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* broadcom/vc5: Lower unpack_*_4x8 to normal math.Eric Anholt2017-10-301-0/+3
* broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures.Eric Anholt2017-10-303-4/+16
* broadcom/vc5: Disable GL_ARB_transform_feedback3.Eric Anholt2017-10-301-1/+1
* broadcom/vc5: Fix gl_FragCoord pixel center setup.Eric Anholt2017-10-301-3/+4
* broadcom/vc5: Always set up 1D textures as raster order.Eric Anholt2017-10-301-0/+5
* broadcom/xml: Throw an #error in XML-based codegen for a >1bit boolEric Anholt2017-10-301-0/+3
* broadcom/vc4: Fix bool marking on Rasterizer Oversample Mode.Eric Anholt2017-10-301-1/+1
* broadcom/vc5: Mark lookup type as uint, not bool.Eric Anholt2017-10-301-1/+1
* broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.Eric Anholt2017-10-301-4/+24
* intel: common: silence compiler warningLionel Landwerlin2017-10-301-1/+1
* glsl/linker: Check that re-declared, inter-shader built-in blocks matchEduardo Lima Mitev2017-10-301-0/+29
* glsl: Use the utility function to copy symbols between symbol tablesEduardo Lima Mitev2017-10-302-31/+10
* glsl_parser_extra: Add utility to copy symbols between symbol tablesEduardo Lima Mitev2017-10-302-0/+48
* i965: remove unused variableEric Engestrom2017-10-301-3/+0
* meson: wire up egl/androidEric Engestrom2017-10-301-1/+4
* glsl: Remove ir_binop_greater and ir_binop_lequal expressionsIan Romanick2017-10-3014-116/+39
* glsl/parser: Track built-in types using the glsl_type directlyIan Romanick2017-10-304-12/+28
* glsl/parser: Return the glsl_type object from the lexerIan Romanick2017-10-302-282/+182
* glsl/parser: Allocate identifier inside classify_identifierIan Romanick2017-10-301-29/+15
* glsl/parser: Move anonymous struct name handling to the parserIan Romanick2017-10-302-14/+11
* glsl/parser: Silence unused parameter warningIan Romanick2017-10-303-5/+5
* glsl: Silence unused parameter warningsIan Romanick2017-10-302-7/+8
* Android: move drivers' symlinks to /vendor (v2)Mauro Rossi2017-10-301-2/+3
* Revert "foo"Emil Velikov2017-10-301-12/+12
* fooEmil Velikov2017-10-301-12/+12
* util: hashtable: make hashing prototypes matchLionel Landwerlin2017-10-302-2/+3
* radv: Fix -Wformat-security issueAlex Smith2017-10-301-1/+1
* radv: add cache items to in memory cache when reading from diskTimothy Arceri2017-10-301-70/+71
* i965: fix blorp stage_prog_data->param leakTapani Pälli2017-10-301-1/+1
* i965: correctly assign SamplerCount of INTERFACE_DESCRIPTOR_DATAKevin Rogovin2017-10-291-1/+1
* i965: Only set key->high_quality_derivatives when it matters.Kenneth Graunke2017-10-291-0/+1
* nir: Make nir_gather_info collect a uses_fddx_fddy flag.Kenneth Graunke2017-10-292-0/+23
* i965: Update brw_wm_debug_recompile() for newer key entries.Kenneth Graunke2017-10-291-5/+14
* i965: Delete brw_wm_prog_key::drawable_height.Kenneth Graunke2017-10-291-1/+0
* radv: Implement VK_AMD_shader_infoAlex Smith2017-10-296-35/+171
* etnaviv: add ext_texture_srgb supportChristian Gmeiner2017-10-283-1/+10
* intel/compiler/gen9: Pixel shader header only workaroundTopi Pohjolainen2017-10-281-0/+29
* scons: fix OSMesa driver buildBrian Paul2017-10-271-0/+1
* scons: fix scons build to find generated glapitable.hBrian Paul2017-10-271-0/+1
* gallium: s/unsigned/enum pipe_prim_type/Brian Paul2017-10-276-7/+8
* draw: don't cull tris with zero areaRoland Scheidegger2017-10-272-3/+12
* meson: Add a dependency on nir_opcodes_h for freedrenoDylan Baker2017-10-271-1/+1
* meson: build gallium based osmesaDylan Baker2017-10-273-1/+102
* meson: build classic osmesaDylan Baker2017-10-274-2/+52
* meson: Add generated files to non-shared glapiDylan Baker2017-10-271-0/+3
* glapi: include generated headers without pathDylan Baker2017-10-273-4/+4
* osmesa: Include generated headers without pathDylan Baker2017-10-272-2/+4
* meson: move gallium include declarations to srcDylan Baker2017-10-273-3/+2
* meson: fix glprocs.h generatorDylan Baker2017-10-271-3/+3
* meson: rename all instances of xf86vm to xxf86vmDylan Baker2017-10-271-1/+1