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* mesa: better error message for invalid texture unit indexBrian Paul2009-06-081-1/+4
* mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256Brian Paul2009-06-081-2/+2
* mesa/vbo: drop all references to vbo on destroyKeith Whitwell2009-06-081-8/+21
* mesa: EXT_vertex_array_bgra fixesBrian Paul2009-06-081-3/+24
* stw: If stfb not set don't call into mesaJakob Bornecrantz2009-06-081-1/+2
* mesa: bump version to 7.5-rc3mesa_7_5_rc3Brian Paul2009-06-051-1/+1
* osmesa: Allow building standalone in all three channel widthsDan Nicholson2009-06-041-27/+9
* softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()Brian Paul2009-06-041-2/+12
* softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON renderingBrian Paul2009-06-041-1/+1
* st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul2009-06-041-1/+1
* tgsi: increase MAX_LABELS to 4096Brian Paul2009-06-041-1/+1
* util: Unsaved change missing from last commit.José Fonseca2009-06-021-1/+1
* util: Support Z24S8/Z24X8 -> unsigned conversion.José Fonseca2009-06-021-0/+15
* util: Fix 24 to 32 bit expansion binary arithmetic expression.José Fonseca2009-06-021-1/+1
* mesa: release VBO and PBO references upon context destructionBrian Paul2009-06-021-0/+10
* mesa: add #define FEATURE_ARB_pixel_buffer_objectBrian Paul2009-06-021-0/+1
* intel: Clip to window after calling Driver.TexImage2DIan Romanick2009-06-021-9/+8
* gallium/draw: Free specialized versions of driver shadersKeith Whitwell2009-06-013-0/+13
* draw: free more token arraysKeith Whitwell2009-06-012-5/+12
* draw: avoid leaking tokens when building pstipple fragment shaderKeith Whitwell2009-06-011-0/+1
* mesa/st: restore flush to copy_texsubimage (was previously finish)Keith Whitwell2009-06-011-0/+3
* wgl: Destroy the framebuffer when the window is destroyed.José Fonseca2009-06-011-24/+48
* st/gl: Fix mip gen for compressed texturesJakob Bornecrantz2009-06-011-6/+8
* st/mesa: fix incorrect sprite origin when drawing to FBO/textureBrian Paul2009-06-011-1/+2
* draw: reset extra_vp_outputs.slot to zero in widepoint_flush()Brian Paul2009-06-011-0/+1
* wgl: Cleanup framebuffer destruction logic.José Fonseca2009-05-311-9/+4
* wgl: Ensure we only create framebuffers for HDC associated with a window.José Fonseca2009-05-311-1/+7
* wgl: Use the right pixel format.José Fonseca2009-05-309-202/+301
* wgl: Fix debugging output.José Fonseca2009-05-301-9/+27
* wgl: Rename function.José Fonseca2009-05-301-2/+2
* wgl: Remove unused field.José Fonseca2009-05-302-2/+0
* mesa: Output warnings to debugger on Windows.José Fonseca2009-05-301-0/+10
* mesa: Check/propagate return value on st_make_current.José Fonseca2009-05-302-8/+11
* mesa: Add success/failures return value to _mesa_make_current.José Fonseca2009-05-302-4/+6
* softpipe: fix incorrect provoking vertex color for PIPE_PRIM_POLYGONBrian Paul2009-05-301-1/+15
* mesa: fix loop over generic attribs in update_arrays()Brian Paul2009-05-221-1/+1
* vbo: fix crash in vbo_exec_bind_arrays()Brian Paul2009-05-221-0/+1
* mesa: allow GL_BITMAP type in _mesa_image_image_stride()Brian Paul2009-05-221-13/+23
* mesa: added commentBrian Paul2009-05-221-0/+1
* mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLEBrian Paul2009-05-212-1/+16
* vbo: fix incorrect loop limit in bind_array_obj()Brian Paul2009-05-211-1/+4
* mesa: use MAX_ values instead of literalsBrian Paul2009-05-211-2/+2
* mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENTMathias Fröhlich2009-05-191-4/+14
* mesa: assign trb->Base.StencilBits in update_wrapper().Brian Paul2009-05-191-0/+1
* st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()Brian Paul2009-05-181-2/+6
* mesa: comments for _mesa_generate_mipmap_level()Brian Paul2009-05-181-0/+3
* softpipe: add texture target sanity check assertionBrian Paul2009-05-181-0/+5
* st: fix incorrect target parameter to screen->is_format_supported()Brian Paul2009-05-181-1/+1
* Initialize psp->waitX/waitGL for swrast_dri.so.Aidan Thornton2009-05-181-0/+2
* mesa: bump version to 7.5-rc2mesa_7_5_rc2Brian Paul2009-05-151-1/+1