index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: fix vertex format fallback
Marek Olšák
2011-01-30
5
-21
/
+44
*
r600g: rework vertex buffer uploads
Marek Olšák
2011-01-30
3
-84
/
+106
*
r600g: consolidate set_constant_buffer functions
Marek Olšák
2011-01-30
4
-97
/
+51
*
r600g: consolidate vertex_buffer_update functions
Marek Olšák
2011-01-30
4
-164
/
+134
*
r600g: consolidate draw_vbo functions (v2)
Marek Olšák
2011-01-30
5
-258
/
+142
*
r600g: make r600_drawl inherit pipe_draw_info
Marek Olšák
2011-01-30
5
-54
/
+30
*
r600g: add back u_upload_mgr integration
Marek Olšák
2011-01-30
10
-214
/
+73
*
nvc0: implement transform feedback state
Christoph Bumiller
2011-01-30
7
-59
/
+163
*
nvc0: enable PIPE_CAP_ARRAY_TEXTURES and fix them
Christoph Bumiller
2011-01-29
4
-19
/
+34
*
egl_dri2: Export glapi symbols for DRI drivers.
Chia-I Wu
2011-01-30
2
-10
/
+27
*
egl: Make the transition to built-in drivers more smooth.
Chia-I Wu
2011-01-30
1
-5
/
+24
*
mapi: Workaround a bug in makedepend.
Chia-I Wu
2011-01-29
4
-7
/
+30
*
u_blitter: use user buffers instead of real buffers
Marek Olšák
2011-01-29
1
-21
/
+8
*
gallium/docs: add info about transfer boxes and array textures
Brian Paul
2011-01-28
1
-0
/
+16
*
gallium: added comments to pipe_transfer
Brian Paul
2011-01-28
1
-4
/
+4
*
st/mesa: fix texture array dimensions
Brian Paul
2011-01-28
3
-18
/
+122
*
softpipe: fix array textures to use resource array_size
Brian Paul
2011-01-28
3
-21
/
+88
*
mesa: fix typo, wrap long line
Brian Paul
2011-01-28
1
-2
/
+3
*
st/mesa: pass layers param to st_texture_create()
Brian Paul
2011-01-28
7
-4
/
+9
*
Revert "glcpp: Demote "macro redefined" from an error to a warning"
Carl Worth
2011-01-29
4
-38
/
+15
*
util: Fix leak of transfers in upload manager
Jakob Bornecrantz
2011-01-28
1
-0
/
+1
*
mesa: Fix available APIs for AMD_conservative_depth
Chad Versace
2011-01-28
1
-1
/
+1
*
r300/compiler: print stats based on the initial number of instructions
Marek Olšák
2011-01-28
2
-3
/
+10
*
r300g: fix resource_copy_region for DXT SRGB formats
Marek Olšák
2011-01-28
1
-4
/
+4
*
glcpp: Demote "macro redefined" from an error to a warning
Carl Worth
2011-01-28
4
-15
/
+38
*
glapi: add @GOTPCREL relocation type
Dimitry Andric
2011-01-27
2
-2
/
+4
*
r600g: handle PIPE_CAP_ARRAY_TEXTURES
Marek Olšák
2011-01-28
1
-0
/
+1
*
r300g: handle PIPE_CAP_ARRAY_TEXTURES
Marek Olšák
2011-01-28
1
-0
/
+1
*
r300g: 8x8-compressed zbuffer can only be point-sampled
Marek Olšák
2011-01-28
1
-1
/
+2
*
r300g: fix and re-enable 8x8 zbuffer compression mode
Marek Olšák
2011-01-28
6
-44
/
+69
*
r300g: print driver info if RADEON_DEBUG=info
Marek Olšák
2011-01-27
7
-39
/
+60
*
r300g: add winsys flag CAN_AACOMPRESS
Marek Olšák
2011-01-27
4
-10
/
+23
*
r300g: rename flag squaretiling -> drm_2_1_0
Marek Olšák
2011-01-27
7
-15
/
+14
*
util: fix parsing debug options
Marek Olšák
2011-01-27
1
-19
/
+25
*
r300g: fix some bugs with zbuffer compression (v4)
Marek Olšák
2011-01-27
14
-331
/
+364
*
glsl: use 'this' pointer to be consistent
Brian Paul
2011-01-26
1
-1
/
+1
*
glsl: remove needless conditional
Brian Paul
2011-01-26
1
-14
/
+10
*
glsl: move ir_var_out code
Brian Paul
2011-01-26
1
-7
/
+7
*
glsl: move ir_var_system_value code
Brian Paul
2011-01-26
1
-5
/
+5
*
glsl: use local var to simplify code a bit
Brian Paul
2011-01-26
1
-22
/
+23
*
mesa: fix compilation
Zack Rusin
2011-01-26
1
-5
/
+10
*
glsl: Refresh autogenerated lexer file
Chad Versace
2011-01-26
1
-117
/
+118
*
glsl: Remove extraneously extraneous parens
Chad Versace
2011-01-26
1
-1
/
+1
*
mesa: Allow extensions in MESA_EXTENSION_OVERRIDE to be prefixed with '+'
Chad Versace
2011-01-26
1
-0
/
+5
*
mesa: Simplify logic in get_extension_override()
Chad Versace
2011-01-26
1
-62
/
+41
*
glsl: Enable AMD_conservative_depth in parser
Chad Versace
2011-01-26
1
-0
/
+7
*
mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IR
Chad Versace
2011-01-26
2
-0
/
+41
*
glsl: Raise linking error if gl_FragDepth layout is inconsistent
Chad Versace
2011-01-26
1
-0
/
+26
*
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
2011-01-26
3
-0
/
+73
*
glsl: Define enum ir_depth_layout
Chad Versace
2011-01-26
2
-0
/
+35
[next]