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* r300: use mesa provided function for adding MVP codeMaciej Cencora2009-07-132-95/+7
* r300: simplify insert_wpos a littleMaciej Cencora2009-07-131-45/+31
* Merge branch 'mesa_7_5_branch'Brian Paul2009-07-1314-21/+136
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| * r128: fix two-sided lighting segfault seen in GLUT's olight demoPeteri Andras2009-07-133-2/+7
| * intel: Bump driver data, add RC3 tagintel_2009q2_rc3Ian Romanick2009-07-121-1/+1
| * gallium: compare the actual register, not all the inputsZack Rusin2009-07-111-1/+1
| * tgsi: update some assertionsBrian Paul2009-07-101-4/+4
| * tgsi: tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACEBrian Paul2009-07-101-1/+6
| * tgsi: add semantic_names[] string for TGSI_SEMANTIC_FACEBrian Paul2009-07-101-1/+6
| * st/mesa: implement indirect addressing for destination registersBrian Paul2009-07-101-0/+5
| * tgis: implement indirect addressing for destination registersBrian Paul2009-07-106-11/+101
| * vbo: fix vbo/dlist memory leakBrian Paul2009-07-101-0/+5
| * mesa: From float type modifier from values to large for singlesIan Romanick2009-07-091-7/+7
* | radeon: port more front fixes from intel.Dave Airlie2009-07-143-1/+24
* | radeon/r200: fix color masking under dri2Dave Airlie2009-07-142-13/+37
* | radeon: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Dave Airlie2009-07-141-2/+1
* | radeon/fbo: stencil bits fix from Michel in intel fbo codeDave Airlie2009-07-141-0/+1
* | i965: add support for new chipsetsXiang, Haihao2009-07-1333-149/+823
* | r300: move fallback warnings inside fallback debuggingDave Airlie2009-07-121-1/+2
* | r300: fix clear mask to not use sw if not necessaryDave Airlie2009-07-121-0/+2
* | radeon: Fix crash when rendering to incomplete texture and other formatsNicolai Hähnle2009-07-121-11/+40
* | radeon: update clear code from Intel codebase.Dave Airlie2009-07-122-35/+74
* | radeon: fbo fix firecube crashesDave Airlie2009-07-121-0/+14
* | radeon: Fix scissor rectangle calculation when rendering to FBO.Michel Dänzer2009-07-111-3/+8
* | radeon: enable GL_NV_texture_rectangle under dri2.Dave Airlie2009-07-111-1/+1
* | radeon: set texture in state properly.Dave Airlie2009-07-112-3/+5
* | radeon: make swtcl emit size biggerDave Airlie2009-07-111-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-092-7/+9
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| * glsl: do const parameter optimization for array element actual parametersBrian Paul2009-07-091-2/+3
| * glsl: fix incorrect indexing for gl_TextureMatrix[i][j]Brian Paul2009-07-091-5/+6
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-051-3/+12
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| * mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul2009-07-071-7/+13
| * gallium: fixup register indexes for fog/frontface/point coordZack Rusin2009-07-071-3/+12
* | glx: death to RCS tagRALOVICH, Kristóf2009-07-081-1/+0
* | r300g: Remove VAP_CNTL_STATUS from invariant state.Corbin Simpson2009-07-081-6/+1
* | r300g: Disable MSPOS registers for glisse's CS security checker.Corbin Simpson2009-07-081-4/+7
* | r300-gallium: Unify sampler and texture emit.Corbin Simpson2009-07-083-39/+26
* | r300-gallium: Mipmap setup.Corbin Simpson2009-07-082-10/+19
* | r300g: Add endian fix to vertex fetcher setup.Corbin Simpson2009-07-081-2/+9
* | gallium: Add endian detection to p_config.Corbin Simpson2009-07-081-0/+13
* | r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bdMaciej Cencora2009-07-081-1/+1
* | radeon: fix copy and paste typoMaciej Cencora2009-07-081-1/+1
* | mesa/vbo: always recalculate min_index and max_index when splitting verticesMaciej Cencora2009-07-081-26/+10
* | intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.Eric Anholt2009-07-071-5/+17
* | intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.Eric Anholt2009-07-071-0/+6
* | i965: Remove BRW_NEW_INPUT_VARYINGEric Anholt2009-07-073-10/+1
* | Cap array elements at 0 when passed an invalid pointer for an array object.Eric Anholt2009-07-071-0/+10
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-0413-160/+362
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| * gallium: Fixes for clobbering stencil values in combined depth/stencil textures.Michel Dänzer2009-07-073-11/+64
| * GLX/DRI1: Mark GLX visuals with depth != screen depth non-conformant.Michel Dänzer2009-07-071-0/+23