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*
GLSL: fix lower_jumps to report progress properly
Aras Pranckevicius
2013-04-01
1
-1
/
+3
*
i965/fs: Allow CSE on pre-gen7 varying-index uniform loads
Eric Anholt
2013-04-01
1
-1
/
+1
*
i965/fs: Use LD messages for pre-gen7 varying-index uniform loads
Eric Anholt
2013-04-01
4
-67
/
+84
*
i965/fs: Don't double-emit SEND dependency workarounds at control flow.
Eric Anholt
2013-04-01
1
-0
/
+2
*
i965/fs: Bake regs_written into the IR instead of recomputing it later.
Eric Anholt
2013-04-01
7
-33
/
+27
*
i965/fs: Clean up the setup of gen4 simd16 message destinations.
Eric Anholt
2013-04-01
1
-5
/
+4
*
i965/fs: Do CSE on gen7's varying-index pull constant loads.
Eric Anholt
2013-04-01
1
-11
/
+32
*
i965/fs: Improve performance of varying-index uniform loads on IVB.
Eric Anholt
2013-04-01
2
-18
/
+38
*
i965/fs: Avoid inappropriate optimization with regs_written > 1.
Eric Anholt
2013-04-01
1
-0
/
+6
*
i965: Make the fragment shader pull constants index by dwords, not vec4s.
Eric Anholt
2013-04-01
6
-16
/
+19
*
i965: Make the constant surface interface take a normal byte size.
Eric Anholt
2013-04-01
4
-17
/
+16
*
i965/fs: Move varying uniform offset compuation into the helper func.
Eric Anholt
2013-04-01
3
-11
/
+13
*
i965/fs: Remove creation of a MOV instruction that's never used.
Eric Anholt
2013-04-01
1
-1
/
+0
*
i965/fs: Allow constant propagation into MACH.
Eric Anholt
2013-04-01
1
-2
/
+4
*
r600g/llvm: Update LLVM_REVISION.txt
Vincent Lejeune
2013-04-01
1
-1
/
+1
*
r600g/llvm: Use stack_size provided from llvm.
Vincent Lejeune
2013-04-01
1
-0
/
+1
*
r600g/llvm: uses function attribute to pass shader type
Vincent Lejeune
2013-04-01
1
-0
/
+1
*
r600g/llvm: Add support for cf_alu native encode
Vincent Lejeune
2013-04-01
3
-1
/
+16
*
ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.
Haixia Shi
2013-04-01
1
-2
/
+4
*
i965/fs: Fix bad interaction between tex swizzles and textureQueryLOD.
Matt Turner
2013-04-01
1
-1
/
+1
*
i965: Remove the old brw_optimize() code.
Eric Anholt
2013-04-01
3
-120
/
+0
*
i965/vs: Add a pass to set dependency control fields on instructions.
Eric Anholt
2013-04-01
3
-0
/
+126
*
i965: Dump shader source for linked shader programs.
Eric Anholt
2013-04-01
1
-2
/
+18
*
clover: Fix build with LLVM 3.3
Mike Lothian
2013-04-01
1
-1
/
+2
*
llvmpipe: use triangle subdivision to avoid fixed-point overflow issues
Brian Paul
2013-04-01
3
-0
/
+186
*
mesa: remove platform checks around __builtin_ffs, __builtin_ffsll
Brian Paul
2013-04-01
1
-6
/
+0
*
drirc: set always_have_depth_buffer for Topogon
Brian Paul
2013-04-01
1
-0
/
+6
*
gallivm: Minor comment cleanup
Adam Jackson
2013-04-01
1
-1
/
+1
*
mesa: fix texture storage multisample prototypes harder.
Dave Airlie
2013-04-01
2
-4
/
+4
*
r600g/llvm: Update LLVM_REVISION
Vincent Lejeune
2013-03-31
1
-1
/
+1
*
r600g/llvm: use native encode for tex
Vincent Lejeune
2013-03-31
1
-23
/
+27
*
glapi: fix storage multisample build errors
Dave Airlie
2013-03-31
1
-2
/
+2
*
i965: enable ARB_texture_storage_multisample on Gen6+
Chris Forbes
2013-03-31
1
-0
/
+1
*
mesa: allow multisample texture targets in [Get]TexParameter*
Chris Forbes
2013-03-31
1
-1
/
+87
*
mesa: improve reported function name in Tex*Multisample
Chris Forbes
2013-03-31
1
-16
/
+14
*
mesa: add enable bit for ARB_texture_storage_multisample
Chris Forbes
2013-03-31
2
-0
/
+2
*
glapi: add definition of ARB_texture_storage_multisample
Chris Forbes
2013-03-31
5
-2
/
+68
*
mesa: add support for immutable textures to teximagemultisample()
Chris Forbes
2013-03-31
1
-3
/
+28
*
mesa: extract _mesa_is_legal_tex_storage_format helper
Chris Forbes
2013-03-31
2
-17
/
+23
*
mesa: Delete VERT_ATTRIB_GENERIC_NV and VERT_BIT_GENERIC_NV macros.
Kenneth Graunke
2013-03-30
1
-10
/
+0
*
i965: Fix an inconsistency inb the VUE map with gl_ClipVertex on gen4/5.
Eric Anholt
2013-03-30
1
-7
/
+11
*
intel: Remove a never-taken debug print path.
Eric Anholt
2013-03-30
1
-5
/
+0
*
st/mesa: add ir_lod case in GLSL->TGSI code to silence warning
Brian Paul
2013-03-29
1
-0
/
+3
*
glsl: Generated masked write instead of vector array index for UBO lowering
Ian Romanick
2013-03-29
1
-7
/
+3
*
glsl: Replace open-coded dot-product with dot
Ian Romanick
2013-03-29
1
-4
/
+5
*
glsl: Replace constant-index vector array accesses with swizzles
Ian Romanick
2013-03-29
2
-87
/
+87
*
glsl: Add missing bool case in glsl_type::get_scalar_type
Ian Romanick
2013-03-29
1
-0
/
+2
*
i965: Fix INTEL_DEBUG=shader_time for fragment shaders with discards.
Kenneth Graunke
2013-03-29
5
-6
/
+16
*
i965: Add names for all instructions to dump_instruction() in FS and VS.
Eric Anholt
2013-03-29
4
-25
/
+113
*
i965: Enable ARB_texture_query_lod.
Matt Turner
2013-03-29
1
-1
/
+3
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