| Commit message (Collapse) | Author | Age | Files | Lines |
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GBM_BACKEND_INSTALL_DIR was deleted by commit
06ad64ad29e7aa9e2d001f6bd1f8c1c1f77050b8.
Since we dont need this configurable, use $(INSTALL_LIB_DIR)/gbm now.
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Builtins are handled by the main gbm Makefile since
06ad64ad29e7aa9e2d001f6bd1f8c1c1f77050b8.
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Add src/gbm/.libs to ldflags.
The gbm lib is src/gbm/.libs/ instead of lib/
as of commit 06ad64ad29e7aa9e2d001f6bd1f8c1c1f77050b8.
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Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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When rowstride was negatie, unsigned promotion caused a segfault here:
299│ if (rb->Format == MESA_FORMAT_S8) {
300│ const GLuint rowStride = rb->RowStride;
301│ for (i = 0; i < count; i++) {
302│ if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) {
303├> stencil[i] = *(map + y[i] * rowStride + x[i]);
304│ }
305│ }
306│ }
Fixes segfault in oglconform
separatestencil-neu(NonPolygon.BothFacesBitmapCoreAPI),
though test still fails.
Note: This is a candidate for the stable branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43327
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
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NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44818
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i965 processes assignments of whole structures using
vec4_visitor::emit_block_move, a recursive function which visits each
element of a structure or array (to arbitrary nesting depth) and
copies it from the source to the destination. Then it increments the
source and destination register numbers so that further recursive
invocations will copy the rest of the structure. In addition, it sets
the swizzle field for the source register to an appropriate value of
swizzle_for_size(...) for the size of each element being copied, so
that later optimization passes won't be fooled into thinking that
unused vector elements are live.
This all works fine. However, emit_block_move also contains an
assertion to verify, before setting the swizzle field for the source
register, that the source register doesn't already contain a
nontrivial swizzle. The intention is to make sure that the caller of
emit_block_move hasn't already done some swizzling of the data before
the call, which emit_block_move would then counteract when it
overwrites the swizzle field. But the assertion is at the lowest
level of nesting of emit_block_move, which means that after the first
element is copied, instead of checking the swizzle field set by the
caller, it checks the swizzle field used when moving the previous
element. That means that if the structure contains elements of
different vector sizes (which therefore require different swizzles),
the assertion will erroneously fire.
This patch moves the assertion from emit_block_move to the calling
function, vec4_visitor::visit(ir_assignment *). Since the caller is
non-recursive, the assertion will only happen once, and won't be
fooled by emit_block_move's modification of the swizzle field.
This patch also reverts commit fe006a7 (i965/vs: Fix swizzle related
assertion), which attempted to fix the bug by making the assertion
more lenient, but only worked properly for structures, arrays, and
matrices in which each constituent vector is the same size.
This fixes the problem described in comment 9 of
https://bugs.freedesktop.org/show_bug.cgi?id=40865. Unfortunately, it
doesn't fix the whole bug, since the test in question is also failing
due to lack of register spilling support in the VS.
Fixes piglit test vs-assign-varied-struct. No piglit regressions on
Sandy Bridge.
This is a candidate for the 8.0 release branch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40865#c9
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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- CP_INTERRUPT packet doesn't exist
- remove lots of r6xx copy/paste remnants from evergreen reg header
- fix some cayman specific registers
Signed-off-by: Alex Deucher <[email protected]>
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This is similar to a commit that did the same for the FS.
Shaves several more instructions off of the VS in Lightsmark, but no
statistically significant performance difference (n=5).
Reviewed-by: Kenneth Graunke <[email protected]>
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Shaves a few instructions off of the VS in Lightsmark, but no
statistically significant performance difference on gen7 (n=5).
Reviewed-by: Kenneth Graunke <[email protected]>
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libgbm.so.1.0.0 (instead of libgbm.so.1.0) is installed now
along with libgbm.so.1 (no change).
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While reading through the simulator, I found some interesting code that
looks like it checks the sampler default color pointer against the bound
set in STATE_BASE_ADDRESS. On failure, it appears to program it to the
base address itself.
So I decided to try programming a legitimate bound, and lo and behold,
border color worked.
+92 piglits on Sandybridge. Also fixes Lightsmark on Ivybridge.
NOTE: This is a candidate for stable release branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28924
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38868
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Yuanhan Liu <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Since we now always build shared glapi, this exposes the fact that libOSMesa was
underlinked when glapi was built shared.
Fix this by doing the same thing as drivers/X11/Makefile already does, ensuring
that the library is linked with the shared glapi library.
(I'm not clear why we link with both glapi.a and glapi.so, so this may be all wrong)
Signed-off-by: Jon TURNEY <[email protected]>
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Looks insane, but it does appear we need a full slot per input/output.
This fixes another 180 or so piglit tests.
Signed-off-by: Dave Airlie <[email protected]>
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Adds all the easier lowhanging opcodes.
Fixes ~3000 piglit tests with GLSL1.30 enabled on cayman.
This just leaves the mul/div/mod ops to fix up.
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Broken in commit 129213e7.
Reported-by Kai Wasserbäch <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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airlied : assert on cayman cases to keep compiler happy
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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This reverts commit 946309067c835d35a85ab2ad774df6698e6669ab.
Until we check the cayman bits out properly
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"If set, forces degamma on XYZ if format is
FMT_8_8_8_8, FMT_BC1, FMT_BC2, or FMT_BC3"
Don't claim support for sRGB on any other formts.
This fixes glean texture_srgb.
Signed-off-by: Dave Airlie <[email protected]>
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It doesn't pass the piglit test, but it seems to be a lot closer
than it was before. I need to track down if there is another problem.
Signed-off-by: Dave Airlie <[email protected]>
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Due to the changes for multiple kcache banks support, now we are assigning
final SRCx_SEL values for kcache access at the later stage, when building the
bytecode. So we need to take into account kcache banks to distinguish
the constants with the same address but different bank index.
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Same fix as previously done by Dave Airlie for r600/r700
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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It didn't actually do anything except modify the GL_RENDERER string.
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Clip planes are uploaded as a constant buffer and used by the vertex
shader to produce corresponding clip distances for hw clipping.
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Add support for multiple kcache banks (constant buffers).
Lock the required lines only.
Allow up to 4 kcache line sets in the alu clause by using ALU_EXTENDED on eg+.
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Fixes texSize on cube.
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Fix this GCC warning on non-debug builds.
glsl_types.cpp: In member function 'gl_texture_index
glsl_type::sampler_index() const':
glsl_types.cpp:157: warning: control reaches end of non-void function
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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Enable it in the evergreen_context_draw if needed.
Same as already done in the r600_context_draw for r6xx/r7xx.
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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BURST_COUNT is clipped with ARRAY_SIZE, so set it to the max value
to avoid clipping.
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all
come from the same version of Mesa or bad things may happen.
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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When the framebuffer has separate depth and stencil buffers, and HiZ is
not enabled on the depth buffer, mark the framebuffer as unsupported. This
happens when trying to create a framebuffer with Z16/S8 because we haven't
enabled HiZ on Z16 yet.
Fixes gles2conform test stencil8.
Note: This is a candiate for the 8.0 branch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44948
Reviewed-and-tested-by: Ian Romanick <[email protected]>
Reviewed--by: Eric Anholt <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
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This loosens the format validation in glBlitFramebuffer. When blitting
depth bits, don't require an exact match between the depth formats; only
require that the two formats have the same number of depth bits and the
same depth datatype (float vs uint). Ditto for stencil.
Between S8_Z24 buffers, the EXT_framebuffer_blit spec allows
glBlitFramebuffer to blit the depth and stencil bits separately. So I see
no reason to prevent blitting the depth bits between X8_Z24 and S8_Z24 or
the stencil bits between S8 and S8_Z24. However, we of course don't want
to allow blitting from Z32 to Z32_FLOAT.
Fixes Piglit fbo/fbo-blit-d24s8 on Intel drivers with separate stencil
enabled.
The problem was that, on Intel drivers with separate stencil, the default
framebuffer has separate depth and stencil buffers with formats X8_Z24 and
S8. The test attempts to blit the depth bits from a S8_Z24 buffer into the
default framebuffer.
v2: Check that depth datatypes match.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44665
Note: This is a candidate for the 8.0 branch.
Reported-by: Xunx Fang <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
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NOTE: This is a candidate for the 8.0 branch.
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The nvc0 gallium driver is advertising 128 MAX_INTERLEAVED_COMPS
which made it always assert in the linker when TFB was used since
the Outputs array was smaller than that maximum.
v2: added assertions
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Paul Berry <[email protected]>
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