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* egl: Remove unnecessary headersJakob Bornecrantz2010-10-152-2/+0
* wrapper: Add a way to dewrap a pipe screen without destroying itJakob Bornecrantz2010-10-153-2/+24
* wrapper: Fix spellingJakob Bornecrantz2010-10-153-3/+3
* llvmpipe: Move makefile include to before targetsJakob Bornecrantz2010-10-151-2/+2
* nv50: apply layout_mask to tile_flagsXavier Chantry2010-10-153-6/+9
* llvmpipe: validate color outputs against key->nr_cbufsKeith Whitwell2010-10-151-1/+2
* llvmpipe: check shader outputs are non-null before usingKeith Whitwell2010-10-151-2/+2
* mesa: Add missing header to shaderobj.h.Vinson Lee2010-10-151-0/+1
* llvmpipe: fix non-sse build after recent changesKeith Whitwell2010-10-151-2/+2
* llvmpipe: use aligned loads/stores for plane valuesKeith Whitwell2010-10-152-9/+9
* llvmpipe: do plane calculations with intrinsicsKeith Whitwell2010-10-151-57/+148
* gallium: move some intrinsics helpers to u_sse.hKeith Whitwell2010-10-152-58/+74
* llvmpipe: don't store plane.ei value in binned dataKeith Whitwell2010-10-155-26/+8
* llvmpipe: slightly shrink the size of a binned triangleKeith Whitwell2010-10-1512-292/+316
* llvmpipe: don't pass frontfacing as a floatKeith Whitwell2010-10-159-13/+13
* llvmpipe: reintroduce SET_STATE binner commandKeith Whitwell2010-10-159-46/+100
* glsl: Fix ir validation for bit logic opsChad Versace2010-10-151-5/+9
* glsl: Implement constant expr evaluation for bitwise logic opsChad Versace2010-10-151-0/+54
* glsl: Implement constant expr evaluation for bit-shift opsChad Versace2010-10-151-0/+48
* glsl: Implement constant expr evaluation for bitwise-notChad Versace2010-10-151-0/+15
* glsl: Implement ast-to-hir for binary shifts in GLSL 1.30Chad Versace2010-10-152-3/+71
* glsl: Change generated file glsl_lexer.cppChad Versace2010-10-151-205/+215
* glsl: Add lexer rules for << and >> in GLSL 1.30Chad Versace2010-10-151-0/+2
* r600g: evergreen interpolation support.Dave Airlie2010-10-153-22/+149
* tgsi: add scanner support for centroid inputsDave Airlie2010-10-152-0/+2
* glsl: Slightly change the semantic of _LinkedShadersIan Romanick2010-10-1410-72/+129
* i965: Fix texturing on pre-gen5.Eric Anholt2010-10-141-5/+5
* llvmpipe: code to dump bytecode to file (disabled)Brian Paul2010-10-141-0/+6
* gallivm: add compile-time option to emit inst addrs and/or line numbersBrian Paul2010-10-141-3/+10
* mesa: remove post-convolution width/height varsBrian Paul2010-10-141-35/+19
* glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-10-141-0/+120
* glsl: Add support for the 1.30 round() built-in.Kenneth Graunke2010-10-143-0/+31
* i965: Add support for ir_unop_round_even via the RNDE instruction.Kenneth Graunke2010-10-143-0/+8
* glsl: Add front-end support for GLSL 1.30's roundEven built-in.Kenneth Graunke2010-10-143-0/+31
* glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.Kenneth Graunke2010-10-143-0/+4
* r300g: clean up warning due to unknown cap.Dave Airlie2010-10-151-0/+1
* r600g: handle absolute modifier in shader translatorKeith Whitwell2010-10-151-5/+4
* r600g: emit hardware linewidthKeith Whitwell2010-10-151-1/+4
* r600/drm: fix segfaults in winsys create failure pathKeith Whitwell2010-10-151-3/+9
* i965: Clean up a warning in the old fragment backend.Kenneth Graunke2010-10-141-1/+5
* i965: Enable the new FS backend on pre-gen6 as well.Eric Anholt2010-10-141-12/+1
* i965: Correctly emit the RNDZ instruction.Kenneth Graunke2010-10-142-3/+31
* i965: Use RNDZ for ir_unop_trunc in the new FS.Kenneth Graunke2010-10-141-1/+1
* glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-10-141-0/+60
* glsl: Add front-end support for the "trunc" built-in.Kenneth Graunke2010-10-143-0/+31
* i965: Use logical-not when emitting ir_unop_ceil.Kenneth Graunke2010-10-141-1/+1
* i965: Add peepholing of conditional mod generation from expressions.Eric Anholt2010-10-141-0/+88
* i965: Add a function for handling the move of boolean values to flag regs.Eric Anholt2010-10-142-8/+19
* Only install vtxfmt tables for OpenGLKristian Høgsberg2010-10-141-2/+4
* i965: Add a pass to the FS to split virtual GRFs to float channels.Eric Anholt2010-10-142-2/+116