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* radeon: calculate complete texture state inside TFP functionDave Airlie2011-01-191-3/+25
* dri/nouveau: allow multiple maps of surface buffersBen Skeggs2011-01-191-2/+4
* radeon/r200: fix fbo-clearmipmap + gen-teximageDave Airlie2011-01-193-6/+6
* i965: Fix a comment typo.Eric Anholt2011-01-181-1/+1
* i965: Fix a bug in i965 compute-to-MRF.Eric Anholt2011-01-181-0/+1
* r600g: fix reserve_cfile for R700+Christian König2011-01-191-19/+17
* glsl: Fix segfault due to missing printf argumentChad Versace2011-01-181-1/+2
* glsl: Fix semantic checks on precision qualifiersChad Versace2011-01-181-9/+8
* llvmpipe: make sure binning is active when we begin/end a queryBrian Paul2011-01-181-0/+4
* softpipe: rename some functions for consistencyBrian Paul2011-01-181-7/+7
* r600g: Kill trailing whitespace.Henri Verbeet2011-01-188-66/+66
* r600g: Remove the unused eg_states_inc.h and r600_states_inc.h.Henri Verbeet2011-01-182-1001/+0
* r600g: Simplify some r600_bc_add_alu_type() calls to r600_bc_add_alu().Henri Verbeet2011-01-181-3/+3
* vbo: initialize num_instances in a few placesBrian Paul2011-01-182-0/+2
* ra: Take advantage of the adjacency list in finding a node to spill.Eric Anholt2011-01-181-6/+6
* ra: Remove unused "name" field in regs.Eric Anholt2011-01-181-1/+0
* ra: Take advantage of the adjacency list in ra_select() too.Eric Anholt2011-01-181-5/+6
* ra: Add an adjacency list to trade space for time in ra_simplify().Eric Anholt2011-01-181-14/+21
* glsl: Skip the rest of loop unrolling if no loops were found.Eric Anholt2011-01-183-2/+9
* ra: Trade off some space to get time efficiency in ra_set_finalize().Eric Anholt2011-01-181-6/+32
* softpipe: added some null pointer checksBrian Paul2011-01-181-3/+3
* softpipe: s/tex_cache/fragment_tex_cache/Brian Paul2011-01-185-9/+9
* Remove executables from source tree.José Fonseca2011-01-185-0/+0
* r600c: preserve correct buffer when using fboAndre Maasikas2011-01-181-1/+1
* r600: set border color as RGBAAndre Maasikas2011-01-181-2/+2
* r600c: use STATE_FB_WPOS_Y_TRANSFORM variable to do wpos transformAndre Maasikas2011-01-181-7/+9
* i965: Fix dead pointers to fp->Parameters->ParameterValues[] after realloc.Eric Anholt2011-01-172-10/+36
* llvmpipe: enable PIPE_CAP_INDEP_BLEND_FUNCBrian Paul2011-01-171-1/+1
* st/mesa: move PIPE_CAP_INDEP_BLEND_FUNC codeBrian Paul2011-01-171-4/+4
* glsl: Refresh autogenerated parser filesChad Versace2011-01-172-431/+442
* glsl: Remove redundant semantic check in parserChad Versace2011-01-171-6/+0
* glsl: Add support for default precision statementsChad Versace2011-01-174-9/+67
* glsl: Add semantic checks for precision qualifiersChad Versace2011-01-171-0/+33
* glsl: Fix parser rule for type_specifierChad Versace2011-01-171-0/+3
* glsl: Change default value of ast_type_specifier::precisionChad Versace2011-01-172-4/+5
* glsl: Check that 'centroid in' does not occur in vertex shaderChad Versace2011-01-171-0/+13
* glsl: Check that interpolation quals only apply to vertex ins and fragment outsChad Versace2011-01-171-0/+35
* glsl: Check that interpolation qualifiers do not precede 'varying'Chad Versace2011-01-173-0/+38
* glsl: Add method ast_type_qualifier::interpolation_string()Chad Versace2011-01-172-0/+25
* vbo: init num_instances in split_prims()Brian Paul2011-01-171-0/+1
* tnl: assert that num_instances > 0Brian Paul2011-01-171-0/+2
* mesa: s/primcount/numInstances/Brian Paul2011-01-172-18/+18
* nouveau: fix build against out of tree libdrmDave Airlie2011-01-174-0/+8
* r600g: fix PIPE_CAP_INSTANCED_DRAWING warningChristian König2011-01-161-0/+1
* r600g: fix alu inst group merging for relative adressingChristian König2011-01-161-1/+13
* nvc0: fix and enable instanced drawing and arraysChristoph Bumiller2011-01-169-30/+91
* d3d1x: Fix broken build.Chia-I Wu2011-01-161-1/+6
* mesa: minor tweaks in _mesa_set_fetch_functions()Brian Paul2011-01-151-3/+3
* mesa: add comment for _mesa_get_srgb_format_linear()Brian Paul2011-01-151-0/+5
* mesa: move declarations before codeBrian Paul2011-01-151-1/+2