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* gallium: add a cap to enable double rounding opcodesIlia Mirkin2015-02-198-1/+15
* gallium: add some more double opcodes to avoid unnecessary loweringIlia Mirkin2015-02-193-1/+50
* st/mesa: add st fp64 support (v7.1)Dave Airlie2015-02-202-125/+460
* mesa/st_tgsi_to_glsl: prepare add_constant for fp64Dave Airlie2015-02-201-20/+21
* st/glsl_to_tgsi: convert dst to an arrayDave Airlie2015-02-201-65/+65
* i965: just avoid warnings with fp64Dave Airlie2015-02-205-0/+42
* glsl: Add compute to _mesa_shader_stage_to_string(); use unreachable.Kenneth Graunke2015-02-191-2/+2
* i965/vec4: Print "VS" or "GS" when compiles fail, not "vec4".Kenneth Graunke2015-02-191-1/+1
* i965/vec4: Replace debug_flag with debug_enabled.Kenneth Graunke2015-02-196-10/+5
* i965: Make scheduler cycle estimates use the proper stage name.Kenneth Graunke2015-02-191-5/+6
* i965/fs: Un-hardcode DEBUG_WM, "FS", and "fragment".Kenneth Graunke2015-02-192-7/+8
* i965: Create backend_visitor fields for debugging messages.Kenneth Graunke2015-02-192-0/+6
* i965: Add a function to translate MESA_SHADER_* into DEBUG_* enums.Kenneth Graunke2015-02-192-0/+15
* glsl: Create a _mesa_shader_stage_to_abbrev() function.Kenneth Graunke2015-02-192-0/+20
* i965/fs: Use VARYING_SLOT checks rather than strcmp().Kenneth Graunke2015-02-192-3/+3
* i965/fs: Remove type parameter from emit_vs_system_value().Kenneth Graunke2015-02-192-5/+4
* glsl: add lowering for double divide to rcp/mulDave Airlie2015-02-201-3/+4
* softpipe/tgsi: expose doubles for softpipe.Dave Airlie2015-02-201-1/+1
* tgsi: add support for flt64 constantsDave Airlie2015-02-208-6/+113
* gallium: add double opcodes and TGSI execution (v4.2)Dave Airlie2015-02-204-30/+876
* gallium/util: indentation fixBrian Paul2015-02-191-3/+3
* st/mesa: add GSL_TYPE_DOUBLE, new ir_unop_* switch casesBrian Paul2015-02-191-0/+12
* nir: add missing GLSL_TYPE_DOUBLE case in type_size()Brian Paul2015-02-191-0/+1
* st/mesa: fix sampler view reference counting bug in glDraw/CopyPixelsBrian Paul2015-02-191-6/+9
* swrast: fix multiple color buffer writingBrian Paul2015-02-191-11/+14
* mesa: remove unused _math_trans_4chan()Brian Paul2015-02-192-31/+0
* i965/vec4: Calculate register allocation q values manually.Francisco Jerez2015-02-191-1/+17
* i965: Don't compact instructions with unmapped bits.Francisco Jerez2015-02-191-0/+53
* i965: Handle F16TO32/F32TO16 with dword src/dst consistently on both back-ends.Francisco Jerez2015-02-191-2/+12
* i965/gen8: Fix F32TO16 in vec4 mode if the source and destination registers a...Francisco Jerez2015-02-191-9/+27
* i965/fs: Replace ud_reg_to_w() with a more general helper function.Francisco Jerez2015-02-192-24/+25
* i965/vec4: Don't attempt to reduce swizzles of send from GRF instructions.Francisco Jerez2015-02-191-1/+2
* i965/vec4: Fix constant propagation across different types.Francisco Jerez2015-02-191-0/+10
* glsl: A shader cannot redefine or overload built-in functions in GLSL ES 3.00Samuel Iglesias Gonsalvez2015-02-193-0/+36
* mesa: Adds check for integer internal format and num samples in glRenderbuffe...Eduardo Lima Mitev2015-02-191-0/+10
* mesa: Returns correct error values from gl(Get)SamplerParameter*() on GL-ES 3.0+Eduardo Lima Mitev2015-02-191-12/+60
* glsl: remove bogus 'd' constant qualifiersIlia Mirkin2015-02-191-2/+2
* st/mesa: don't die for ETC2 formats when no driver supportIlia Mirkin2015-02-191-0/+3
* nir: Add an ALU op builder kind of like ir_builder.hEric Anholt2015-02-185-0/+175
* glsl/tests: add DOUBLE typesIlia Mirkin2015-02-191-0/+9
* glsl: add a lowering pass for frexp/ldexp with double argumentsIlia Mirkin2015-02-192-1/+279
* glsl: lower double optional passes (v2)Dave Airlie2015-02-192-0/+176
* glsl: implement double builtin functionsDave Airlie2015-02-191-259/+492
* glsl/lower_instructions: add double lowering passesDave Airlie2015-02-191-0/+65
* glsl: enable/disable certain lowering passes for doublesDave Airlie2015-02-191-3/+3
* glsl: validate output types for shader stagesTapani Pälli2015-02-191-0/+45
* glsl: add double support to lower_mat_op_to_vecDave Airlie2015-02-191-0/+2
* glsl: Linking support for doublesDave Airlie2015-02-191-1/+7
* glsl: Support double loop controlDave Airlie2015-02-191-2/+6
* glsl: Support double inoutsDave Airlie2015-02-191-4/+24