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* egl/dri2: drop NULL checks prior to dri2_destroy_surfaceEmil Velikov2016-10-141-4/+2
* egl/dri2: call static functions directly, not via _EGLDriver::APIEmil Velikov2016-10-141-14/+14
* egl/dri2: use dri2_egl_display inline wrapper where possibleEmil Velikov2016-10-141-9/+6
* egl/dri2: bail out on NULL dpy in dri2_display_release()Emil Velikov2016-10-141-1/+6
* egl/dri2: move surface refcounting out of the platform codeEmil Velikov2016-10-147-18/+4
* egl/dri2: coding style fixEmil Velikov2016-10-141-1/+2
* egl/dri2: non-shared glapi cleanupsEmil Velikov2016-10-141-14/+17
* egl/dri2: glFlush is not optional, treat it as suchEmil Velikov2016-10-141-3/+8
* aubinator: replace pragma once with ifndef guardEmil Velikov2016-10-141-1/+4
* anv: error out if anv_genX.h is included by !anv_private.hEmil Velikov2016-10-141-1/+5
* anv: use correct header guardsEmil Velikov2016-10-147-5/+29
* intel/genxml: use correct header guardsEmil Velikov2016-10-143-10/+22
* intel/common: use correct header guardsEmil Velikov2016-10-143-2/+14
* intel/blorp: use correct header guardsEmil Velikov2016-10-143-2/+13
* isl: use ifndef header guardsEmil Velikov2016-10-147-7/+28
* isl: make locally used functions staticEmil Velikov2016-10-142-12/+2
* isl: trivial include-what-you-want cleanupsEmil Velikov2016-10-145-5/+5
* isl/gen7: remove unneeded ISL_DEV_GEN checkEmil Velikov2016-10-141-3/+3
* isl: prefix non-static API with isl_Emil Velikov2016-10-1411-116/+116
* isl/gen6: correctly check msaa layout samples countEmil Velikov2016-10-141-1/+1
* radv: move AMDGPU_LIBS later in the link chainEmil Velikov2016-10-141-1/+2
* radv: correct variable name VISIBILITY_{, C}FLAGSEmil Velikov2016-10-141-1/+2
* amd/addrlib: hide private symbols via VISIBILITY_CXXFLAGSEmil Velikov2016-10-141-0/+3
* intel: automake: replace direct basename $@ invokation with $(@F)Emil Velikov2016-10-141-1/+1
* gallium: annotate sw_driver_descriptor instance as const dataEmil Velikov2016-10-142-2/+2
* gallium: annotate drm_driver_descriptor instance as const dataEmil Velikov2016-10-141-2/+2
* gallium: rename drm_driver_descriptor::{, driver_}nameEmil Velikov2016-10-142-18/+18
* gallium: remove unused drm_driver_descriptor::driver_nameEmil Velikov2016-10-1410-28/+9
* gallium: fix drm_driver_descriptor::name commentEmil Velikov2016-10-141-1/+1
* st/va: Fix H.264 PicOrderCnt valueMark Thompson2016-10-141-1/+1
* st/va: Baseline profile is not supportedMark Thompson2016-10-141-2/+2
* st/va: Return surface formats depending on config chroma formatMark Thompson2016-10-141-2/+10
* st/va: Save surface chroma format in configMark Thompson2016-10-142-1/+20
* st/va: Return more useful config attributesMark Thompson2016-10-141-9/+38
* glx: Perform check for valid fbconfig against proper X-Screen.Mario Kleiner2016-10-141-2/+1
* swr: [rasterizer core] don't construct pArContext on non-ar buildsTim Rowley2016-10-131-0/+6
* swr: [rasterizer core] remove WorkerWaitForThreadEvent bucketTim Rowley2016-10-133-6/+0
* swr: [rasterizer core] move binner functionality to separate fileTim Rowley2016-10-133-1392/+1444
* swr: [rasterizer scripts] add DEBUG_OUTPUT_DIR knobTim Rowley2016-10-131-0/+7
* swr: [rasterizer core] fix comment typoTim Rowley2016-10-131-1/+1
* swr: [rasterizer core/sim] 8x2 backend + 16-wide tile clear/load/storeTim Rowley2016-10-1313-100/+1895
* swr: [rasterizer archrast] fix event file issue with saving dataTim Rowley2016-10-134-8/+22
* swr: [rasterizer common] fix assert indexEric Engestrom2016-10-131-1/+1
* nv50: enable ARB_enhanced_layoutsIlia Mirkin2016-10-131-1/+1
* nvc0/ir: be more careful about preserving modifiers in SHLADD creationIlia Mirkin2016-10-131-7/+5
* mesa: fix indentation in vertex_attrib_binding()Brian Paul2016-10-131-2/+2
* mesa: add sanity check assertion in update_array_formatBrian Paul2016-10-131-0/+3
* mesa: remove needless cast in update_array()Brian Paul2016-10-131-1/+1
* mesa: simplify update_array() with a vao local varBrian Paul2016-10-131-7/+7
* vbo: simplify some code in check_draw_elements_data()Brian Paul2016-10-131-5/+4