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Age
Files
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*
util: fix typo in MAX4
Keith Whitwell
2010-08-27
1
-1
/
+1
*
llvmpipe: eliminate tri->dx, tri->dy values
Keith Whitwell
2010-08-27
2
-42
/
+39
*
llvmpipe: point sprites rasterization
Hui Qi Tay
2010-08-27
7
-10
/
+93
*
llvmpipe: native point rasterization with better pixel rasterization
Hui Qi Tay
2010-08-27
1
-16
/
+18
*
llvmpipe: native point rasterization
Hui Qi Tay
2010-08-27
8
-5
/
+262
*
llvmpipe: update line rasterization code to current master
Keith Whitwell
2010-08-27
4
-374
/
+227
*
util: add MIN4, MAX4
Keith Whitwell
2010-08-27
1
-0
/
+3
*
llvmpipe: native line rasterization with correct pixel rasterization
Hui Qi Tay
2010-08-27
1
-29
/
+213
*
llvmpipe: native rasterization for lines
Hui Qi Tay
2010-08-27
11
-22
/
+685
*
llvmpipe: add lp_setup_coef to makefile
Keith Whitwell
2010-08-27
1
-0
/
+2
*
llvmpipe: intrinsics version of triangle coeficient calculation
Keith Whitwell
2010-08-27
5
-300
/
+577
*
gallium: Remove unnecessary header from p_shader_tokens.h.
Vinson Lee
2010-08-27
1
-2
/
+0
*
tgsi: Include missing header in tgsi_parse.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
tgsi: Include missing header in tgsi_info.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
tgsi: Include missing header in tgsi_dump.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
gallium: Remove unnecessary header from p_format.h.
Vinson Lee
2010-08-27
1
-2
/
+0
*
graw: Include missing header in graw.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
r300g: Include missing header in r300_texture.h.
Vinson Lee
2010-08-27
1
-0
/
+1
*
Fix typo in function name "shading_laguage_version".
Kenneth Graunke
2010-08-26
1
-2
/
+2
*
Revert "r600g: simplify states"
Dave Airlie
2010-08-27
15
-8277
/
+1720
*
r600g: add initial if/else/endif support
Dave Airlie
2010-08-27
4
-12
/
+170
*
r600g: optimise op2 and swapped op2 emission.
Dave Airlie
2010-08-27
1
-48
/
+37
*
r600g: add exp support in theory.
Dave Airlie
2010-08-27
1
-1
/
+105
*
r600g: add DPH support.
Dave Airlie
2010-08-27
1
-1
/
+8
*
i965: Add preliminary support for uniforms to the new FS backend.
Eric Anholt
2010-08-26
1
-8
/
+55
*
i965: Abort on gl_FragDepth in the new FS backend for now.
Eric Anholt
2010-08-26
1
-0
/
+1
*
i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.
Eric Anholt
2010-08-26
2
-3
/
+8
*
i965: Hack in avoidance of c++ reserved keyword in libdrm.
Eric Anholt
2010-08-26
1
-0
/
+8
*
i965: Add GLSL IR-level source annotation and comments to new FS debug.
Eric Anholt
2010-08-26
1
-5
/
+83
*
i965: Use the implied move in brw_math() in the new FS.
Eric Anholt
2010-08-26
1
-2
/
+1
*
i965: Add support for in varyings to the new FS codegen.
Eric Anholt
2010-08-26
1
-55
/
+390
*
i965: Start building the codegen visitor.
Eric Anholt
2010-08-26
1
-10
/
+659
*
i965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt
2010-08-26
4
-17
/
+381
*
i965: Add new pass to split vectors into scalar variables
Eric Anholt
2010-08-26
4
-1
/
+393
*
i965: Add a pass for the FS to reduce vector expressions down to scalar.
Eric Anholt
2010-08-26
4
-1
/
+384
*
i965: Start building 965 FS backend.
Eric Anholt
2010-08-26
8
-11
/
+135
*
llvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
Brian Paul
2010-08-26
1
-1
/
+8
*
graw: Add copyright headers to the interfaces.
José Fonseca
2010-08-26
1
-0
/
+27
*
ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.
Eric Anholt
2010-08-26
1
-1
/
+2
*
glsl: Add a quick hack to constant folding to reduce duplicated work.
Eric Anholt
2010-08-26
1
-0
/
+13
*
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-26
1
-1
/
+0
*
scons: Fix inverted logic.
José Fonseca
2010-08-26
1
-1
/
+1
*
scons: Add glsl_symbol_table.cpp
José Fonseca
2010-08-26
1
-0
/
+1
*
i965: Add support for destination RelAddr writes in the VS.
Eric Anholt
2010-08-26
2
-13
/
+48
*
i965: Fix the test for variable indexing of shader inputs.
Eric Anholt
2010-08-26
1
-5
/
+11
*
glsl2: Remove a couple FINISHME comments that have already been resolved
Ian Romanick
2010-08-26
1
-7
/
+1
*
glsl: Move built-ins to live beyond the global scope.
Kenneth Graunke
2010-08-26
1
-4
/
+20
*
glsl: Move is_built_in flag from ir_function_signature to ir_function.
Kenneth Graunke
2010-08-26
8
-18
/
+13
*
glsl: Refactor variable declaration handling.
Kenneth Graunke
2010-08-26
1
-36
/
+41
*
glsl: Don't add overloads to existing structure constructors.
Kenneth Graunke
2010-08-26
3
-4
/
+9
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