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* gallium/u_inlines: remove the destroy variable in pipe_reference_describedMarek Olšák2018-09-101-6/+3
* gallium/u_inlines: improve pipe_reference_described perf for debug buildsMarek Olšák2018-09-101-4/+5
* gallium/auxiliary: don't dereference counters twice needlesslyMarek Olšák2018-09-101-7/+10
* gallium/u_inlines: normalize naming, use dst & src, style fixes (v2)Marek Olšák2018-09-101-47/+47
* util: try to fix the Android and MacOS buildMarek Olšák2018-09-101-2/+5
* anv: Support v3 of VK_EXT_vertex_attribute_divisorJason Ekstrand2018-09-102-1/+9
* vulkan: Update the XML and headers to 1.1.84Jason Ekstrand2018-09-101-63/+217
* mesa/meson: 32bit xmlconfig linkageSergii Romantsov2018-09-101-0/+1
* Require Visual Studio 2015.Jose Fonseca2018-09-101-3/+1
* util: Make util_context_thread_changed a no-op on Windows.Jose Fonseca2018-09-101-0/+2
* virgl: do not map zero-sized resourceErik Faye-Lund2018-09-101-2/+1
* virgl: remove dead codeErik Faye-Lund2018-09-101-5/+1
* virgl: drop needless return-codeErik Faye-Lund2018-09-101-2/+1
* virgl: free trans on map-errorErik Faye-Lund2018-09-101-0/+1
* i965: Bump aperture tracking to u64Chris Wilson2018-09-103-11/+8
* etnaviv: Reduce max offset to available hardware bits.Mathias Fröhlich2018-09-101-0/+2
* gallium: New cap PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET.Mathias Fröhlich2018-09-104-0/+12
* virgl: don't send a shader create with no data. (v2)Dave Airlie2018-09-101-1/+1
* mesa: enable ARB_vertex_buffer_object in core profileTimothy Arceri2018-09-081-1/+1
* st/mesa: throttle texture uploads if their memory usage goes beyond a limitMarek Olšák2018-09-075-0/+165
* gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGETMarek Olšák2018-09-0716-0/+24
* Revert "gallium/os_thread: simplify helper pipe_current_thread_get_time_nano"Marek Olšák2018-09-071-1/+5
* anv: Clamp scissors to the framebuffer boundaryJason Ekstrand2018-09-072-3/+5
* anv: Disable the vertex cache when tessellating on SKL GT4Jason Ekstrand2018-09-071-1/+22
* anv: Implement a VF cache invalidate workaroundJason Ekstrand2018-09-071-0/+25
* anv: Re-emit vertex buffers when the pipeline changesJason Ekstrand2018-09-071-0/+2
* radeonsi: pin the winsys thread to the requested L3 cache (v2)Marek Olšák2018-09-074-0/+46
* gallium/u_threaded: implement set_context_param for thread pinning (v2)Marek Olšák2018-09-072-0/+41
* st/mesa: pin driver threads to a specific L3 cache on AMD Zen (v2)Marek Olšák2018-09-075-0/+116
* gallium: add pipe_context::set_context_param for tuning perf on AMD Zen (v2)Marek Olšák2018-09-075-0/+59
* gallium/os_thread: simplify helper pipe_current_thread_get_time_nanoMarek Olšák2018-09-071-5/+1
* gallium/u_cpu_detect: get the number of cores per L3 cache for AMD ZenMarek Olšák2018-09-072-0/+25
* gallium/u_cpu_detect: fix parsing the CPU familyMarek Olšák2018-09-071-1/+2
* gallium/u_cpu_detect: fix a race condition on initializationMarek Olšák2018-09-071-8/+10
* Replace uses of _mesa_bitcount with util_bitcountDylan Baker2018-09-0736-134/+104
* move u_math to src/utilDylan Baker2018-09-0716-15/+15
* i965: Workaround the gen9 hw astc5x5 sampler bugJason Ekstrand2018-09-076-12/+131
* v3d: Fix setup of the VCM cache size.Eric Anholt2018-09-072-2/+3
* v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.Eric Anholt2018-09-071-1/+3
* intel/genxml: turn SLM Enable bit into booleanLionel Landwerlin2018-09-073-3/+3
* i965/tools: 32bit compilation with mesonSergii Romantsov2018-09-071-1/+1
* intel: compiler option msse2 and mstackrealignSergii Romantsov2018-09-077-9/+10
* freedreno: fix rast->depth_cleap_near/farRob Clark2018-09-071-1/+2
* gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák2018-09-0621-3/+24
* gallium: split depth_clip into depth_clip_near & depth_clip_farMarek Olšák2018-09-0651-58/+100
* anv/pipeline: Only consider double elements which actually existJason Ekstrand2018-09-061-1/+2
* nir: Drop the vs_inputs_dual_locations optionJason Ekstrand2018-09-068-58/+23
* radeonsi/nir: Set vs_inputs_dual_locations and let NIR do the remapJason Ekstrand2018-09-063-29/+22
* compiler: Move double_inputs to gl_program::DualSlotInputsJason Ekstrand2018-09-0614-65/+83
* gallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITSMarek Olšák2018-09-066-0/+9