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* mesa: Add {OES,EXT}_tessellation_shader to the extensions table.Kenneth Graunke2016-08-082-2/+9
* mapi: Add PatchParameteriOES and PatchParameteriEXT.Kenneth Graunke2016-08-082-0/+13
* radeonsi: add has_draw_indirect_multi flagNicolai Hähnle2016-08-083-1/+14
* radeonsi: transpose indirect/index draw dispatchNicolai Hähnle2016-08-081-45/+31
* radeonsi: move index buffer calculations in si_emit_draw_packets upNicolai Hähnle2016-08-081-9/+12
* radeonsi: unify emitting PKT3_SET_BASE for indirect drawsNicolai Hähnle2016-08-081-16/+9
* winsys/amdgpu: query ME/PFP/CE firmware versionsNicolai Hähnle2016-08-083-0/+28
* radeonsi: move spi_ps_input_addr override outside of the loopNicolai Hähnle2016-08-081-3/+3
* radeonsi: drop unnecessary u_pstipple.h includeNicolai Hähnle2016-08-081-1/+0
* radeonsi: do not pass the return type to buffer_load_constNicolai Hähnle2016-08-081-18/+18
* glsl: Combine GS and TES array resizing visitors.Kenneth Graunke2016-08-071-72/+35
* glsl: Fix location bias for patch variables.Kenneth Graunke2016-08-071-0/+3
* glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].Kenneth Graunke2016-08-071-0/+12
* glsl: Delete bogus ir_set_program_inouts assert.Kenneth Graunke2016-08-071-3/+7
* glsl: Simplify interface qualifier parsing.Kenneth Graunke2016-08-071-34/+7
* glsl: Add a has_tessellation_shader() helper.Kenneth Graunke2016-08-073-18/+12
* Revert "gallium/radeon: count contexts"Marek Olšák2016-08-062-4/+0
* radeonsi: add GLSL lit testsMarek Olšák2016-08-0619-0/+490
* radeonsi: add a standalone compiler amdgcn_glslcMarek Olšák2016-08-063-0/+323
* radeonsi: add environment variable SI_FORCE_FAMILYMarek Olšák2016-08-061-0/+32
* winsys/radeon: implement cs_get_next_fenceMarek Olšák2016-08-062-2/+29
* winsys/amdgpu: implement cs_get_next_fenceMarek Olšák2016-08-062-4/+35
* gallium/radeon: add cs_get_next_fence winsys callbackMarek Olšák2016-08-061-0/+7
* gallium/radeon: count contextsMarek Olšák2016-08-062-0/+4
* gallium/radeon: count gfx IB flushesMarek Olšák2016-08-063-1/+3
* gallium/radeon: move radeon_winsys::cs_memory_below_limit to driversMarek Olšák2016-08-067-52/+32
* gallium/radeon: inline radeon_winsys::query_memory_usageMarek Olšák2016-08-064-15/+1
* gallium/radeon/winsyses: expose per-IB used_vram and used_gart to driversMarek Olšák2016-08-065-25/+24
* gallium/radeon/winsyses: print CS submission error numberMarek Olšák2016-08-062-2/+2
* radeonsi: flush if constant, shader, and streamout buffers use too much memoryMarek Olšák2016-08-061-15/+18
* radeonsi: flush if sampler views and images use too much memoryMarek Olšák2016-08-062-19/+63
* radeonsi: deal with high vertex buffer memory usage correctlyMarek Olšák2016-08-063-3/+10
* radeonsi: take compute shader and dispatch indirect memory usage into accountMarek Olšák2016-08-061-0/+6
* radeonsi: take scratch buffer and draw indirect memory usage into accountMarek Olšák2016-08-061-0/+6
* radeonsi: check IB memory usage of CP DMA operationsMarek Olšák2016-08-061-0/+5
* gallium/radeon: add r600_resource::vram_usage and gart_usageMarek Olšák2016-08-063-12/+19
* mesa: Copy bitmask of VBOs in the VAO on gl{Push,Pop}Attrib.Mathias Fröhlich2016-08-061-0/+2
* anv/gen7_pipeline: Set PixelShaderKillPixel for discardsNanley Chery2016-08-051-0/+1
* util/r11g11b10f: Whitespace cleanupsJason Ekstrand2016-08-051-14/+7
* util/format: Use explicitly sized typesJason Ekstrand2016-08-052-6/+8
* util/rgb9e5: Get rid of the float754 unionJason Ekstrand2016-08-051-42/+27
* util/format_rgb9e5: Get rid of the rgb9e5 unionJason Ekstrand2016-08-051-32/+6
* util: Move format_r11g11b10f.h to src/utilJason Ekstrand2016-08-0510-8/+8
* util: Move format_rgb9e5.h to src/utilJason Ekstrand2016-08-0510-8/+8
* glsl: fix indentation, comments and line lengths in ast_function.cppAndres Gomez2016-08-051-406/+443
* glsl: apply_implicit_conversion is static againAndres Gomez2016-08-052-5/+1
* glsl: struct constructors/initializers only allow implicit conversionsAndres Gomez2016-08-051-49/+55
* glsl: Refactor implicit conversion into its own helperAndres Gomez2016-08-051-80/+86
* glsl/types: disallow implicit conversions before GLSL 1.20Andres Gomez2016-08-051-4/+4
* i965: Rework the unlit centroid workaround.Kenneth Graunke2016-08-052-25/+33