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* freedreno/a3xx: add LOD_BIASRob Clark2014-09-271-0/+1
* freedreno: turn missing caps into compile warningsRob Clark2014-09-271-10/+10
* freedreno: we have more than 0 viewports!Rob Clark2014-09-271-0/+3
* freedreno: update generated headersRob Clark2014-09-274-17/+133
* freedreno: don't advertise mirror-clamp supportRob Clark2014-09-271-1/+1
* freedreno: fix compiler warningRob Clark2014-09-271-0/+1
* Remove Bluegene/L wrappersEmil Velikov2014-09-272-10/+4
* mesa: remove last DJGPP remainsEmil Velikov2014-09-275-15/+6
* configure: drop --with-egl-driver-dir switchEmil Velikov2014-09-272-2/+2
* glsl: Strip arrayness from ir_type_dereference_variable tooIan Romanick2014-09-261-1/+1
* glsl: Round struct size up to at least 16 bytesIan Romanick2014-09-261-1/+1
* glsl: Make sure row-major array-of-structure get correct layoutIan Romanick2014-09-261-1/+8
* glsl: Make sure fields after small structs have correct paddingIan Romanick2014-09-261-0/+22
* ilo: give gen6_draw_session a better prefixChia-I Wu2014-09-266-74/+74
* ilo: make ilo_render opaqueChia-I Wu2014-09-267-94/+90
* ilo: make ilo_render_emit_draw() directChia-I Wu2014-09-268-295/+174
* ilo: make ilo_render_emit_rectlist() directChia-I Wu2014-09-266-53/+84
* ilo: clean up draw and rectlist state emissionChia-I Wu2014-09-266-812/+972
* ilo: sanity check ilo_render_get_*_len()Chia-I Wu2014-09-261-5/+12
* ilo: simplify ilo_render_get_query_len()Chia-I Wu2014-09-261-25/+12
* ilo: make ilo_render_emit_query() directChia-I Wu2014-09-266-173/+159
* ilo: make ilo_render_emit_flush() directChia-I Wu2014-09-266-54/+61
* ilo: simplify ilo_render invalidationChia-I Wu2014-09-267-86/+83
* ilo: add ilo_builder_{dynamic,surface}_used()Chia-I Wu2014-09-261-0/+15
* ilo: rename state buffer to dynamic bufferChia-I Wu2014-09-264-26/+26
* ilo: constify ilo_render in ilo_render_get_sample_position()Chia-I Wu2014-09-262-2/+2
* ilo: rename 3d_pipeline to renderChia-I Wu2014-09-2610-883/+884
* ilo: remove struct ilo_3dChia-I Wu2014-09-266-232/+167
* ilo: rename ilo_3d_pipeline*.[ch] to ilo_render*.[ch]Chia-I Wu2014-09-268-24/+24
* ilo: rename ilo_3d.[ch] to ilo_draw.[ch]Chia-I Wu2014-09-266-9/+9
* st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffersMichel Dänzer2014-09-261-3/+5
* glsl: remove unused link_assign_uniform_block_offsetsTapani Pälli2014-09-262-37/+0
* glsl: Structures must have same name to be considered same type.Kalyan Kondapally2014-09-262-0/+22
* glsl: fix uniform location count used for glsl typesTapani Pälli2014-09-262-9/+12
* gm107/ir: take relative pfetch offset into accountIlia Mirkin2014-09-261-1/+4
* gallivm: More fallout from disabling with LLVM 3.6Michel Dänzer2014-09-268-15/+26
* gm107/ir: add support for indirect const buffer selectionIlia Mirkin2014-09-251-0/+14
* gm107/ir: fix texture argument orderIlia Mirkin2014-09-252-5/+34
* gm107/ir: fix manual TXD for array targetsIlia Mirkin2014-09-251-2/+3
* nouveau: fix glCompressedTexImageIlia Mirkin2014-09-251-13/+52
* nv50/ir: avoid deleting pseudo instructions too earlyIlia Mirkin2014-09-251-1/+10
* mesa/st: NumLayers is only valid for array texturesIlia Mirkin2014-09-253-3/+5
* nv50/ir: add some comments on edge classificationIlia Mirkin2014-09-251-0/+10
* nv50,nvc0: fix 3d blit logic for odd depth/stencil formatsIlia Mirkin2014-09-252-7/+18
* nv50,nvc0: add missing depth/stencil formats to tile flag selectionIlia Mirkin2014-09-252-0/+8
* vc4: Switch from errx() to fprintf() and abort().Eric Anholt2014-09-252-8/+15
* vc4: Fix miplevel validation for raster textures.Eric Anholt2014-09-251-1/+1
* mesa: Replace IS_NEGATIVE(x) with x < 0.0f.Matt Turner2014-09-255-21/+10
* radeon: Use PRINTLIKE macro.Matt Turner2014-09-251-8/+1
* ralloc: Mark ralloc functions with gcc's malloc attribute.Matt Turner2014-09-252-8/+14