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*
glsl2: remove 'extern' keyword in .c file
Brian Paul
2010-08-27
1
-1
/
+1
*
i965: Fix swapped instructions in ir_unop_abs and ir_unop_neg.
Eric Anholt
2010-08-27
1
-2
/
+2
*
i965: Add generate() handling for AND, OR, XOR.
Eric Anholt
2010-08-27
1
-0
/
+11
*
i965: Add support for if instructions in the new FS backend.
Eric Anholt
2010-08-27
1
-1
/
+61
*
i965: When encountering an unknown opcode in new FS backend, print its name.
Eric Anholt
2010-08-27
3
-14
/
+23
*
i965: Fix the maximum grf counting in the new FS backend.
Eric Anholt
2010-08-27
1
-1
/
+1
*
i965: Validate the IR tree after doing our custom optimization passes.
Eric Anholt
2010-08-27
1
-0
/
+2
*
i965: Add a bit of support for matrices to the new FS.
Eric Anholt
2010-08-27
1
-11
/
+21
*
i965: Fix destination writemasking in the new FS.
Eric Anholt
2010-08-27
1
-6
/
+5
*
i965: Fix swizzling in vector splitting for the new FS backend.
Eric Anholt
2010-08-27
1
-0
/
+3
*
graw: fix the build (missing header)
Zack Rusin
2010-08-27
1
-0
/
+1
*
mesa: free the fallback texture object in free_shared_state()
Brian Paul
2010-08-27
1
-0
/
+4
*
mesa: fix double-underscore naming
Brian Paul
2010-08-27
1
-4
/
+4
*
llvmpipe: use util_iround in place of round
Keith Whitwell
2010-08-27
1
-1
/
+1
*
util: fix typo in MAX4
Keith Whitwell
2010-08-27
1
-1
/
+1
*
llvmpipe: eliminate tri->dx, tri->dy values
Keith Whitwell
2010-08-27
2
-42
/
+39
*
llvmpipe: point sprites rasterization
Hui Qi Tay
2010-08-27
7
-10
/
+93
*
llvmpipe: native point rasterization with better pixel rasterization
Hui Qi Tay
2010-08-27
1
-16
/
+18
*
llvmpipe: native point rasterization
Hui Qi Tay
2010-08-27
8
-5
/
+262
*
llvmpipe: update line rasterization code to current master
Keith Whitwell
2010-08-27
4
-374
/
+227
*
util: add MIN4, MAX4
Keith Whitwell
2010-08-27
1
-0
/
+3
*
llvmpipe: native line rasterization with correct pixel rasterization
Hui Qi Tay
2010-08-27
1
-29
/
+213
*
llvmpipe: native rasterization for lines
Hui Qi Tay
2010-08-27
11
-22
/
+685
*
llvmpipe: add lp_setup_coef to makefile
Keith Whitwell
2010-08-27
1
-0
/
+2
*
llvmpipe: intrinsics version of triangle coeficient calculation
Keith Whitwell
2010-08-27
5
-300
/
+577
*
gallium: Remove unnecessary header from p_shader_tokens.h.
Vinson Lee
2010-08-27
1
-2
/
+0
*
tgsi: Include missing header in tgsi_parse.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
tgsi: Include missing header in tgsi_info.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
tgsi: Include missing header in tgsi_dump.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
gallium: Remove unnecessary header from p_format.h.
Vinson Lee
2010-08-27
1
-2
/
+0
*
graw: Include missing header in graw.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
r300g: Include missing header in r300_texture.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
Fix typo in function name "shading_laguage_version".
Kenneth Graunke
2010-08-26
1
-2
/
+2
*
Revert "r600g: simplify states"
Dave Airlie
2010-08-27
15
-8277
/
+1720
*
r600g: add initial if/else/endif support
Dave Airlie
2010-08-27
4
-12
/
+170
*
r600g: optimise op2 and swapped op2 emission.
Dave Airlie
2010-08-27
1
-48
/
+37
*
r600g: add exp support in theory.
Dave Airlie
2010-08-27
1
-1
/
+105
*
r600g: add DPH support.
Dave Airlie
2010-08-27
1
-1
/
+8
*
i965: Add preliminary support for uniforms to the new FS backend.
Eric Anholt
2010-08-26
1
-8
/
+55
*
i965: Abort on gl_FragDepth in the new FS backend for now.
Eric Anholt
2010-08-26
1
-0
/
+1
*
i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.
Eric Anholt
2010-08-26
2
-3
/
+8
*
i965: Hack in avoidance of c++ reserved keyword in libdrm.
Eric Anholt
2010-08-26
1
-0
/
+8
*
i965: Add GLSL IR-level source annotation and comments to new FS debug.
Eric Anholt
2010-08-26
1
-5
/
+83
*
i965: Use the implied move in brw_math() in the new FS.
Eric Anholt
2010-08-26
1
-2
/
+1
*
i965: Add support for in varyings to the new FS codegen.
Eric Anholt
2010-08-26
1
-55
/
+390
*
i965: Start building the codegen visitor.
Eric Anholt
2010-08-26
1
-10
/
+659
*
i965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt
2010-08-26
4
-17
/
+381
*
i965: Add new pass to split vectors into scalar variables
Eric Anholt
2010-08-26
4
-1
/
+393
*
i965: Add a pass for the FS to reduce vector expressions down to scalar.
Eric Anholt
2010-08-26
4
-1
/
+384
*
i965: Start building 965 FS backend.
Eric Anholt
2010-08-26
8
-11
/
+135
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