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* mesa/drivers: Add missing mesautil lib to Haiku swrastAlexander von Gluck IV2014-12-111-0/+1
* llvmpipe: fix lp_test_arit denorm handlingRoland Scheidegger2014-12-111-1/+37
* i965: Disable unlit-centroid workaround on Gen < 6.Matt Turner2014-12-111-3/+0
* r600g: only init GS_VERT_ITEMSIZE on r600Dave Airlie2014-12-111-5/+2
* mesa: use build flag to ensure stack is realigned on x86Timothy Arceri2014-12-111-1/+1
* radeonsi: Program RASTER_CONFIG for harvested GPUs v5Tom Stellard2014-12-114-6/+134
* ir_to_mesa: Remove sat to clamp lowering passAbdiel Janulgue2014-12-111-3/+1
* i965/Gen6-7: Fix point sprites with PolygonMode(GL_POINT)Chris Forbes2014-12-111-0/+6
* i965/gs: Avoid DW * DW mulBen Widawsky2014-12-111-2/+6
* util/primconvert: Avoid point arithmetic; apply offset on all cases.José Fonseca2014-12-111-1/+2
* util/primconvert: take ib offset into accountIlia Mirkin2014-12-111-1/+1
* util/primconvert: support instanced renderingIlia Mirkin2014-12-111-0/+2
* util/primconvert: pass index bias throughIlia Mirkin2014-12-111-0/+1
* st/nine: Fix vertex declarations for non-standard (usage/index)Axel Davy2014-12-037-108/+89
* st/nine: sm1_declusage_to_tgsi, do not restrict indices with TGSI_SEMANTIC_GE...Axel Davy2014-12-031-60/+52
* st/nine: Queries: Fix D3DISSUE_END behaviour.Axel Davy2014-12-031-4/+6
* mesa: fix height error check for 1D array texturesBrian Paul2014-12-031-1/+1
* r600g/sb: fix issues cause by GLSL switching to loops for switchDave Airlie2014-12-031-12/+38
* mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore()Brian Paul2014-12-031-1/+1
* freedreno/ir3: fix UMADIlia Mirkin2014-12-031-9/+9
* freedreno/a3xx: only enable blend clamp for non-float formatsIlia Mirkin2014-12-032-4/+7
* nv50/ir/tgsi: handle TGSI_OPCODE_ARRChristoph Bumiller2014-12-031-1/+4
* st/nine: Fix setting of the shift modifier in nine_shaderAxel Davy2014-12-031-2/+4
* st/nine: remove unused pipe_viewport_state::translate[3] and scale[3]David Heidelberg2014-12-031-2/+0
* st/nine: fix wrong variable resetAxel Davy2014-12-031-1/+1
* st/nine: return GetAvailableTextureMem in bytes as expected (v2)David Heidelberg2014-12-031-1/+5
* st/nine: Add pool check to SetTexture (v2)Axel Davy2014-12-031-1/+9
* st/nine: propertly declare constants (v2)Axel Davy2014-12-031-5/+2
* st/nine: call DBG() at more external entry pointsStanislaw Halik2014-12-0317-0/+171
* st/nine: rework the way D3DPOOL_SYSTEMMEM is handledAxel Davy2014-12-038-127/+51
* st/nine: Rework Basetexture9 and Resource9.Axel Davy2014-12-0310-33/+36
* st/nine: clean device9ex.Axel Davy2014-12-034-15/+19
* freedreno/ir3: don't pass consts to madsh.m16 in MOD logicIlia Mirkin2014-11-281-0/+3
* r600g: merge the TXQ and BUFFER constant buffers (v1.1)Dave Airlie2014-11-284-72/+62
* st/wgl: Don't export wglGetExtensionsStringARB.José Fonseca2014-11-281-1/+0
* mapi/glapi: Fix dll linkage of GLES1 symbols.José Fonseca2014-11-281-0/+1
* util/u_snprintf: Don't redefine HAVE_STDINT_H as 0.José Fonseca2014-11-281-1/+1
* nine: the .pc file should not follow mesa versionEmil Velikov2014-11-262-2/+2
* i965/Gen6-7: Do not replace texcoords with point coord if not drawing pointsChris Forbes2014-11-262-12/+49
* glsl: Make lower_constant_arrays_to_uniforms require dereferences.Kenneth Graunke2014-11-261-2/+7
* mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transposeChris Forbes2014-11-261-1/+1
* glsl: Generate unique names for each const array lowered to uniformsChris Forbes2014-11-261-1/+5
* i965: Handle nested uniform array indexingChris Forbes2014-11-261-29/+37
* r600g: do all CUBE ALU operations before gradient texture operations (v2.1)Dave Airlie2014-11-261-64/+72
* r600: fix texture gradients instruction emission (v2)Dave Airlie2014-11-261-28/+31
* nv50,nvc0: buffer resources can be bound as other things down the lineIlia Mirkin2014-11-242-14/+14
* nv50,nvc0: actually check constbufs for invalidationIlia Mirkin2014-11-242-3/+6
* nv50/ir: set neg modifiers on min/max argsIlia Mirkin2014-11-241-0/+2
* i965: Fix segfault in WebGL Conformance on IvybridgeChad Versace2014-11-191-3/+4
* r600g: limit texture offset application to specific types (v2)Dave Airlie2014-11-191-3/+18