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Author
Age
Files
Lines
*
glsl: fix typo in the vec2 += operator function
Brian Paul
2009-01-09
2
-2
/
+2
*
mesa: set version string to 7.3-rc1
Brian Paul
2009-01-09
1
-1
/
+1
*
glsl: fix broken +=, -=, *=, /= operators
Brian Paul
2009-01-09
2
-737
/
+786
*
mesa: fix off-by-one bug in _mesa_delete_instructions()
Brian Paul
2009-01-09
1
-1
/
+1
*
i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.
Eric Anholt
2009-01-09
1
-1
/
+1
*
i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.
Eric Anholt
2009-01-09
1
-4
/
+0
*
mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
Eric Anholt
2009-01-09
8
-41
/
+5
*
i965: Remove dead brw_vs_tnl.c
Eric Anholt
2009-01-09
3
-61
/
+0
*
i965: allow gl_FragData[0] usage when there's only one color buffer
Brian Paul
2009-01-09
1
-2
/
+9
*
mesa: additional case in file_string()
Brian Paul
2009-01-09
1
-0
/
+2
*
glsl: pass GLcontext::Extension info down into GLSL preprocessor
Brian Paul
2009-01-09
3
-35
/
+65
*
glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY
Brian Paul
2009-01-09
1
-1
/
+1
*
glsl: check that the fragment shader does not write both gl_FragColor and gl_...
Brian Paul
2009-01-09
1
-0
/
+11
*
i965: init dst reg RelAddr field to zero
Brian Paul
2009-01-09
1
-1
/
+2
*
i965: Note when we drop saturate mode on the floor in a VP.
Eric Anholt
2009-01-09
1
-0
/
+5
*
i965: Add support for LRP in VPs.
Eric Anholt
2009-01-09
1
-0
/
+42
*
glsl: disable some unused functions (but don't remove just yet)
Brian Paul
2009-01-09
1
-1
/
+8
*
glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."
Brian Paul
2009-01-09
1
-24
/
+58
*
glsl: remove dead code
Brian Paul
2009-01-09
1
-13
/
+2
*
mesa: OSMesa Makefile fixes (use LIB_DIR)
Brian Paul
2009-01-09
1
-4
/
+3
*
glsl: loop unroll adjustments
Brian Paul
2009-01-09
1
-1
/
+20
*
glsl: implement loop unrolling for simple 'for' loops
Brian Paul
2009-01-09
1
-24
/
+205
*
mesa: Move var declaration to top of scope.
Brian Paul
2009-01-09
1
-0
/
+8
*
glut: Unlist file.
José Fonseca
2009-01-08
1
-1
/
+0
*
gdi: Add newline at end of file.
José Fonseca
2009-01-08
1
-1
/
+1
*
gallium: Replace uint64 by standard uint64_t.
José Fonseca
2009-01-08
10
-15
/
+14
*
draw: Predeclare struct.
José Fonseca
2009-01-08
1
-1
/
+2
*
Merge commit 'origin/gallium-0.1' into gallium-0.2
José Fonseca
2009-01-08
4
-8
/
+35
|
\
|
*
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-07
5
-7
/
+22
|
*
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
Brian Paul
2009-01-06
2
-0
/
+17
|
*
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2009-01-06
2
-4
/
+4
|
*
mesa: fix cast/conversion for optional code
Brian
2009-01-06
2
-4
/
+6
|
*
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2009-01-06
2
-3
/
+3
|
*
mesa: pass ctx to link_uniform_vars() to fix build error
Brian Paul
2009-01-06
1
-3
/
+4
|
*
mesa: Move var declaration to top of scope.
José Fonseca
2009-01-06
1
-1
/
+1
|
*
wgl: Do not provide DllMain inside the state tracker.
José Fonseca
2009-01-06
6
-25
/
+35
|
*
gdi: Fix warning.
José Fonseca
2009-01-06
1
-1
/
+1
|
*
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca
2009-01-06
13
-36
/
+52
|
*
glut: Fix build.
José Fonseca
2009-01-06
1
-2
/
+1
|
*
mesa: Ensure gl* symbols are marked as dllexport on windows.
José Fonseca
2009-01-06
1
-0
/
+6
|
*
mesa: Use explicit casts when precision is lost.
José Fonseca
2009-01-06
1
-2
/
+2
|
*
mesa: fix a GLSL swizzled writemask bug
Brian Paul
2009-01-06
1
-2
/
+18
|
*
mesa: fix warning about possibly undefined var in GLSL compiler
Brian Paul
2009-01-06
1
-6
/
+4
|
*
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-06
3
-18
/
+50
|
*
mesa: updated comments about GLSL constants
Brian Paul
2009-01-06
1
-2
/
+3
|
*
mesa: fix bug in evaluation of structure fields
Brian Paul
2009-01-06
1
-3
/
+1
|
*
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2009-01-06
5
-91
/
+376
|
*
mesa: better error message when running out of GLSL samplers
Brian Paul
2009-01-06
1
-1
/
+4
|
*
mesa: disable debug output
Brian Paul
2009-01-06
1
-2
/
+2
|
*
mesa: fix some GLSL array regressions
Brian Paul
2009-01-06
4
-66
/
+85
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