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* mesa: use an array for current texture objectsBrian Paul2009-02-2116-265/+169
* mesa: use an array for default texture objectsBrian Paul2009-02-214-90/+72
* mesa: re-org texgen stateBrian Paul2009-02-2110-568/+295
* intel: Fix intelSetTexBuffer miptree leak.Kristian Høgsberg2009-02-211-2/+7
* intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.Eric Anholt2009-02-217-13/+27
* i965: Fix render target read domains.Eric Anholt2009-02-211-2/+1
* gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX instruct...Brian Paul2009-02-203-9/+44
* i965: use the new prog_instruction::TexShadow fieldBrian Paul2009-02-205-6/+11
* i965: check depth_mode in translate_tex_format() for MESA_FORMAT_S8_Z24Brian Paul2009-02-201-1/+9
* glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul2009-02-2011-171/+213
* mesa: add TexShadow field to prog_instructionBrian Paul2009-02-204-6/+21
* i965: separate emit_op() and emit_tex_op() functionsBrian Paul2009-02-201-50/+63
* mesa: freshen-up comments, move some fields in prog_instructionBrian Paul2009-02-201-25/+15
* i965: update comment, use const qualifierBrian Paul2009-02-201-4/+2
* i965: var renaming, clean-upBrian Paul2009-02-201-13/+11
* i965: added commentBrian Paul2009-02-201-1/+1
* intel: fix datatype typo, s/GLboolean/GLuint/Brian Paul2009-02-201-1/+1
* i965: additional debug outputBrian Paul2009-02-201-0/+8
* glsl: rename GLSL texture assembly instructions to be more legibleBrian Paul2009-02-207-321/+327
* glsl: fix vec4_texp_rect IR code (need projective version)Brian Paul2009-02-201-1/+1
* util/debug: need to fflush(stderr) on windowsKeith Whitwell2009-02-201-0/+1
* util: Also output messages to stderr on windows.José Fonseca2009-02-201-0/+6
* wgl: Prevent null pointer reference.José Fonseca2009-02-201-0/+3
* util: Stack backtracing facilities.José Fonseca2009-02-204-0/+170
* gallium: s/GALLIUM_DRIVER_DIRS/GALLIUM_DRIVERS_DIRS/Jakob Bornecrantz2009-02-201-1/+1
* gallium: Improve recursive makefilesJakob Bornecrantz2009-02-207-117/+21
* gallium: Improve winsys dri template MakefileJakob Bornecrantz2009-02-201-8/+7
* intel: Use new makefile template for drm gemJakob Bornecrantz2009-02-202-70/+3
* nouveau: Use new makefile template for drm commonJakob Bornecrantz2009-02-202-66/+7
* gallium: Improve makefiles for librariesJakob Bornecrantz2009-02-2023-156/+50
* nouveau: reenable all the non-nv50 pipe driversBen Skeggs2009-02-202-7/+5
* nv50: remove unused variableBen Skeggs2009-02-201-1/+1
* nv50: fix occlusion queriesBen Skeggs2009-02-201-2/+3
* nv50: rework for texture_transfer changesBen Skeggs2009-02-2012-165/+258
* mesa: support GL_EXT_stencil_two_side in gallium/mesa state trackerBrian Paul2009-02-192-25/+28
* mesa: fix/update/restore comments related to two-sided stencilBrian Paul2009-02-192-2/+19
* mesa: initialize ctx->Stencil._BackFace = 1Brian Paul2009-02-191-0/+1
* draw: Fix segfault if rast is nullJakob Bornecrantz2009-02-141-2/+3
* gallium/winsys/xlib: Fix build with USE_XSHM undefined.Michel Dänzer2009-02-191-8/+30
* wgl: debug_printf in the main entry/exit pointsJosé Fonseca2009-02-191-0/+4
* mesa: Free the util shaders with the gallium's FREE.José Fonseca2009-02-195-3/+15
* wgl: Call pipe_screen::destroy on exit.José Fonseca2009-02-191-3/+3
* egl: glx updates for FBconfigsAlan Hourihane2009-02-191-12/+18
* egl: if a surface type isn't defined let's default to EGL_WINDOW_BITAlan Hourihane2009-02-191-0/+3
* egl: error checkingAlan Hourihane2009-02-191-2/+5
* wgl: Use a separate .DEF for MinGWJosé Fonseca2009-02-192-7/+392
* wgl: Share more code between icd and standalone driver.José Fonseca2009-02-1911-445/+219
* gdi: Update for texture/surface interface changes.José Fonseca2009-02-191-2/+5
* util: Use right include.José Fonseca2009-02-191-1/+1
* cell: patch up cell_texture.c so it compilesBrian Paul2009-02-181-6/+135