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* glapi: fix generator scripts w.r.t. GLX_USE_APPLEGLBrian Paul2010-05-112-2/+2
| | | | | Commit 80b280db883edc9550484dba03bd5c124b6a9bf9 changed the .c files instead of the .py generator scripts.
* glapi: added GL_ARB_transform_feedback2 entrypointsBrian Paul2010-05-111-0/+40
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* mesa: fix error message stringsBrian Paul2010-05-111-5/+5
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* mesa: added glGet code for GL_ARB_transform_feedback2Brian Paul2010-05-111-0/+18
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* mesa: remove unused headerBrian Paul2010-05-111-1/+0
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* mesa: remove unused headerBrian Paul2010-05-111-1/+0
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* glew: update to version 1.5.4Brian Paul2010-05-112-12/+1541
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* st/mesa: update query code for transform feedbackBrian Paul2010-05-112-3/+26
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* mesa/st+tgsi: Provide a free callback to match with ureg_get_tokens().José Fonseca2010-05-113-2/+12
| | | | | | This fixes crashes with the memory debugging routines on Windows. NOTE: This is a candidate for the 7.8 stable branch
* mesa: Optimize get.c by using a table-driven approachKristian Høgsberg2010-05-1112-10166/+2352
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* llvmpipe: fix texture image size calculationBrian Paul2010-05-111-1/+1
| | | | | | We were allocating too much memory for linear layouts. The block_size factor is already included in the row_stride and should not be used in the img_stride calculation. This is typically a 4x savings!
* llvmpipe: add a simple resource tracking/debug featureBrian Paul2010-05-112-0/+58
| | | | | | If debug build, keep a linked list of all allocated resources (textures). The llvmipe_print_resources() function can be called from a debugger to print a list of all resources, their sizes, total size, etc.
* llvmpipe: remove trailing whitespace, rewrap commentBrian Paul2010-05-111-3/+2
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* scons: Export shouldn't be part of the if stanza.José Fonseca2010-05-111-1/+1
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* st/mesa: Remove unnecessary header.Vinson Lee2010-05-111-1/+0
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* intel: Don't update renderbuffers in intelSetTexBuffer2 if we have invalidateKristian Høgsberg2010-05-111-1/+3
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* intel: Drop viewport hack when we canKristian Høgsberg2010-05-117-10/+15
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* glx: Provide the __DRI_USE_INVALIDATE extension to the driver when we canKristian Høgsberg2010-05-111-14/+25
| | | | | | | When we have DRI2 protocol at least 2.3, we get an event from the server when the back buffers get invalidated. When that's the case let the driver know that it can rely on invalidate instead of the glViewport polling.
* st/xorg: Fix SCons build.Michel Dänzer2010-05-111-1/+3
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* mesa/st: Remove internal flushes from Mesa state tracker.José Fonseca2010-05-1113-248/+29
| | | | | | | | | | | | | | | Now that transfers are context operations it is the driver's responsibility to ensure that transfers happen in order with all other context operations, so flushes and finishes inside Mesa should be no longer necessary. The attached patch implements that. This should proportionate significant improvements for hardware drivers which are able to stream transfers in the command buffers. You can use the softpipe/llvmpipe_flush_resource() as reference implementation of the worst case scenario, where the driver is not able to streamline transfers. But the expectation is that driver implementators will want to avoid flushing as much as possible.
* tests/graw: raw -> grawJosé Fonseca2010-05-113-1/+1
| | | | for consistency
* mesa: s/uint/GLuint/ in _mesa_BindTransformFeedback prototype.Vinson Lee2010-05-102-2/+2
| | | | | | | From http://www.opengl.org/registry/api/glext.h GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); Fixes MinGW build.
* gallium: Add llvmpipe support to st/egl.Chia-I Wu2010-05-112-1/+6
| | | | Update Makefile rules for st/egl.
* mesa: more transform feedback infrastructureBrian Paul2010-05-1014-34/+736
| | | | | Includes GL_ARB_transform_feedback2 which encapsulates transform feedback state in objects.
* intel: Also flush front buffer in glFinish()Kristian Høgsberg2010-05-101-0/+1
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* llvmpipe: enable PIPE_CAP_INDEP_BLEND_ENABLEBrian Paul2010-05-101-1/+1
| | | | | This enables the GL_EXT_draw_buffers2 extension. Tested with progs/tests/drawbuffers2.
* llvmpipe: fix up indexing of blend/colormask state for render targetsBrian Paul2010-05-105-24/+47
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* llvmpipe: update image dump/debug codeBrian Paul2010-05-101-16/+17
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* llvmpipe: add, update, rewrap commentsBrian Paul2010-05-102-6/+16
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* gallivm/llvmpipe: move an old comment to a better locationBrian Paul2010-05-102-11/+11
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* st/mesa: rename vars, added commentsBrian Paul2010-05-101-21/+55
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* i915: Drop intelFlush().Vinson Lee2010-05-101-1/+1
| | | | | This was missed in commit c4775a27e3aaa2006b98f225387499b79bc609ef. Fixes i915 build.
* intel: Drop intelFlush()Kristian Høgsberg2010-05-1012-26/+19
| | | | | Now that intel_flush() deosn't use the needs_mi_flush argument, we can finally drop one of the two flush functions.
* intel: Only flush fake front buffer on API level glFlush()Kristian Høgsberg2010-05-101-17/+29
| | | | | | | | | | Without this patch, any old intel_flush() call will cause a round trip to the server and do a copy from fake to real front. We only actually guarantee that frontbuffer results show up when glFlush() ia called, so move the flushing to intel_glFlush(). We also need to flush fake to front before getting new buffers, but we just handle that manually.
* intel: Don't mark front buffer dirty if we're only readingKristian Høgsberg2010-05-101-1/+12
| | | | | | | | | When we call intel_prepare_render() from intelReadPixels(), we'll mark the front buffer dirty. That's silly, since we're only reading from it and marking it dirty will cause us to copy from fake front to front eventually. Just clear the dirty flag after doing the read.
* intel: Mark frontbuffer dirty in intel_prepare_render()Kristian Høgsberg2010-05-101-9/+8
| | | | | | Now that we have intel_prepare_render() in place, we can use it to mark the front buffer dirty if we're rendering to the front buffer once we get there.
* glx: Only call DRI2 invalidate when necessaryKristian Høgsberg2010-05-101-12/+4
| | | | | | | | | We only need this when the server may have swapped the buffers or when we receive an invalidate event from the server. The default behaviour is still that the DRI driver will invalidate its own buffers when glViewport is called. https://bugs.freedesktop.org/show_bug.cgi?id=27277
* svga: Fill in is_resource_referenced callback.José Fonseca2010-05-101-0/+1
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* gallivm: Silent warning.José Fonseca2010-05-101-1/+1
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* gallivm: Add missing lvalue.José Fonseca2010-05-101-1/+1
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* st/mesa: only set prevInstWrotePsiz if translating a vertex programBrian Paul2010-05-101-1/+1
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* st/mesa: additional assertions in dst_register()Brian Paul2010-05-101-0/+10
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* i965g: link with software- wrapper winsys and drm api helperJakob Bornecrantz2010-05-101-0/+2
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* gallium: Add software drm api helper to scons buildJakob Bornecrantz2010-05-102-0/+22
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* gallium: Add pipe wrapper software winsys to scons buildJakob Bornecrantz2010-05-102-0/+26
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* i965g: fix resource creation recursion bugRoland Scheidegger2010-05-101-1/+1
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* i965g: add brw_state_debug.c to SConscriptRoland Scheidegger2010-05-101-1/+1
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* i965g: avoid void * arithmeticRoland Scheidegger2010-05-101-1/+1
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* gallivm: Temporarily disable custom LLVMDumpValue on MSVC.José Fonseca2010-05-101-2/+3
| | | | | | | Seeing very weird crashes during std::cout initialization. The fault probably lies in the way I build LLVM on MSVC, but disable for now to allow more time to investigate.
* gallivm: cosf/sinf are macros on MSVC.José Fonseca2010-05-101-2/+12
| | | | So taking the function address does not work.