Commit message (Collapse) | Author | Age | Files | Lines | |
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* | draw: Preserve the provoking vertex both when decomposing and clipping. | José Fonseca | 2010-05-05 | 2 | -23/+31 |
| | | | | Based on John Lawless' feedback. | ||||
* | draw: Adjust wideline vertex coords for D3D. | Brian Paul | 2010-05-05 | 1 | -27/+34 |
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* | st/mesa: need to pass srcLevel to st_texture_image_copy() | Brian Paul | 2010-05-04 | 3 | -7/+6 |
| | | | | Fixes a regression in mipmap setup. | ||||
* | llvmpipe: fix broken compressed cube maps | Brian Paul | 2010-05-04 | 1 | -27/+47 |
| | | | | | | When the cube faces were stored in a compressed format, the img_stride values were wrong and didn't match the per-face size computed in the tex_image_face_size() function. This caused bad rendering or segfaults. | ||||
* | gallium/util: added is_format_compressed() | Brian Paul | 2010-05-04 | 1 | -0/+20 |
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* | llvmpipe: do some null pointer checking | Brian Paul | 2010-05-04 | 1 | -17/+22 |
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* | llvmpipe: add some tests for malloc() returning NULL. | Brian Paul | 2010-05-04 | 2 | -22/+38 |
| | | | | | Start propogating NULL pointers from allocation functions and checks for NULL in the callers... | ||||
* | Add egl.pc file | Kristian Høgsberg | 2010-05-04 | 2 | -1/+30 |
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* | r300g: advertise S3TC only when it's available in Gallium | Marek Olšák | 2010-05-04 | 1 | -0/+5 |
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* | u_blitter: fix creating fragment shaders | Wiktor Janas | 2010-05-04 | 1 | -7/+6 |
| | | | | | | See FDO bug #27887. Signed-off-by: Marek Olšák <[email protected]> | ||||
* | intel: Update renderbuffers unconditionally in intelSetTexBuffer2() | Kristian Høgsberg | 2010-05-04 | 1 | -2/+1 |
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* | st/mesa: return success/fail from guess_and_alloc_texture() | Brian Paul | 2010-05-04 | 1 | -7/+10 |
| | | | | | | Before we looked at stObj->pt to see if we may have run out of memory, but that's not a good indicator. This fixes the spurious GL_OUT_OF_MEMORY errors that could arise before. | ||||
* | st/mesa: improved st_texture_image_copy() | Brian Paul | 2010-05-04 | 1 | -29/+47 |
| | | | | | | | No longer need to search for the src mipmap level. Added assertions. Updated comments. Moved debug code into separate function. | ||||
* | mesa/st: Fill in native program limits. | José Fonseca | 2010-05-04 | 1 | -0/+91 |
| | | | | | | | In the lack of more fine grained capabilities in Gallium, assume that if the pipe driver supports GLSL then native limits match Mesa software limits. (cherry picked from commit 40a90cd11234a09c2477f5c9984dd6d9fac3f52c) | ||||
* | intel: Enable GL_EXT_framebuffer_object for gles2 | Kristian Høgsberg | 2010-05-04 | 1 | -0/+1 |
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* | gallivm: Proper implementation of TXL opcode. | José Fonseca | 2010-05-04 | 5 | -70/+100 |
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* | gallivm: Fix several glitches introduced in the prev commit. | José Fonseca | 2010-05-04 | 3 | -6/+7 |
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* | mesa: Forgot to add .pc.in files for gles | Kristian Høgsberg | 2010-05-04 | 2 | -0/+24 |
| | | | | Some day I'll grow up and remember to add new files when I commit. | ||||
* | gallivm: Implement TXD. | José Fonseca | 2010-05-04 | 5 | -40/+62 |
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* | gles: Add -I$(TOP)/include. | Chia-I Wu | 2010-05-04 | 1 | -1/+1 |
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* | mesa: Only initialize TNL for OpenGL | Kristian Høgsberg | 2010-05-03 | 1 | -4/+5 |
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* | mesa: Only initialize save dispatch table for OpenGL | Kristian Høgsberg | 2010-05-03 | 2 | -14/+14 |
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* | mesa: increase MAX_DRAW_BUFFERS to 8 | Brian Paul | 2010-05-03 | 2 | -1/+4 |
| | | | | Required for GL 3.x | ||||
* | gallium: move surface utility functions into u_surface.c | Brian Paul | 2010-05-03 | 14 | -181/+183 |
| | | | | This is a better place than in u_rect.c | ||||
* | gallivm: Increase the TGSI translation limits and centralize them in a header. | José Fonseca | 2010-05-04 | 2 | -13/+69 |
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* | gallicm: Newton-Raphson step to improve precision. | José Fonseca | 2010-05-04 | 1 | -2/+27 |
| | | | | | Disabled as it doesn't make VS/PSPrecision DCT happy, and it would unnecessarily slow some cases where it is not needed. | ||||
* | cso: use framebuffer utility functions | Brian Paul | 2010-05-03 | 1 | -41/+7 |
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* | gallium: move framebuffer utility functions into a new file | Brian Paul | 2010-05-03 | 9 | -84/+165 |
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* | st/mesa: remove dead code | Brian Paul | 2010-05-03 | 1 | -9/+0 |
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* | st/mesa: remove unused needFlush parameter to st_finalize_texture() | Brian Paul | 2010-05-03 | 4 | -13/+7 |
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* | st/mesa: updated comments and fix some formatting in texture storage code | Brian Paul | 2010-05-03 | 1 | -13/+18 |
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* | st/mesa: rename srcImageStride -> srcRowStride and fix-up formatting | Brian Paul | 2010-05-03 | 1 | -8/+8 |
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* | st/mesa: consolidate and clean-up texture memory allocation code | Brian Paul | 2010-05-03 | 1 | -22/+11 |
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* | st/mesa: updated comments for st_texture_image_map() | Brian Paul | 2010-05-03 | 1 | -4/+6 |
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* | st/mesa: move some texture size calculation code | Brian Paul | 2010-05-03 | 1 | -10/+6 |
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* | st/mesa: remove old convolution-related vars and min pitch code | Brian Paul | 2010-05-03 | 1 | -15/+2 |
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* | st/mesa: remove unsupported convolution code | Brian Paul | 2010-05-03 | 1 | -10/+6 |
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* | st/mesa: updated comment | Brian Paul | 2010-05-03 | 1 | -4/+5 |
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* | glsl: change variable declared assertion into conditional | Brian Paul | 2010-05-03 | 2 | -3/+2 |
| | | | | | | | | | The slang_variable::declared field originated as a debug field but can be promoted for use during sematic error checking. Fixes fd.o bug 27921. NOTE: this is a candidate for back-porting to the 7.8 stable branch. | ||||
* | Revert "glapi: s/strcpy/strncpy/" | Brian Paul | 2010-05-03 | 1 | -2/+1 |
| | | | | | | | This reverts commit 9446fd8f69564e09ffd0f28735a99c510f84bb62. It doesn't make sense to replace strcpy(a,b) with strncpy(a,b,strlen(b)). The preceeding code effectively does bounds checking, btw. | ||||
* | st/mesa: remove dead code | Brian Paul | 2010-05-03 | 1 | -18/+0 |
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* | st/mesa: restore original last_layer comparison | Brian Paul | 2010-05-03 | 1 | -1/+1 |
| | | | | | | | | | | | | | Commit e648d4a1d1c0c5f70916e38366b863f0bec79a62 changed the original less-than test to a not-equal test. This was an effort to save some memory by switching the texture layout to a non-mipmapped layout when we mis-guessed about the original layout (thus saving some memory). However, this causes us to hit a new (apparently broken) code path when copying the old texture's data to the new texture. Simply undo this change for the time being until the other/new bug is fixed. Fixes fd.o bug 27933. | ||||
* | r300g: use util_format_short_name and util_format_is_plain | Marek Olšák | 2010-05-03 | 4 | -29/+17 |
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* | util: add util_format_short_name | Marek Olšák | 2010-05-03 | 1 | -0/+13 |
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* | util: add util_format_is_plain | Marek Olšák | 2010-05-03 | 1 | -0/+15 |
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* | r300g: refuse to create a texture with size 0 | Marek Olšák | 2010-05-03 | 1 | -0/+11 |
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* | r300g: improve texture debug output, split into TEX and TEXALLOC flags | Marek Olšák | 2010-05-03 | 3 | -6/+22 |
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* | Reorder LLVM passes, running mem2reg earlier. | Török Edwin | 2010-05-03 | 2 | -4/+4 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This gives a ~30% shader optimization time improvement on blender. Tested by comparing the dumped LLVM modules. Current ordering: time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -constprop -instcombine -mem2reg -gvn -simplifycfg real 0m1.126s user 0m1.108s sys 0m0.012s With this patch: time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -mem2reg -constprop -instcombine -gvn -simplifycfg real 0m0.885s user 0m0.880s sys 0m0.000s The overall improvement in blender is ~15%. Blender without the patch takes 1m13s: edwin 5934 87.6 11.5 729440 458296 pts/5 SLl+ 17:35 1:13 blender Blender with the patch takes 1m3s: edwin 5726 94.2 11.2 716424 446168 pts/5 SLl+ 17:32 1:03 blender It is still slow with the patch, but better (most of the optimization time is taken up by GVN, see LLVM PR7023). Signed-off-by: Török Edwin <[email protected]> Signed-off-by: José Fonseca <[email protected]> | ||||
* | svga: Silent warning. | José Fonseca | 2010-05-03 | 1 | -1/+1 |
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* | Generate es glapi files when es1 or es2 is enabled | Kristian Høgsberg | 2010-05-03 | 2 | -2/+11 |
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