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*
anv/cmd_buffer: Apply remaining flushes in EndCommandBuffer
Jason Ekstrand
2016-11-22
1
-0
/
+2
*
anv/blorp: Use regular blorp clears for subpass clears
Jason Ekstrand
2016-11-22
1
-10
/
+19
*
anv: Add a vk_to_isl_color helper
Jason Ekstrand
2016-11-22
2
-7
/
+16
*
anv/cmd_buffer: Make setup_attachments take a RenderPassBeginInfo
Jason Ekstrand
2016-11-22
1
-7
/
+6
*
anv: Set up binding tables and surface states for input attachments
Jason Ekstrand
2016-11-22
5
-6
/
+85
*
anv/pipeline: Handle depth/stencil self-dependencies
Jason Ekstrand
2016-11-22
3
-6
/
+31
*
anv: Use pass attachment information to insert flushes
Jason Ekstrand
2016-11-22
1
-0
/
+88
*
anv/cmd_buffer: Fix pipeline barriers for input attachments
Jason Ekstrand
2016-11-22
1
-1
/
+1
*
anv/pipeline: Add a input_attachment_index to the bindings
Jason Ekstrand
2016-11-22
2
-0
/
+30
*
anv/pass: Calculate the combined image usage of attachments
Jason Ekstrand
2016-11-22
2
-1
/
+12
*
anv: Add an input attachment lowering pass
Jason Ekstrand
2016-11-22
4
-0
/
+147
*
i965/fs: Implement load_layer_id for fragment shaders
Jason Ekstrand
2016-11-22
1
-0
/
+5
*
nir: Add a layer_id system value intrinsic
Jason Ekstrand
2016-11-22
1
-0
/
+1
*
spirv: Stop warning about input attachments
Jason Ekstrand
2016-11-22
1
-1
/
+1
*
spirv: Handle the InputAttachmentIndex decoration
Jason Ekstrand
2016-11-22
2
-0
/
+5
*
compiler: Add the rest of the subpassInput types
Jason Ekstrand
2016-11-22
4
-6
/
+23
*
anv/cmd_buffer: Emit CS push constants after binding tables
Jason Ekstrand
2016-11-22
1
-8
/
+8
*
gallium: fix more occurences of u_hash.h
Marek Olšák
2016-11-22
5
-5
/
+5
*
mesa: use special checksums for unset checksums and fixed-func shaders
Marek Olšák
2016-11-22
2
-0
/
+6
*
glsl: add gl_linked_shader::SourceChecksum
Marek Olšák
2016-11-22
4
-1
/
+27
*
mesa: use util_hash_crc32 instead of _mesa_str_checksum
Marek Olšák
2016-11-22
3
-26
/
+2
*
util: import CRC32 implementation from gallium
Marek Olšák
2016-11-22
5
-11
/
+11
*
anv/cmd_buffer: Add an assert on emit_binding_table failure
Jason Ekstrand
2016-11-22
1
-0
/
+1
*
gbm: request correct version of the DRI2_FENCE extension
Lucas Stach
2016-11-22
1
-1
/
+1
*
anv/cmd_buffer: Emit a CS stall before setting a CS pipeline
Jason Ekstrand
2016-11-22
1
-1
/
+13
*
anv/cmd_buffer: Re-emit MEDIA_CURBE_LOAD when CS push constants are dirty
Jason Ekstrand
2016-11-22
1
-10
/
+13
*
anv/cmd_buffer: Handle running out of binding tables in compute shaders
Jason Ekstrand
2016-11-22
1
-5
/
+15
*
i965/compiler: Disable trig workarounds on KBL+
Jason Ekstrand
2016-11-22
2
-4
/
+8
*
intel/common: Add an is_kabylake field to gen_device_info
Jason Ekstrand
2016-11-22
2
-0
/
+6
*
anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL
Gwan-gyeong Mun
2016-11-22
1
-1
/
+1
*
util/disk_cache: close a previously opened handle in disk_cache_put (v2)
Gwan-gyeong Mun
2016-11-22
1
-6
/
+5
*
auxiliary/vl/dri: call get_xcb_screen() only once
Emil Velikov
2016-11-22
1
-2
/
+6
*
egl/x11: store xcb_screen_t *screen instead of int screen
Emil Velikov
2016-11-22
3
-66
/
+18
*
egl/x11: factor out dri2_get_xcb_connection()
Emil Velikov
2016-11-22
1
-36
/
+27
*
mesa/glsl: remove unused uses_builtin_functions field
Timothy Arceri
2016-11-23
3
-3
/
+0
*
i965: Use NIR-based clip/cull lowering for OpenGL as well.
Kenneth Graunke
2016-11-22
2
-1
/
+2
*
anv: Enable clip and cull distance support.
Kenneth Graunke
2016-11-22
2
-6
/
+5
*
i965/vec4: Handle component qualifiers on non-generic varyings.
Kenneth Graunke
2016-11-22
5
-73
/
+53
*
i965/fs: Handle compact outputs.
Kenneth Graunke
2016-11-22
1
-1
/
+3
*
spirv: Silence unsupported capability warnings for Clip/CullDistance.
Kenneth Graunke
2016-11-22
1
-2
/
+2
*
anv: Set clip/cull distances fields in packets.
Kenneth Graunke
2016-11-22
1
-6
/
+26
*
anv: Combine ClipDistance and CullDistance arrays.
Kenneth Graunke
2016-11-22
1
-0
/
+3
*
nir: add a pass to compact clip/cull distances.
Kenneth Graunke
2016-11-22
3
-0
/
+190
*
nir: Add a "compact array" flag and IO lowering code.
Kenneth Graunke
2016-11-22
7
-18
/
+67
*
radv: add support for shader stats dump
Dave Airlie
2016-11-22
3
-0
/
+87
*
radv: fix sample id loading
Dave Airlie
2016-11-22
1
-1
/
+18
*
radv/ac: add implementation of load_sample_pos intrinsic.
Dave Airlie
2016-11-22
1
-0
/
+12
*
radv/ac: cleanup ddxy emission
Dave Airlie
2016-11-22
1
-93
/
+43
*
radv/meta: cleanup resolve vertex state emission
Dave Airlie
2016-11-22
1
-47
/
+2
*
radv: Incorporate GPU family into cache UUID.
Bas Nieuwenhuizen
2016-11-22
1
-3
/
+5
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