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Age
Files
Lines
*
anv/pipeline: Make the temp blend attachment state pointer const
Jason Ekstrand
2016-11-26
1
-1
/
+3
*
gm107/ir: optimize 32-bit CONST load to mov
Samuel Pitoiset
2016-11-26
2
-0
/
+17
*
gm107/ir: do not combine CONST loads
Samuel Pitoiset
2016-11-26
1
-2
/
+7
*
anv/device: Remove a bogus finishme comment
Jason Ekstrand
2016-11-25
1
-1
/
+0
*
i965: Enable fast clears for multi-lod
Ben Widawsky
2016-11-25
1
-15
/
+0
*
i965: Allow single-sampled miptree to be resolved and shared
Topi Pohjolainen
2016-11-25
1
-1
/
+1
*
i965/gen8: Relax asserts prohibiting arrayed/mipmapped fast clears
Topi Pohjolainen
2016-11-25
3
-14
/
+18
*
i965: Use ISL for CCS layouts
Topi Pohjolainen
2016-11-25
2
-104
/
+38
*
i965: Resolve non-compressed fast clears prior layered rendering
Topi Pohjolainen
2016-11-25
1
-0
/
+13
*
i965: Restrict fast color clear on first slice only
Topi Pohjolainen
2016-11-25
1
-0
/
+8
*
i965: Track fast color clear state in level/layer granularity
Topi Pohjolainen
2016-11-25
3
-30
/
+68
*
i965: Move fast clear state enumeration into resolve map
Topi Pohjolainen
2016-11-25
3
-65
/
+68
*
i965: Refactor check if color resolve is needed
Topi Pohjolainen
2016-11-25
1
-15
/
+28
*
i965: Add plumbing for fast clear layer/level details
Topi Pohjolainen
2016-11-25
2
-19
/
+34
*
i965: Add interface for checking multiple slices if any is unresolved
Topi Pohjolainen
2016-11-25
2
-0
/
+13
*
i965: Provide slice details to renderbuffer fast clear state tracker
Topi Pohjolainen
2016-11-25
4
-16
/
+68
*
i965: Split per miptree and per slice/level fast clear bits
Topi Pohjolainen
2016-11-25
3
-16
/
+16
*
i965: Provide slice details to color resolver
Topi Pohjolainen
2016-11-25
6
-18
/
+51
*
i965: Add new interface for full color resolves
Topi Pohjolainen
2016-11-25
8
-11
/
+23
*
i965: Refactor lossless compression state tracking
Topi Pohjolainen
2016-11-25
4
-15
/
+7
*
Revert "glsl: allow layout qualifier overrides with ARB_shading_language_420p...
Andres Gomez
2016-11-25
1
-6
/
+1
*
Revert "glsl: geom shader max_vertices layout must match."
Andres Gomez
2016-11-25
3
-13
/
+9
*
glsl: push layout-qualifier-name values from variable declarations to global
Andres Gomez
2016-11-25
3
-23
/
+60
*
glsl: simplified error checking for duplicated layout-qualifiers
Andres Gomez
2016-11-25
2
-24
/
+6
*
glsl: simplified ast_type_qualifier::merge_into_[in|out]_qualifier API
Andres Gomez
2016-11-25
3
-12
/
+10
*
glsl: ignore all but the rightmost layout qualifier name from the rightmost l...
Andres Gomez
2016-11-25
3
-77
/
+84
*
glsl: refactor duplicated validations between 2 layout-qualifiers
Andres Gomez
2016-11-25
1
-50
/
+76
*
glsl: assert on incoherent point mode layout-id-qualifier validation
Andres Gomez
2016-11-25
1
-10
/
+6
*
glsl: remove unneeded check for incompatible primitive types in GS
Andres Gomez
2016-11-25
1
-10
/
+3
*
glsl: simplifies the merge of the default in layout qualifier
Andres Gomez
2016-11-25
1
-84
/
+81
*
glsl: split default in layout qualifier merge
Andres Gomez
2016-11-25
3
-62
/
+93
*
glsl: split default out layout qualifier merge
Andres Gomez
2016-11-25
3
-37
/
+72
*
glsl: merge layouts into the default one as the last step in interface blocks
Andres Gomez
2016-11-25
4
-22
/
+40
*
glsl: ignore all but the rightmost layout-qualifier-name
Andres Gomez
2016-11-25
1
-5
/
+6
*
anv/state: if enabled, use anisotropic filtering also with VK_FILTER_NEAREST
Iago Toral Quiroga
2016-11-25
1
-1
/
+1
*
clover: Restore support for LLVM <= 3.9.
Vedran Miletić
2016-11-24
2
-6
/
+21
*
scons: Recognize LLVM_CONFIG environment variable.
Vinson Lee
2016-11-24
1
-1
/
+2
*
radv: Don't generate radv_timestamp.h
Bas Nieuwenhuizen
2016-11-24
2
-8
/
+1
*
radv: fix texel fetch offset with 2d arrays.
Dave Airlie
2016-11-24
1
-3
/
+4
*
mesa/getteximage: Add validation of target to glGetTextureImage
Eduardo Lima Mitev
2016-11-24
1
-0
/
+5
*
main/texobj: Check that texture id > 0 before looking it up in hash-table
Eduardo Lima Mitev
2016-11-24
1
-2
/
+3
*
util: fix memory leak from the fragment shaders for SINT<->UINT blits
Charmaine Lee
2016-11-23
1
-1
/
+1
*
i965: Always reserve clip distance VUE slots in SSO mode.
Kenneth Graunke
2016-11-23
1
-0
/
+13
*
anv/gen7: only enable dual-source blending when there are dual-source factors
Ilia Mirkin
2016-11-23
1
-3
/
+33
*
swr: clear every layer of the attached surfaces
Ilia Mirkin
2016-11-23
1
-6
/
+29
*
swr: [rasterizer core] pipe renderTargetArrayIndex through to clears
Ilia Mirkin
2016-11-23
7
-20
/
+35
*
swr: [rasterizer core] clear data now comes in as float
Ilia Mirkin
2016-11-23
1
-10
/
+4
*
swr: [rasterizer core] actually perform clear before store in GetHotTile
Ilia Mirkin
2016-11-23
1
-0
/
+12
*
i965: Fix a mistake from porting the URB allocation code to arrays.
Kenneth Graunke
2016-11-23
1
-1
/
+1
*
i965: Use 3DSTATE_CLIP's User Clip Distance Enable bitmask on Gen8+.
Kenneth Graunke
2016-11-23
5
-18
/
+17
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