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* driconf: whilelist more games for glthreadMarek Olšák2020-04-021-0/+35
* wgl: do not create screen from DllMainErik Faye-Lund2020-04-023-7/+31
* wgl: move screen-init to a helperErik Faye-Lund2020-04-021-12/+19
* wgl: drop unused memberErik Faye-Lund2020-04-022-4/+2
* wgl: drop pointless debug_printfErik Faye-Lund2020-04-021-2/+0
* radeonsi: dump shader stats when hitting the live cachePierre-Eric Pelloux-Prayer2020-04-021-2/+20
* gallium/util: let shader live cache users know if a hit occuredPierre-Eric Pelloux-Prayer2020-04-022-2/+7
* glsl_to_nir: remove dead codeTimothy Arceri2020-04-021-142/+11
* anv/pipeline: allow more than 16 FS inputsJuan A. Suarez Romero2020-04-011-14/+21
* intel/compiler: store the FS inputs in WM prog dataJuan A. Suarez Romero2020-04-012-0/+6
* anv: use urb_setup_attribs in SBEJuan A. Suarez Romero2020-04-011-3/+3
* gallium/llvmpipe: add an optimised 32-bit memsetDave Airlie2020-04-015-11/+54
* nir: place aligned members after bitfields in shader_info.tessMark Janes2020-04-011-4/+4
* nir: check shader type before writing to shaderinfo.tess unionMark Janes2020-04-011-2/+2
* anv: Do not sample from 3d depth image with HiZDanylo Piliaiev2020-04-011-0/+10
* gallium/swr: Re-enable scratch space for client-memory buffersKrzysztof Raszkowski2020-04-012-13/+32
* gallium/swr: Fix array stride problem.Krzysztof Raszkowski2020-04-011-2/+3
* aco: only break SMEM clauses if XNACK is enabled (mostly APUs)Samuel Pitoiset2020-04-014-31/+75
* Revert "spirv: Implement OpCopyObject and OpCopyLogical as blind copies"Jason Ekstrand2020-04-011-23/+3
* loader: fallback to kernel name, if PCI failsEmil Velikov2020-04-011-23/+33
* loader: move "using driver..." message to loader_get_kernel_driver_nameEmil Velikov2020-04-011-2/+2
* loader: simplify codeflow in drm_get_pci_id_for_fdEmil Velikov2020-04-011-16/+12
* loader: simplify loader_get_user_preferred_fd()Emil Velikov2020-04-011-31/+20
* loader: use a maximum of 64 drmDevicesEmil Velikov2020-04-011-26/+11
* Revert "egl/dri2: Don't dlclose() the driver on dri2_load_driver_common failure"Emil Velikov2020-04-011-2/+4
* egl/drm: reinstate (kms_)swrast supportEmil Velikov2020-04-011-5/+1
* glx: set the loader_logger early and for everyoneEmil Velikov2020-04-012-2/+4
* meson: glx: drop with_glx == dri checkEmil Velikov2020-04-011-13/+8
* mesa/main: remove unused macroErik Faye-Lund2020-04-011-5/+0
* mesa/main: clean up extension-check for GL_TEXTURE_EXTERNALErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_RASTERIZER_DISCARDErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_TEXTURE_CUBE_MAP_SEAMLESSErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_FRAGMENT_SHADER_ATIErik Faye-Lund2020-04-011-5/+3
* mesa/main: clean up extension-check for AMD_depth_clamp_separateErik Faye-Lund2020-04-011-8/+4
* mesa/main: clean up extension-check for GL_DEPTH_BOUNDS_TESTErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_STENCIL_TEST_TWO_SIDEErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_TEXTURE_RECTANGLEErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_POINT_SIZEErik Faye-Lund2020-04-011-4/+4
* mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_TWO_SIDEErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean up extension-check for GL_VERTEX_PROGRAMErik Faye-Lund2020-04-011-4/+2
* mesa/main: clean-up extension-checks for point-spritesErik Faye-Lund2020-04-011-9/+8
* mesa/main: correct extension-checks for GL_BLACKHOLE_RENDER_INTELErik Faye-Lund2020-04-011-1/+2
* loader: Warn when we fail to open a device node due to permissions.Eric Anholt2020-04-011-0/+4
* svga: Treat forced coherent maps as maps of persistent memoryThomas Hellstrom2020-04-012-18/+7
* svga, winsys/svga: Fix persistent memory discard mapsThomas Hellstrom2020-04-015-8/+50
* pan/bi: Fix outmod/roundmode flipAlyssa Rosenzweig2020-04-011-2/+2
* pan/bi: Handle fmov class opsAlyssa Rosenzweig2020-04-013-2/+20
* pan/bi: Fix unused port swappingAlyssa Rosenzweig2020-04-011-0/+9
* pan/bi: Add cmdline option for verbose disassemblyAlyssa Rosenzweig2020-04-011-3/+5
* pan/bi: Don't set the back-to-back bit yetAlyssa Rosenzweig2020-04-011-1/+1