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* Use FEATURE_shading_language to control whether the shading languageBrian Paul2005-04-012-3/+7
| | | | | compiler is hooked in. May be enabled on compiler command line by setting -DFEATURE_shading_lanuage=1.
* Disable _mesa_3dlabs_create_{program,shader}_object references.Adam Jackson2005-03-301-0/+4
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* Disable C++ shading language code yet again. Doesn't compile with olderBrian Paul2005-03-292-3/+7
| | | | g++ installations.
* re-enable shading language sourcesBrian Paul2005-03-291-4/+3
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* re-enable _mesa_init_shaderobjects_3dlabs() callBrian Paul2005-03-291-2/+0
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* fix a variety of warnings/errorsBrian Paul2005-03-296-16/+21
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* disable 3dlabs shading language code until build is fixedBrian Paul2005-03-261-3/+4
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* disable _mesa_init_shaderobjects_3dlabs() call until build is fixedBrian Paul2005-03-261-0/+2
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* implement gl2_3dlabs_shhandle interface; resolve few TODOsMichal Krol2005-03-251-46/+266
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* cleanup query functionsMichal Krol2005-03-251-910/+966
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* add _mesa_init_shaderobjects_3dlabs() declarationMichal Krol2005-03-251-0/+3
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* fix comments; fix TBuiltInResource typedefMichal Krol2005-03-251-5/+5
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* fix comments; disable DLL linkage for WIN32Michal Krol2005-03-251-49/+51
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* Fixed segfault due to an off-by-one error in SAVAGE_TEX_MAXLEVELS.Felix Kuehling2005-03-241-1/+1
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* Initialize texture addresses to something valid.Felix Kuehling2005-03-231-0/+20
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* remove file after mergeKeith Whitwell2005-03-231-421/+0
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* rename mesaVis to try and improve clarityKeith Whitwell2005-03-221-13/+13
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* add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell2005-03-226-37/+63
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* merge unichrome changes from branchKeith Whitwell2005-03-2220-1802/+2116
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* Remove test for defined(DRM_USE_MALLOC) around definition ofKeith Whitwell2005-03-221-3/+1
| | | | drmSIGIOHandler().
* Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer inKeith Whitwell2005-03-221-0/+7
| | | | driFillInModes().
* Add support for production version of ATI RN50/ES1000. (ATI TechnologiesMichel Dänzer2005-03-181-0/+2
| | | | Inc.)
* Misc fixes.Aapo Tahkola2005-03-185-29/+77
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* update against 03-Feb-2005 releaseMichal Krol2005-03-1858-11765/+12981
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* enable all 3dlabs front-end compiler sourcesMichal Krol2005-03-181-1/+16
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* a little program to change // comments to /* */ onesMichal Krol2005-03-181-0/+76
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* glslang flex and bison sources:Michal Krol2005-03-182-0/+2623
| | | | | | | flex glslang.l bison -t -v -d glslang.y mv glslang.tab.c Gen_glslang_tab.cpp (shouldn't be .c?) mv glslang.tab.h glslang_tab.h
* Fix to get doom3 started.Aapo Tahkola2005-03-171-0/+2
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* xmllint fixes. Revert 'note_unflushed' changes that were accidetnallyIan Romanick2005-03-171-4/+6
| | | | committed in the last version.
* Simple TCL stage and ability to disable vps.Aapo Tahkola2005-03-174-6/+54
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* Enable the generation of server-side __glGetBooleanv_size and relatedIan Romanick2005-03-175-3229/+4322
| | | | | | | | | | | | | | | | | | functions. There are two parts to this. First, a size element with a name "Get" is shorthand for having four separate size elements with names "GetIntegerv", "GetDoublev", "GetFloatv", and "GetBooleanv". Additionally, a count of "?" is treated specially. This causes a call to a handcoded function named "__gl<base name>_variable_size". This is *only* needed to support GL_COMPRESSED_TEXTURE_FORMATS. That enum can return a variable number of values depending how many compressed texture formats are supported by the implementation. Fix a problem with glGetProgram{Local,Env}Parameter[df]vARB, glAreProgramsResidentNV, and glGetVertexAttribivNV. These changes only affect code generated for the server-side. The changes to enum.c are caused by enums added for the server-side __glGetBooleanv_size functions.
* Minor refactoring and code tweaking. The only notable chage is thatIan Romanick2005-03-172-13/+9
| | | | | | | | FilterGLAPISpecBase::xref is replaced by FilterGLAPISpecBase::functions_by_name. The notable difference between the two is that ::functions_by_name includes all functions, whether they have an assigned offset or not. This feature will be useful (necessary) when more server-side code is generated.
* Minor vertex array support tweaks. These are in preparation for theIan Romanick2005-03-172-21/+22
| | | | | | (eventual) addition of support for ARB_vertex_buffer_object. Elminitate the need for array_state_vector::large_header. Make some very minor tweaks to the handling of the indices pointer in emit_DrawElements_old.
* Minor vertex array support tweaks. Most of these are in preparation for theIan Romanick2005-03-173-303/+349
| | | | | | | | | | | | | | | | (eventual) addition of support for ARB_vertex_buffer_object. Move all the private vertex array data structures out of indirect_vertex_array.c and into indirect_va_private.h. Rename array_state_vector::enabled_array_count to array_state_vector::enabled_client_array_count. Make sure that both the GL extension string and the server GL version are available when __glXInitVertexState is called. Make sure that array_state::normalized is set correctly in the array's gl*Pointer function.
* Refactored some of the code for PrintGlxReqSize_[ch]. This ensures that theIan Romanick2005-03-171-19/+44
| | | | | same set of functions will be iterated for both the generated C-source file and the generated header file.
* Fix the handling of zero-sized output parameters (i.e., those with typeIan Romanick2005-03-175-3/+22
| | | | | | | | 'GLvoid *'). This fixes the GLX protocol for glGetProgramStringARB. This fixes bugzilla #2747. Remove the 'ignore="true"' from glVertexAttrib4bvARB. This fixes bugzilla #2746.
* Hard-code the client-side maximum GL version. It turns out that there areIan Romanick2005-03-171-24/+2
| | | | | | | some flaws in the calculation code when the highest version listed in known_gl_extensions is supported. This code would also have some problems with some of the new features (that don't have an associated extension) on GL 2.0.
* Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and ↵Aapo Tahkola2005-03-164-16/+48
| | | | broke arbvptorus(takes no input color but produces output color). Also removing some useless code.
* Fixed some strangeness when mixing textured/flat primitives. Skipping ↵Ben Skeggs2005-03-161-9/+20
| | | | texture units should render correctly also. Aapo, I dont think I broke glxgears again on you...
* add support for user-configurable brilinear filtering on r200Roland Scheidegger2005-03-159-10/+44
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* Fix to get glxgears display anything.Aapo Tahkola2005-03-151-1/+5
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* For some reason the Makefile didn't commit..Ben Skeggs2005-03-151-0/+1
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* Initial multitexturing support. Old behaviour can be re-enabled by changing ↵Ben Skeggs2005-03-155-9/+336
| | | | ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update.
* When timestamping textures, need to emit the event with SAVAGE_WAIT_3DFelix Kuehling2005-03-142-27/+41
| | | | | | | | set. Otherwise the 3D engine may still be using a texture that is being overwritten. In order to minimize the cost of waiting, timestamp textures only when needed: when a texture image changes, when a different texture is bound to a texture unit or when a texture unit is disabled. (Used to be after flushing every command buffer.)
* Stencil supportPeter Zubaj2005-03-144-34/+84
| | | | | | Reflex from mesa demos doesn't work TODO - double side stencil I hope that I didn't break anything
* re-enable slang sourcesMichal Krol2005-03-141-6/+5
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* make it compile under linuxMichal Krol2005-03-141-1/+2
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* make it compile under gcc 3.3.2Michal Krol2005-03-141-1/+1
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* fix enum commaMichal Krol2005-03-144-6/+6
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* Replacing alpha test bits with values that give desired results as compaired ↵Aapo Tahkola2005-03-131-8/+1
| | | | to software rendering. Alpha test in textures is still completely broken as can be seen in progs/demos/fire and various games.