-1/+3
* i965/fs: Allow CSE on pre-gen7 varying-index uniform loadsEric Anholt2013-04-011-1/+1
* i965/fs: Use LD messages for pre-gen7 varying-index uniform loadsEric Anholt2013-04-014-67/+84
* i965/fs: Don't double-emit SEND dependency workarounds at control flow.Eric Anholt2013-04-011-0/+2
* i965/fs: Bake regs_written into the IR instead of recomputing it later.Eric Anholt2013-04-017-33/+27
* i965/fs: Clean up the setup of gen4 simd16 message destinations.Eric Anholt2013-04-011-5/+4
* i965/fs: Do CSE on gen7's varying-index pull constant loads.Eric Anholt2013-04-011-11/+32
* i965/fs: Improve performance of varying-index uniform loads on IVB.Eric Anholt2013-04-012-18/+38
* i965/fs: Avoid inappropriate optimization with regs_written > 1.Eric Anholt2013-04-011-0/+6
* i965: Make the fragment shader pull constants index by dwords, not vec4s.Eric Anholt2013-04-016-16/+19
* i965: Make the constant surface interface take a normal byte size.Eric Anholt2013-04-014-17/+16
* i965/fs: Move varying uniform offset compuation into the helper func.Eric Anholt2013-04-013-11/+13
* i965/fs: Remove creation of a MOV instruction that's never used.Eric Anholt2013-04-011-1/+0
* i965/fs: Allow constant propagation into MACH.Eric Anholt2013-04-011-2/+4
* r600g/llvm: Update LLVM_REVISION.txtVincent Lejeune2013-04-011-1/+1
* r600g/llvm: Use stack_size provided from llvm.Vincent Lejeune2013-04-011-0/+1
* r600g/llvm: uses function attribute to pass shader typeVincent Lejeune2013-04-011-0/+1
* r600g/llvm: Add support for cf_alu native encodeVincent Lejeune2013-04-013-1/+16
* ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.Haixia Shi2013-04-011-2/+4
* i965/fs: Fix bad interaction between tex swizzles and textureQueryLOD.Matt Turner2013-04-011-1/+1
* i965: Remove the old brw_optimize() code.Eric Anholt2013-04-013-120/+0
* i965/vs: Add a pass to set dependency control fields on instructions.Eric Anholt2013-04-013-0/+126
* i965: Dump shader source for linked shader programs.Eric Anholt2013-04-011-2/+18
* clover: Fix build with LLVM 3.3Mike Lothian2013-04-011-1/+2
* llvmpipe: use triangle subdivision to avoid fixed-point overflow issuesBrian Paul2013-04-013-0/+186
* mesa: remove platform checks around __builtin_ffs, __builtin_ffsllBrian Paul2013-04-011-6/+0
* drirc: set always_have_depth_buffer for TopogonBrian Paul2013-04-011-0/+6
* gallivm: Minor comment cleanupAdam Jackson2013-04-011-1/+1
* mesa: fix texture storage multisample prototypes harder.Dave Airlie2013-04-012-4/+4
* r600g/llvm: Update LLVM_REVISIONVincent Lejeune2013-03-311-1/+1
* r600g/llvm: use native encode for texVincent Lejeune2013-03-311-23/+27
* glapi: fix storage multisample build errorsDave Airlie2013-03-311-2/+2
* i965: enable ARB_texture_storage_multisample on Gen6+Chris Forbes2013-03-311-0/+1
* mesa: allow multisample texture targets in [Get]TexParameter*Chris Forbes2013-03-311-1/+87
* mesa: improve reported function name in Tex*MultisampleChris Forbes2013-03-311-16/+14
* mesa: add enable bit for ARB_texture_storage_multisampleChris Forbes2013-03-312-0/+2
* glapi: add definition of ARB_texture_storage_multisampleChris Forbes2013-03-315-2/+68
* mesa: add support for immutable textures to teximagemultisample()Chris Forbes2013-03-311-3/+28
* mesa: extract _mesa_is_legal_tex_storage_format helperChris Forbes2013-03-312-17/+23
* mesa: Delete VERT_ATTRIB_GENERIC_NV and VERT_BIT_GENERIC_NV macros.Kenneth Graunke2013-03-301-10/+0
* i965: Fix an inconsistency inb the VUE map with gl_ClipVertex on gen4/5.Eric Anholt2013-03-301-7/+11
* intel: Remove a never-taken debug print path.Eric Anholt2013-03-301-5/+0
* st/mesa: add ir_lod case in GLSL->TGSI code to silence warningBrian Paul2013-03-291-0/+3
* glsl: Generated masked write instead of vector array index for UBO loweringIan Romanick2013-03-291-7/+3
* glsl: Replace open-coded dot-product with dotIan Romanick2013-03-291-4/+5
* glsl: Replace constant-index vector array accesses with swizzlesIan Romanick2013-03-292-87/+87
* glsl: Add missing bool case in glsl_type::get_scalar_typeIan Romanick2013-03-291-0/+2
* i965: Fix INTEL_DEBUG=shader_time for fragment shaders with discards.Kenneth Graunke2013-03-295-6/+16
* i965: Add names for all instructions to dump_instruction() in FS and VS.Eric Anholt2013-03-294-25/+113
* i965: Enable ARB_texture_query_lod.Matt Turner2013-03-291-1/+3