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*
glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).
Kenneth Graunke
2016-01-15
1
-8
/
+38
*
i965/fs: Always set channel 2 of texture headers in some stages
Jason Ekstrand
2016-01-15
1
-0
/
+8
*
i965/fs/generator: Take an actual shader stage rather than a string
Jason Ekstrand
2016-01-15
7
-11
/
+14
*
i965/vec4: Use UW type for multiply into accumulator on GEN8+
Jason Ekstrand
2016-01-15
1
-1
/
+5
*
llvmpipe: ditch additional ref counting for vertex/geometry sampler views
Roland Scheidegger
2016-01-15
4
-46
/
+12
*
llvmpipe: fix "leaking" textures
Roland Scheidegger
2016-01-15
2
-2
/
+9
*
glsl: restrict consumer stage condition to modify interpolation type
Samuel Iglesias Gonsálvez
2016-01-15
1
-3
/
+5
*
i965: Apply add_const_offset_to_base for vec4 VS inputs too.
Kenneth Graunke
2016-01-14
1
-5
/
+5
*
i965: Make add_const_offset_to_base() work at the shader level.
Kenneth Graunke
2016-01-14
1
-17
/
+21
*
i965: Make an is_scalar boolean in brw_compile_vs().
Kenneth Graunke
2016-01-14
1
-5
/
+5
*
nir/builder: Add a nir_build_ivec4() convenience helper.
Kenneth Graunke
2016-01-14
1
-0
/
+14
*
glsl: mark explicit uniforms as explicit in other stages too
Tapani Pälli
2016-01-15
1
-1
/
+11
*
i965/gen7.5+: Disable resource streamer during GPGPU workloads.
Francisco Jerez
2016-01-14
3
-1
/
+42
*
i965/gen7: Emit stall and dummy primitive draw after switching to the 3D pipe...
Francisco Jerez
2016-01-14
1
-0
/
+24
*
i965/gen4-5: Emit MI_FLUSH as required prior to switching pipelines.
Francisco Jerez
2016-01-14
1
-0
/
+13
*
i965/gen6-7: Implement stall and flushes required prior to switching pipelines.
Francisco Jerez
2016-01-14
1
-0
/
+37
*
i965/gen8+: Invalidate color calc state when switching to the GPGPU pipeline.
Francisco Jerez
2016-01-14
1
-0
/
+20
*
i965: Add state bit to trigger re-emission of color calculator state.
Francisco Jerez
2016-01-14
3
-0
/
+4
*
nv50/ir: rebase indirect temp arrays to 0, so that we use less lmem space
Ilia Mirkin
2016-01-14
1
-14
/
+44
*
nv50/ir: only use FILE_LOCAL_MEMORY for temp arrays that use indirection
Ilia Mirkin
2016-01-14
1
-15
/
+50
*
nvc0/ir: be careful about propagating very large offsets into const load
Ilia Mirkin
2016-01-14
4
-1
/
+19
*
nvc0: allow fragment shader inputs to use indirect indexing
Ilia Mirkin
2016-01-14
1
-1
/
+1
*
st/mesa: use surface format to generate mipmaps when available
Ilia Mirkin
2016-01-14
1
-2
/
+8
*
radeonsi: don't miss changes to SPI_TMPRING_SIZE
Marek Olšák
2016-01-14
1
-2
/
+7
*
svga: add DXGenMips command support
Charmaine Lee
2016-01-14
10
-26
/
+144
*
svga: add num-generate-mipmap HUD query
Charmaine Lee
2016-01-14
3
-1
/
+12
*
gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
2016-01-14
20
-5
/
+89
*
st/mesa: declare struct pipe_screen in st_cb_bufferobjects.h
Brian Paul
2016-01-14
1
-0
/
+1
*
nir: Lower bitfield_extract.
Matt Turner
2016-01-14
6
-0
/
+49
*
nir: Handle <bits>=32 case in bitfield_insert lowering.
Matt Turner
2016-01-14
2
-1
/
+6
*
st/mesa: add check for color logicop in blit_copy_pixels()
Brian Paul
2016-01-14
1
-0
/
+1
*
gallium/radeon: do not reallocate user memory buffers
Nicolai Hähnle
2016-01-14
4
-8
/
+43
*
gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
2016-01-14
5
-9
/
+22
*
gallium/radeon: reset valid_buffer_range on PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE
Nicolai Hähnle
2016-01-14
1
-0
/
+3
*
st/mesa: implement Driver.InvalidateBufferSubData
Nicolai Hähnle
2016-01-14
3
-3
/
+33
*
st/mesa: use pipe->invalidate_resource instead of buffer re-allocation
Nicolai Hähnle
2016-01-14
1
-13
/
+18
*
gallium: add PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
2016-01-14
17
-2
/
+23
*
mesa: add Driver.InvalidateBufferSubData
Nicolai Hähnle
2016-01-14
2
-8
/
+9
*
mesa: fix the checks in _mesa_InvalidateBuffer(Sub)Data
Nicolai Hähnle
2016-01-14
1
-3
/
+15
*
winsys/radeon: fix warnings about incompatible pointer types
Nicolai Hähnle
2016-01-14
1
-6
/
+6
*
texobj: Check completeness with InternalFormat rather than Mesa format
Neil Roberts
2016-01-14
1
-1
/
+1
*
i965: Remove unused hw_must_use_separate_stencil
Ben Widawsky
2016-01-13
3
-5
/
+1
*
i965: Drop extra newline from shader compile messages.
Matt Turner
2016-01-13
2
-2
/
+2
*
nir: Change bfm's semantics to match Intel/AMD/SM5.
Matt Turner
2016-01-13
1
-3
/
+6
*
glsl: Fix undefined shifts.
Matt Turner
2016-01-13
2
-7
/
+7
*
glsl: Handle failure of Python codegen scripts.
Matt Turner
2016-01-13
1
-5
/
+5
*
glsl, nir: Make ir_triop_bitfield_extract a vectorized operation.
Kenneth Graunke
2016-01-13
6
-15
/
+20
*
glsl, nir: Make ir_quadop_bitfield_insert a vectorized operation.
Kenneth Graunke
2016-01-13
7
-18
/
+24
*
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
Kenneth Graunke
2016-01-13
13
-145
/
+16
*
nir: Fix constant evaluation of bfm.
Matt Turner
2016-01-13
1
-1
/
+1
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