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* mesa: validate precision of varyings during ValidateProgramPipelineTapani Pälli2015-11-123-0/+80
* glsl: do not lose precision information when packing varyingsTapani Pälli2015-11-121-0/+1
* glsl: Add precision information to ir_variableIago Toral Quiroga2015-11-124-24/+303
* glsl: Move the definition of precision_qualifier_allowedIago Toral Quiroga2015-11-121-36/+35
* glsl: Add user-defined default precision qualifiers to the symbol tableIago Toral Quiroga2015-11-121-19/+10
* glsl: Add default precision qualifiers to the symbol tableIago Toral Quiroga2015-11-121-0/+12
* glsl: Add API to put default precision qualifiers in the symbol tableIago Toral Quiroga2015-11-122-0/+26
* i965/fs/nir: fix the number of register written by FS_OPCODE_GET_BUFFER_SIZESamuel Iglesias Gonsálvez2015-11-121-2/+14
* i965/skl/gt4: Fix URB programming restriction.Ben Widawsky2015-11-111-0/+9
* nv50,nvc0: add ARB_clear_texture supportIlia Mirkin2015-11-115-7/+101
* st/mesa: implement ARB_clear_textureIlia Mirkin2015-11-112-0/+30
* gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototypeIlia Mirkin2015-11-1118-0/+31
* glsl: add helper to check for enhanced layouts supportTimothy Arceri2015-11-121-0/+5
* mesa: add ARB_enhanced_layoutsTimothy Arceri2015-11-125-0/+6
* r600: initialised PGM_RESOURCES_2 for ES/GSDave Airlie2015-11-122-0/+6
* i965: Split nir_emit_intrinsic by stage with a general fallback.Kenneth Graunke2015-11-112-277/+381
* mesa/copyimage: allow width/height to not be multiples of blockIlia Mirkin2015-11-111-3/+34
* i965/brw_reg: Add a brw_VxH_indirect helperJason Ekstrand2015-11-111-0/+11
* mesa: remove old comments in arrayobj.cBrian Paul2015-11-111-5/+0
* st/wgl: clarify code in stw_framebuffer_from_hwnd_locked()Brian Paul2015-11-111-2/+2
* st/wgl: improve some function commentsBrian Paul2015-11-111-6/+30
* st/wgl: whitespace/formatting fixesBrian Paul2015-11-113-63/+48
* st/wgl: fix locking issue in stw_st_framebuffer_present_locked()Brian Paul2015-11-111-0/+3
* i965: Print force_writemask_all in dump_instructions().Kenneth Graunke2015-11-112-0/+6
* i965: Combine BRW_NEW_*_BINDING_TABLE dirty bits.Kenneth Graunke2015-11-115-26/+14
* i965: Map GL_PATCHES to 3DPRIM_PATCHLIST_n.Kenneth Graunke2015-11-112-1/+10
* r600g: Pass conservative depth parameters to hwGlenn Kennard2015-11-117-1/+53
* Revert "r600g: Pass conservative depth parameters to hw"Dave Airlie2015-11-116-46/+0
* r600g: Implement ARB_texture_viewGlenn Kennard2015-11-112-7/+18
* r600g: Pass conservative depth parameters to hwGlenn Kennard2015-11-116-0/+46
* i965/nir/opt_peephole_ffma: Bypass fusion if any operand of fadd and fmul is ...Eduardo Lima Mitev2015-11-101-0/+31
* util: Add list_is_singular() helper functionEduardo Lima Mitev2015-11-101-0/+8
* nir/nir_opt_peephole_ffma: Move this lowering pass to the i965 driverEduardo Lima Mitev2015-11-106-9/+10
* glsl: Use array deref for access to vector componentsKristian Høgsberg Kristensen2015-11-1010-68/+138
* glsl: Lower UBO and SSBO access in glsl linkerKristian Høgsberg Kristensen2015-11-106-3/+13
* glsl: Drop exec_list argument to lower_ubo_referenceKristian Høgsberg Kristensen2015-11-104-5/+5
* nir/glsl: switch to using the builderConnor Abbott2015-11-101-441/+259
* nir/glsl: make emit() take nir_ssa_def * sourcesConnor Abbott2015-11-101-18/+18
* nir/glsl: convert nir_visitor::result to a nir_ssa_def *Connor Abbott2015-11-101-6/+7
* nir/glsl: make evaluate_rvalue() return a nir_ssa_def *Connor Abbott2015-11-101-37/+53
* st/mesa: Destroy buffer object's mutex.Jose Fonseca2015-11-101-0/+1
* nir: Store PatchInputsRead and PatchOutputsWritten in nir_shader_info.Kenneth Graunke2015-11-102-0/+7
* vc4: Avoid loading undefined (newly-allocated) FBO contents.Eric Anholt2015-11-091-0/+17
* vc4: Return NULL when we can't make our shadow for a sampler view.Eric Anholt2015-11-091-0/+4
* vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.Eric Anholt2015-11-092-19/+32
* vc4: Add CL dumping for GL_ARRAY_PRIMITIVE.Eric Anholt2015-11-091-1/+16
* vc4: Fix a compiler warning.Eric Anholt2015-11-091-1/+1
* glsl: Use shared storage variable type for shared variablesJordan Justen2015-11-091-0/+2
* glsl: Add shared variable typeJordan Justen2015-11-092-1/+2
* glsl: Add space to shader_storage in print_visitorJordan Justen2015-11-091-1/+1