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Author
Age
Files
Lines
*
i965: skip too small size mipmap
Zou Nan hai
2011-01-06
1
-2
/
+4
*
i915: Fix build for previous commit.
Eric Anholt
2011-01-05
1
-11
/
+11
*
intel: Always allocate miptrees from level 0, not tObj->BaseLevel.
Eric Anholt
2011-01-05
9
-141
/
+71
*
intel: Drop unused first/lastlevel args to miptree_create_for_region.
Eric Anholt
2011-01-05
3
-8
/
+3
*
swrast: Include mtypes.h in s_triangle.c.
Vinson Lee
2011-01-05
1
-0
/
+1
*
st/mesa: Include mtypes.h in st_cb_drawpixels.c.
Vinson Lee
2011-01-05
1
-0
/
+1
*
intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.
Eric Anholt
2011-01-05
7
-56
/
+30
*
mesa: Consider textures incomplete when maxlevel < baselevel.
Eric Anholt
2011-01-05
1
-0
/
+6
*
i915: Enable LOD preclamping on 8xx like on 915/965.
Eric Anholt
2011-01-05
2
-0
/
+3
*
i915: Implement min/max lod clamping in hardware on 8xx.
Eric Anholt
2011-01-05
3
-25
/
+32
*
intel: Drop TEXTURE_RECTANGLE check in miptree layout setup.
Eric Anholt
2011-01-05
1
-37
/
+24
*
intel: Clean up redundant setup of firstLevel.
Eric Anholt
2011-01-05
1
-5
/
+4
*
intel: Drop a check for GL_TEXTURE_4D_SGIS.
Eric Anholt
2011-01-05
1
-1
/
+0
*
swrast: Remove unnecessary headers.
Vinson Lee
2011-01-05
2
-2
/
+0
*
i965: Simplify the renderbuffer setup code.
Eric Anholt
2011-01-05
1
-102
/
+93
*
st/xorg: Flesh out colour map support and support depth 8.
Michel Dänzer
2011-01-05
3
-1
/
+80
*
i965: use BLT to clear buffer if possible on Sandybridge
Xiang, Haihao
2011-01-05
1
-6
/
+0
*
i965: Add support for SRGB DXT1 formats.
Eric Anholt
2011-01-04
3
-2
/
+10
*
glcpp: Add test for recursive #define.
Vinson Lee
2011-01-04
1
-0
/
+3
*
mesa: Fix the baseFormat for GL_COMPRESSED_SLUMINANCE_EXT.
Eric Anholt
2011-01-04
1
-1
/
+1
*
intel: Merge our choosetexformat fallbacks into core.
Eric Anholt
2011-01-04
6
-230
/
+107
*
mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.
Eric Anholt
2011-01-04
3
-91
/
+183
*
glcpp: Add division by zero test cases.
Vinson Lee
2011-01-04
2
-0
/
+4
*
mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010
Marek Olšák
2011-01-04
3
-15
/
+25
*
st/mesa: advertise GL_ARB_half_float_pixel
Marek Olšák
2011-01-04
1
-0
/
+1
*
r300/compiler: disable the rename_regs pass for loops
Marek Olšák
2011-01-04
1
-0
/
+8
*
r600g: support up to 64 shader constants
Alex Deucher
2011-01-04
2
-1
/
+20
*
r300/compiler: Fix black terrain in Civ4
Tom Stellard
2011-01-04
1
-8
/
+1
*
glsl: Check that integer vertex outputs are qualified with flat
Chad Versace
2011-01-04
1
-0
/
+19
*
glsl: Allow redeclaration of gl_Color and its variants in GLSL 1.30
Chad Versace
2011-01-04
1
-0
/
+21
*
glsl: Comment ast_type_qualifier.flags
Chad Versace
2011-01-04
1
-1
/
+5
*
intel: When validating an FBO's combined depth/stencil, use the given FBO.
Eric Anholt
2011-01-04
1
-4
/
+4
*
intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.
Eric Anholt
2011-01-04
1
-4
/
+16
*
Merge remote branch 'origin/nvc0'
Christoph Bumiller
2011-01-04
48
-11
/
+17358
|
\
|
*
nvc0: fix index size method value for u8 indices
Christoph Bumiller
2011-01-04
1
-8
/
+2
|
*
nvc0: set the correct FP header bit for multiple colour outputs
Christoph Bumiller
2011-01-04
1
-1
/
+1
|
*
nvc0: delete memory caches and fence on screen destruction
Christoph Bumiller
2011-01-04
4
-0
/
+50
|
*
nvc0: use mov instead of ld for scalar const loads
Christoph Bumiller
2011-01-04
1
-1
/
+6
|
*
nvc0: fix resource unmap after vertex push
Christoph Bumiller
2011-01-04
3
-10
/
+8
|
*
nvc0: use the proper typed opcodes in constant folding
Christoph Bumiller
2011-01-04
1
-86
/
+92
|
*
nvc0: demagic GP invocation count bitfield
Christoph Bumiller
2011-01-04
1
-2
/
+16
|
*
nvc0: rewrite the 9097 GRAPH macros
Christoph Bumiller
2011-01-04
2
-177
/
+192
|
*
drm/nvc0: don't un-bind every subchannel on init
Ben Skeggs
2010-12-30
1
-5
/
+0
|
*
nvc0: reference the vertex buffers
Christoph Bumiller
2010-12-27
1
-0
/
+6
|
*
nvc0: reenable some shader optimizations
Christoph Bumiller
2010-12-27
2
-51
/
+63
|
*
nvc0: use VTX_ATTR for stride 0 vertex attributes
Christoph Bumiller
2010-12-27
1
-30
/
+69
|
*
nvc0: implement VRAM buffer transfers with bounce buffers
Christoph Bumiller
2010-12-27
12
-116
/
+336
|
*
nvc0: init miptree transfer layer stride
Christoph Bumiller
2010-12-27
1
-1
/
+2
|
*
nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES
Christoph Bumiller
2010-12-23
1
-0
/
+2
|
*
nvc0: fix layer stride state
Christoph Bumiller
2010-12-23
3
-18
/
+30
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