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* gallium: add basic support for ARB_sample_shadingIlia Mirkin2014-04-2619-2/+48
* mapi: OpenVG symbol exports.Enrico Horn2014-04-251-0/+1
* glsl: Use properly typed arguments for bitfieldInsert.Matt Turner2014-04-251-2/+2
* i965: Don't bother flushing the batch if it doesn't ref our mt to map.Eric Anholt2014-04-251-1/+2
* egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORMAnder Conselvan de Oliveira2014-04-251-0/+2
* wayland: Fix the logic in disabling the prime capabilityNeil Roberts2014-04-251-1/+1
* gbm: Set errno on errorsAnder Conselvan de Oliveira2014-04-252-15/+41
* gbm/dri: Fix out-of-memory error path in dri_device_create()Ander Conselvan de Oliveira2014-04-251-0/+2
* gallium/tests: conditionally include sw/dri winsysEmil Velikov2014-04-251-1/+5
* automake: cleanup pipe-loader handling when using sw/xlib winsysEmil Velikov2014-04-254-4/+4
* pipe-loader: conditionally build and use pipe_loader_sw_probe_driEmil Velikov2014-04-252-0/+6
* llvmpipe: fix clearing of individual color buffers in a fbRoland Scheidegger2014-04-256-163/+190
* gallium/util: use ui[4] instead of ui in union util_colorRoland Scheidegger2014-04-2512-39/+39
* llvmpipe: (trivial) use correct LP_MIN_VECTOR_ALIGN define for alignment.Roland Scheidegger2014-04-251-1/+1
* r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISCMarek Olšák2014-04-255-7/+27
* r600g: fix for an MSAA hang on RV770Marek Olšák2014-04-253-1/+12
* r600g: fix for broken CULL_FRONT behavior on R6xxMarek Olšák2014-04-254-61/+64
* r600g: fix for HTILE on R6xxMarek Olšák2014-04-251-0/+6
* r600g: fix buffer copying on R600-R700Marek Olšák2014-04-251-0/+6
* r600g: fix flushing on RV670, RS780, RS880 againMarek Olšák2014-04-251-0/+9
* r600g: fix MSAA resolve on R6xx when the destination is 1D-tiledMarek Olšák2014-04-251-0/+6
* r600g: disable async DMA on R700Marek Olšák2014-04-251-1/+2
* r600g: fix edge flags and layered rendering on R600-R700Marek Olšák2014-04-251-2/+4
* st/mesa: remove trailing NULL colorbuffersMarek Olšák2014-04-251-0/+6
* r300g: don't crash when getting NULL colorbuffersMarek Olšák2014-04-254-29/+60
* r300g: fix runtime warning after winsys cleanupMarek Olšák2014-04-251-1/+0
* radeonsi: implement GL_ARB_vertex_type_10f_11f_11f_revMarek Olšák2014-04-251-0/+6
* st/xlib: Do minimal version checking in glXCreateContextAttribsARB.José Fonseca2014-04-241-19/+1
* llvmpipe: Advertise GLSL 3.30.José Fonseca2014-04-241-1/+1
* st/xlib: Honour request of 3.1 contexts through core profile where available.José Fonseca2014-04-241-2/+15
* draw/llvm: reduce memory usageZack Rusin2014-04-245-20/+27
* swrast: move texture_slices() calls out of loopsBrian Paul2014-04-241-4/+8
* swrast: move null pointer check earlier in _swrast_map_teximage()Brian Paul2014-04-241-6/+9
* swrast: remove _mesa_ prefix from static functionBrian Paul2014-04-241-3/+3
* swrast: allocate swrast_texture_image::ImageSlices array if neededBrian Paul2014-04-241-0/+10
* swrast: Fix vertex color in _swsetup_Translate()nick2014-04-241-1/+2
* gallivm: Fix wrong operator in lp_exec_default.José Fonseca2014-04-241-1/+1
* mesa/st: Handle empty frame-buffers without asserting.José Fonseca2014-04-241-5/+4
* mesa/st: Fix pipe_framebuffer_state::height for PIPE_TEXTURE_1D_ARRAY.José Fonseca2014-04-231-2/+33
* util/u_debug: Pass correct size to strncat.José Fonseca2014-04-231-4/+4
* freedreno/a3xx: fix TOTALATTRTOVSRob Clark2014-04-234-1/+7
* i965: Make Broadwell HiZ path arrange for TC flushes.Kenneth Graunke2014-04-221-0/+3
* i965: Use uint16_t for control/src index tables.Matt Turner2014-04-221-14/+14
* i965/disasm: Fix s/xoo/xor/ typo.Matt Turner2014-04-221-1/+1
* i965/disasm: Remove tables with obvious mappings.Matt Turner2014-04-222-13/+2
* mesa/st: enable EXT_shader_integer_mix when NativeIntegers is onIlia Mirkin2014-04-221-0/+4
* st/omx/enc: implement frame reordering and B-framesChristian König2014-04-222-23/+87
* st/omx/enc: replace omx buffer with texture bufferLeo Liu2014-04-221-29/+185
* radeonsi: Fix calculation of number of banks for SIMichel Dänzer2014-04-223-16/+20
* glsl: Only allow `invariant` on shader in/out between stages.Chris Forbes2014-04-221-23/+8