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* properly pop the GL_TEXTURE_GEN_ enable stateBrian Paul2005-05-271-0/+8
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* Fix gl_enums.py so that enums that are listed with the same name inIan Romanick2005-05-262-2503/+2484
| | | | multiple places don't get generated multiple times.
* Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that itIan Romanick2005-05-264-7/+7
| | | | generates the correct script name in the generated output.
* Make a couple minor corrections to gl_API.xml. Fixes the name of anIan Romanick2005-05-265-12/+22
| | | | | | | | extension that was missing the GL_ part and uses the core GL type names for vertex buffer object functions instead of the ARB names. Also commits the resulting changes to the generated code. Some how, the #if sequence disappeared in the 1.52 version of glapi_x86.S.
* Bump driver date.mesa_20050526Keith Whitwell2005-05-261-1/+1
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* constant trackingBen Skeggs2005-05-263-58/+87
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* use shared-core rather than sharedDave Airlie2005-05-261-1/+1
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* use shared-core instead of sharedDave Airlie2005-05-261-1/+1
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* Fix a couple typeos in enum names.Ian Romanick2005-05-251-2/+2
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* change local var names from "asm" to "assem" - I guess it causedMichal Krol2005-05-251-22/+22
| | | | gcc 3.3.5 to break, but not tested it
* a small utility to convert .syn files to its binary forms;Michal Krol2005-05-251-0/+79
| | | | does not require any command line params;
* silencium gcc warningsMichal Krol2005-05-251-0/+2
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* add shader/slang/slang_assemble_assignment.cMichal Krol2005-05-251-0/+1
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* more slang codeMichal Krol2005-05-256-255/+312
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* ncrease stack sizeMichal Krol2005-05-252-1/+2
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* update grammar_mesa.c pathMichal Krol2005-05-251-1/+1
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* moved from mesa/shader to mesa/shader/grammarMichal Krol2005-05-256-0/+0
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* remove the GLSL spec wording;Michal Krol2005-05-253-3020/+2267
| | | | | | | reorder some elementary operators; disable assignment "=" and equality "==" "!=" operators - they are handled internally by the assembly generator; fix minor typos
* add mesa/shader/grammar to include listMichal Krol2005-05-251-0/+1
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* stand-alone vertsions of grammar_mesa - used by utilities;Michal Krol2005-05-252-0/+84
| | | | DO NOT BUILD UNDER MESA
* Provide initial values for some variables.Keith Whitwell2005-05-251-4/+4
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* add special case for flat shaded + separate specular trianglesKeith Whitwell2005-05-253-18/+51
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* change the behaviour of enter and local_addr instructionsMichal Krol2005-05-251-5/+5
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* Disable polygon stipple - it seems to break if certain specific stippleKeith Whitwell2005-05-252-55/+56
| | | | patterns are used, including the one generated by conform.
* Fix various issues with cliprects and MakeCurrentKeith Whitwell2005-05-251-5/+9
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* - Remove one of the loops in emit_arithBen Skeggs2005-05-253-55/+133
| | | | | | | | | | - Handle REPL_ALPHA in emit_arith (possibly incorrect for some things) - Start on getting demos/arbfplight.c to look right. Won't be animated yet, need to re-work const emit so we can update consts without re-translating the entire program. Assertion in r300_state.c::setup_rs_unit needs to be disabled for it to work.
* Commit the changes propagated from Jeremy Kolb's changes to the PythonIan Romanick2005-05-251-0/+486
| | | | scripts in src/mesa/glapi.
* Only use x86 / SSE assembly when USE_X86_ASM / USE_SSE_ASM are defined.Ian Romanick2005-05-244-3/+9
| | | | This makes the driver build on x86-64 again.
* Cleanup some Windows junk.Karl Schultz2005-05-241-12/+16
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* moved to windows build dirKarl Schultz2005-05-2413-3153/+0
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* moved to windows build dirKarl Schultz2005-05-243-772/+0
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* Major code cleanup and begin using new render buffer interface.Karl Schultz2005-05-245-4284/+1500
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* Change prototype for TextureMemCpy to return void* (was void).Karl Schultz2005-05-241-1/+1
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* Initialize hw stencil renderbuffer.Keith Whitwell2005-05-231-4/+2
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* Disable recent sse change pending more testing.Keith Whitwell2005-05-231-1/+2
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* Implement enough of ARB_fragment_program for Keith's texenv programBen Skeggs2005-05-239-53/+1312
| | | | | | | | | | | | generation in Mesa. Requires most recent Mesa cvs to work correctly. Swizzle code is possibly slow/buggy and will probably be replaced. Old behaviour can be controlled by a #define in r300_context.h, if no-one minds I'll remove the old code later on. Also, disabled cube map extension. AFAIK We don't support it yet, and it causes issues with UT2004.
* Use SSE for vertex emit -- another good speedup.Keith Whitwell2005-05-231-0/+9
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* Import Thomas Helstrom's SSE memcpy code from the via X.org driver.Keith Whitwell2005-05-237-22/+183
| | | | | | Add a TextureMemCpy callback, called from texstore.c when copying texture data via the memcpy_texture() path. Enable this code in the via driver - 100% speedup in texdown.c results.
* silence gcc warningsKeith Whitwell2005-05-233-0/+10
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* Detect use of disabled textures as tex_env_crossbar sources.Keith Whitwell2005-05-231-8/+18
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* Support ARB_texture_env_crossbar. Changes the way programs areKeith Whitwell2005-05-231-41/+119
| | | | | generated somewhat, with all TEX instructions now emitted at the head of the program.
* Restore the negate() function.Keith Whitwell2005-05-231-5/+33
| | | | Add Ben Skegg's ATI_texture_env_combine3 support.
* Small change to handle native case (7 natives case)Jerome Glisse2005-05-221-6/+12
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* Adding r300 fragment program swizzle tab. Please someJerome Glisse2005-05-221-0/+1337
| | | | | | | one reread macro at begining see if i made any error. A full reread would also be usefull there may be some errors for some swizzle despite the great care i took to done them :)
* Add support for modes with a depth-buffer but no stencil-buffer. ThisIan Romanick2005-05-201-5/+7
| | | | | eliminates various "3D driver claims to not support visual" messages in 16-bit color mode.
* Remove debug printfsKeith Whitwell2005-05-201-2/+0
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* Re-enable X11 optimized triangle funcs.Keith Whitwell2005-05-201-1/+0
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* Committing in .Jouk Jansen2005-05-202-6/+15
| | | | | | | | | | Update openVMS compile support Modified Files: Mesa/progs/demos/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* Remove some debug outputJon Smirl2005-05-202-2/+2
| | | | Add #if DEBUG_FRAG in s_nvfragprog.c
* Invalidate current fastpath on changes to attribute size or offset withinKeith Whitwell2005-05-193-7/+32
| | | | | | | | | the vertex. Use existing facilities to check for sse2 and enable when available. Turn on SSE/SSE2 codegen for t_vertex.c by default when USE_SSE_ASM is defined. Disable with "MESA_NO_CODEGEN=t".