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*
winsys/radeon: implement cs_get_next_fence
Marek Olšák
2016-08-06
2
-2
/
+29
*
winsys/amdgpu: implement cs_get_next_fence
Marek Olšák
2016-08-06
2
-4
/
+35
*
gallium/radeon: add cs_get_next_fence winsys callback
Marek Olšák
2016-08-06
1
-0
/
+7
*
gallium/radeon: count contexts
Marek Olšák
2016-08-06
2
-0
/
+4
*
gallium/radeon: count gfx IB flushes
Marek Olšák
2016-08-06
3
-1
/
+3
*
gallium/radeon: move radeon_winsys::cs_memory_below_limit to drivers
Marek Olšák
2016-08-06
7
-52
/
+32
*
gallium/radeon: inline radeon_winsys::query_memory_usage
Marek Olšák
2016-08-06
4
-15
/
+1
*
gallium/radeon/winsyses: expose per-IB used_vram and used_gart to drivers
Marek Olšák
2016-08-06
5
-25
/
+24
*
gallium/radeon/winsyses: print CS submission error number
Marek Olšák
2016-08-06
2
-2
/
+2
*
radeonsi: flush if constant, shader, and streamout buffers use too much memory
Marek Olšák
2016-08-06
1
-15
/
+18
*
radeonsi: flush if sampler views and images use too much memory
Marek Olšák
2016-08-06
2
-19
/
+63
*
radeonsi: deal with high vertex buffer memory usage correctly
Marek Olšák
2016-08-06
3
-3
/
+10
*
radeonsi: take compute shader and dispatch indirect memory usage into account
Marek Olšák
2016-08-06
1
-0
/
+6
*
radeonsi: take scratch buffer and draw indirect memory usage into account
Marek Olšák
2016-08-06
1
-0
/
+6
*
radeonsi: check IB memory usage of CP DMA operations
Marek Olšák
2016-08-06
1
-0
/
+5
*
gallium/radeon: add r600_resource::vram_usage and gart_usage
Marek Olšák
2016-08-06
3
-12
/
+19
*
mesa: Copy bitmask of VBOs in the VAO on gl{Push,Pop}Attrib.
Mathias Fröhlich
2016-08-06
1
-0
/
+2
*
anv/gen7_pipeline: Set PixelShaderKillPixel for discards
Nanley Chery
2016-08-05
1
-0
/
+1
*
util/r11g11b10f: Whitespace cleanups
Jason Ekstrand
2016-08-05
1
-14
/
+7
*
util/format: Use explicitly sized types
Jason Ekstrand
2016-08-05
2
-6
/
+8
*
util/rgb9e5: Get rid of the float754 union
Jason Ekstrand
2016-08-05
1
-42
/
+27
*
util/format_rgb9e5: Get rid of the rgb9e5 union
Jason Ekstrand
2016-08-05
1
-32
/
+6
*
util: Move format_r11g11b10f.h to src/util
Jason Ekstrand
2016-08-05
10
-8
/
+8
*
util: Move format_rgb9e5.h to src/util
Jason Ekstrand
2016-08-05
10
-8
/
+8
*
glsl: fix indentation, comments and line lengths in ast_function.cpp
Andres Gomez
2016-08-05
1
-406
/
+443
*
glsl: apply_implicit_conversion is static again
Andres Gomez
2016-08-05
2
-5
/
+1
*
glsl: struct constructors/initializers only allow implicit conversions
Andres Gomez
2016-08-05
1
-49
/
+55
*
glsl: Refactor implicit conversion into its own helper
Andres Gomez
2016-08-05
1
-80
/
+86
*
glsl/types: disallow implicit conversions before GLSL 1.20
Andres Gomez
2016-08-05
1
-4
/
+4
*
i965: Rework the unlit centroid workaround.
Kenneth Graunke
2016-08-05
2
-25
/
+33
*
swr: [rasterizer core] static analysis fixes for conservative rast
Tim Rowley
2016-08-04
2
-5
/
+10
*
swr: [rasterizer core] implement InnerConservative input coverage
Tim Rowley
2016-08-04
6
-182
/
+357
*
swr: [rasterizer core] remove CanEarlyZ function
Tim Rowley
2016-08-04
1
-6
/
+0
*
swr: [rasterizer core] use 32x32 macrotile for openswr
Tim Rowley
2016-08-04
1
-4
/
+4
*
swr: [rasterizer fetch] add support for 24bit format fetch
Tim Rowley
2016-08-04
1
-0
/
+1
*
swr: [rasterizer fetch] additional fetch format support
Tim Rowley
2016-08-04
1
-3
/
+15
*
swr: [rasterizer jitter] fix potential jit exit crash
Tim Rowley
2016-08-04
1
-1
/
+6
*
swr: [rasterizer core] update sync handling
Tim Rowley
2016-08-04
5
-15
/
+15
*
swr: [rasterizer core] rename variable
Tim Rowley
2016-08-04
1
-7
/
+7
*
swr: [rasterizer jitter] adjust extern "C" block scope
Tim Rowley
2016-08-04
1
-3
/
+5
*
swr: [rasterizer core] conservative rast degenerate handling
Tim Rowley
2016-08-04
5
-144
/
+332
*
swr: [rasterizer core] allow hexadecimal for integer knobs
Tim Rowley
2016-08-04
1
-3
/
+6
*
mesa: Dynamically allocate the matrix stack.
Eric Anholt
2016-08-04
2
-4
/
+25
*
state_tracker: Initialize the draw context only when needed.
Eric Anholt
2016-08-04
5
-12
/
+36
*
vc4: Move scalarizing and some lowering to link time.
Eric Anholt
2016-08-04
1
-5
/
+12
*
vc4: Avoid VS shader recompiles by keeping a set of FS inputs seen so far.
Eric Anholt
2016-08-04
3
-25
/
+81
*
vc4: Don't recompile the CS when the FS changes.
Eric Anholt
2016-08-04
1
-0
/
+2
*
vc4: Move FS inputs setup out to a helper function.
Eric Anholt
2016-08-04
1
-34
/
+41
*
nir: Make nir_opt_remove_phis see through moves.
Kenneth Graunke
2016-08-04
1
-1
/
+23
*
nir: Make nir_alu_srcs_equal non-static.
Kenneth Graunke
2016-08-04
2
-1
/
+4
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