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* anv/cmd_buffer: Apply remaining flushes in EndCommandBufferJason Ekstrand2016-11-221-0/+2
* anv/blorp: Use regular blorp clears for subpass clearsJason Ekstrand2016-11-221-10/+19
* anv: Add a vk_to_isl_color helperJason Ekstrand2016-11-222-7/+16
* anv/cmd_buffer: Make setup_attachments take a RenderPassBeginInfoJason Ekstrand2016-11-221-7/+6
* anv: Set up binding tables and surface states for input attachmentsJason Ekstrand2016-11-225-6/+85
* anv/pipeline: Handle depth/stencil self-dependenciesJason Ekstrand2016-11-223-6/+31
* anv: Use pass attachment information to insert flushesJason Ekstrand2016-11-221-0/+88
* anv/cmd_buffer: Fix pipeline barriers for input attachmentsJason Ekstrand2016-11-221-1/+1
* anv/pipeline: Add a input_attachment_index to the bindingsJason Ekstrand2016-11-222-0/+30
* anv/pass: Calculate the combined image usage of attachmentsJason Ekstrand2016-11-222-1/+12
* anv: Add an input attachment lowering passJason Ekstrand2016-11-224-0/+147
* i965/fs: Implement load_layer_id for fragment shadersJason Ekstrand2016-11-221-0/+5
* nir: Add a layer_id system value intrinsicJason Ekstrand2016-11-221-0/+1
* spirv: Stop warning about input attachmentsJason Ekstrand2016-11-221-1/+1
* spirv: Handle the InputAttachmentIndex decorationJason Ekstrand2016-11-222-0/+5
* compiler: Add the rest of the subpassInput typesJason Ekstrand2016-11-224-6/+23
* anv/cmd_buffer: Emit CS push constants after binding tablesJason Ekstrand2016-11-221-8/+8
* gallium: fix more occurences of u_hash.hMarek Olšák2016-11-225-5/+5
* mesa: use special checksums for unset checksums and fixed-func shadersMarek Olšák2016-11-222-0/+6
* glsl: add gl_linked_shader::SourceChecksumMarek Olšák2016-11-224-1/+27
* mesa: use util_hash_crc32 instead of _mesa_str_checksumMarek Olšák2016-11-223-26/+2
* util: import CRC32 implementation from galliumMarek Olšák2016-11-225-11/+11
* anv/cmd_buffer: Add an assert on emit_binding_table failureJason Ekstrand2016-11-221-0/+1
* gbm: request correct version of the DRI2_FENCE extensionLucas Stach2016-11-221-1/+1
* anv/cmd_buffer: Emit a CS stall before setting a CS pipelineJason Ekstrand2016-11-221-1/+13
* anv/cmd_buffer: Re-emit MEDIA_CURBE_LOAD when CS push constants are dirtyJason Ekstrand2016-11-221-10/+13
* anv/cmd_buffer: Handle running out of binding tables in compute shadersJason Ekstrand2016-11-221-5/+15
* i965/compiler: Disable trig workarounds on KBL+Jason Ekstrand2016-11-222-4/+8
* intel/common: Add an is_kabylake field to gen_device_infoJason Ekstrand2016-11-222-0/+6
* anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTELGwan-gyeong Mun2016-11-221-1/+1
* util/disk_cache: close a previously opened handle in disk_cache_put (v2)Gwan-gyeong Mun2016-11-221-6/+5
* auxiliary/vl/dri: call get_xcb_screen() only onceEmil Velikov2016-11-221-2/+6
* egl/x11: store xcb_screen_t *screen instead of int screenEmil Velikov2016-11-223-66/+18
* egl/x11: factor out dri2_get_xcb_connection()Emil Velikov2016-11-221-36/+27
* mesa/glsl: remove unused uses_builtin_functions fieldTimothy Arceri2016-11-233-3/+0
* i965: Use NIR-based clip/cull lowering for OpenGL as well.Kenneth Graunke2016-11-222-1/+2
* anv: Enable clip and cull distance support.Kenneth Graunke2016-11-222-6/+5
* i965/vec4: Handle component qualifiers on non-generic varyings.Kenneth Graunke2016-11-225-73/+53
* i965/fs: Handle compact outputs.Kenneth Graunke2016-11-221-1/+3
* spirv: Silence unsupported capability warnings for Clip/CullDistance.Kenneth Graunke2016-11-221-2/+2
* anv: Set clip/cull distances fields in packets.Kenneth Graunke2016-11-221-6/+26
* anv: Combine ClipDistance and CullDistance arrays.Kenneth Graunke2016-11-221-0/+3
* nir: add a pass to compact clip/cull distances.Kenneth Graunke2016-11-223-0/+190
* nir: Add a "compact array" flag and IO lowering code.Kenneth Graunke2016-11-227-18/+67
* radv: add support for shader stats dumpDave Airlie2016-11-223-0/+87
* radv: fix sample id loadingDave Airlie2016-11-221-1/+18
* radv/ac: add implementation of load_sample_pos intrinsic.Dave Airlie2016-11-221-0/+12
* radv/ac: cleanup ddxy emissionDave Airlie2016-11-221-93/+43
* radv/meta: cleanup resolve vertex state emissionDave Airlie2016-11-221-47/+2
* radv: Incorporate GPU family into cache UUID.Bas Nieuwenhuizen2016-11-221-3/+5