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* mesa: Fix build of ES overlay.Chia-I Wu2010-05-053-9/+34
* st/mesa: remove commented-out struct fieldBrian Paul2010-05-041-1/+0
* gallium: remove trailing comma in enum listBrian Paul2010-05-041-2/+2
* mesa: add a dummy definition for fpclassify() if neededBrian Paul2010-05-041-0/+10
* mesa: remove trailing comma in enum listBrian Paul2010-05-041-1/+1
* llvmpipe: predicate LLVMDumpModule() on DEBUG_JITBrian Paul2010-05-041-3/+2
* tests/raw: Get it building with scons.José Fonseca2010-05-054-5/+8
* draw: Preserve the provoking vertex both when decomposing and clipping.José Fonseca2010-05-052-23/+31
* draw: Adjust wideline vertex coords for D3D.Brian Paul2010-05-051-27/+34
* st/mesa: need to pass srcLevel to st_texture_image_copy()Brian Paul2010-05-043-7/+6
* llvmpipe: fix broken compressed cube mapsBrian Paul2010-05-041-27/+47
* gallium/util: added is_format_compressed()Brian Paul2010-05-041-0/+20
* llvmpipe: do some null pointer checkingBrian Paul2010-05-041-17/+22
* llvmpipe: add some tests for malloc() returning NULL.Brian Paul2010-05-042-22/+38
* Add egl.pc fileKristian Høgsberg2010-05-042-1/+30
* r300g: advertise S3TC only when it's available in GalliumMarek Olšák2010-05-041-0/+5
* u_blitter: fix creating fragment shadersWiktor Janas2010-05-041-7/+6
* intel: Update renderbuffers unconditionally in intelSetTexBuffer2()Kristian Høgsberg2010-05-041-2/+1
* st/mesa: return success/fail from guess_and_alloc_texture()Brian Paul2010-05-041-7/+10
* st/mesa: improved st_texture_image_copy()Brian Paul2010-05-041-29/+47
* mesa/st: Fill in native program limits.José Fonseca2010-05-041-0/+91
* intel: Enable GL_EXT_framebuffer_object for gles2Kristian Høgsberg2010-05-041-0/+1
* gallivm: Proper implementation of TXL opcode.José Fonseca2010-05-045-70/+100
* gallivm: Fix several glitches introduced in the prev commit.José Fonseca2010-05-043-6/+7
* mesa: Forgot to add .pc.in files for glesKristian Høgsberg2010-05-042-0/+24
* gallivm: Implement TXD.José Fonseca2010-05-045-40/+62
* gles: Add -I$(TOP)/include.Chia-I Wu2010-05-041-1/+1
* mesa: Only initialize TNL for OpenGLKristian Høgsberg2010-05-031-4/+5
* mesa: Only initialize save dispatch table for OpenGLKristian Høgsberg2010-05-032-14/+14
* mesa: increase MAX_DRAW_BUFFERS to 8Brian Paul2010-05-032-1/+4
* gallium: move surface utility functions into u_surface.cBrian Paul2010-05-0314-181/+183
* gallivm: Increase the TGSI translation limits and centralize them in a header.José Fonseca2010-05-042-13/+69
* gallicm: Newton-Raphson step to improve precision.José Fonseca2010-05-041-2/+27
* cso: use framebuffer utility functionsBrian Paul2010-05-031-41/+7
* gallium: move framebuffer utility functions into a new fileBrian Paul2010-05-039-84/+165
* st/mesa: remove dead codeBrian Paul2010-05-031-9/+0
* st/mesa: remove unused needFlush parameter to st_finalize_texture()Brian Paul2010-05-034-13/+7
* st/mesa: updated comments and fix some formatting in texture storage codeBrian Paul2010-05-031-13/+18
* st/mesa: rename srcImageStride -> srcRowStride and fix-up formattingBrian Paul2010-05-031-8/+8
* st/mesa: consolidate and clean-up texture memory allocation codeBrian Paul2010-05-031-22/+11
* st/mesa: updated comments for st_texture_image_map()Brian Paul2010-05-031-4/+6
* st/mesa: move some texture size calculation codeBrian Paul2010-05-031-10/+6
* st/mesa: remove old convolution-related vars and min pitch codeBrian Paul2010-05-031-15/+2
* st/mesa: remove unsupported convolution codeBrian Paul2010-05-031-10/+6
* st/mesa: updated commentBrian Paul2010-05-031-4/+5
* glsl: change variable declared assertion into conditionalBrian Paul2010-05-032-3/+2
* Revert "glapi: s/strcpy/strncpy/"Brian Paul2010-05-031-2/+1
* st/mesa: remove dead codeBrian Paul2010-05-031-18/+0
* st/mesa: restore original last_layer comparisonBrian Paul2010-05-031-1/+1
* r300g: use util_format_short_name and util_format_is_plainMarek Olšák2010-05-034-29/+17