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* intel/fs: Heap-allocate fs_visitors in brw_compile_fs().Francisco Jerez2020-04-281-38/+39
* intel/ir: Import shader performance analysis pass.Francisco Jerez2020-04-288-1/+1660
* intel/vec4: Fix constness of vec4_instruction::reads_flag() and ::writes_flag().Francisco Jerez2020-04-281-2/+2
* intel/fs: Replace fs_visitor::bank_conflict_cycles() with stand-alone function.Francisco Jerez2020-04-284-17/+17
* intel/fs: Fix constness of argument of fs_instruction_scheduler::is_compresse...Francisco Jerez2020-04-281-2/+2
* intel/fs: Rename half() helpers to quarter(), allow index up to 3.Francisco Jerez2020-04-284-14/+14
* intel/ir: Add missing initialization of backend_reg::offset during construction.Francisco Jerez2020-04-281-1/+1
* intel/fs/gen12: Fix Render Target Read header setup for new thread payload la...Francisco Jerez2020-04-281-0/+17
* intel/fs/gen12: Work around dual-source blending hangs in combination with SI...Francisco Jerez2020-04-281-2/+3
* intel/fs/gen12: Fix hangs with per-sample SIMD32 fragment shader dispatch.Francisco Jerez2020-04-281-3/+10
* mesa: Follow OpenGL conversion rules for values that exceed storage sizeDylan Baker2020-04-291-4/+33
* pan/bit: Add BITWISE testAlyssa Rosenzweig2020-04-291-0/+32
* pan/bit: Interpret BI_BITWISEAlyssa Rosenzweig2020-04-291-2/+22
* pan/bi: Handle iand/ior/ixor in NIR->BIRAlyssa Rosenzweig2020-04-291-0/+18
* pan/bi: Pack BI_BITWISEAlyssa Rosenzweig2020-04-292-2/+77
* pan/bi: Add bitwise modifiersAlyssa Rosenzweig2020-04-292-0/+12
* freedreno/a6xx: invalidate tex state cache entries on rebindRob Clark2020-04-293-1/+30
* freedreno: rebind_resource() *before* bo changesRob Clark2020-04-291-4/+2
* freedreno: rebind resource in all contextsRob Clark2020-04-295-15/+27
* freedreno: optimize rebind_resource()Rob Clark2020-04-294-38/+123
* freedreno: mark more state dirty when rebinding resourcesRob Clark2020-04-292-6/+16
* freedreno: don't realloc idle bo'sRob Clark2020-04-292-5/+13
* freedreno: small whitespace fixRob Clark2020-04-291-1/+1
* gallium/swr: Fix crashes and failures in vertex fetchJan Zielinski2020-04-282-3/+7
* freedreno/log-parser: support to read gzip'd logsRob Clark2020-04-281-1/+8
* freedreno/a6xx: pre-calculate expected vsc stream sizesRob Clark2020-04-288-1/+229
* freedreno: add helper to estimate # of bins per pipeRob Clark2020-04-282-6/+24
* freedreno/a6xx+tu: rename VSC_DATA/VSC_DATA2Rob Clark2020-04-288-134/+129
* aco: fix vgpr nir_op_vecn with sgpr operandsRhys Perry2020-04-281-2/+7
* aco: improve clamped integer addition disassembly workaroundRhys Perry2020-04-281-3/+8
* aco: add various GFX10 int16 opcodesRhys Perry2020-04-281-2/+11
* aco: fix sub-dword overwrite check in RA validatorRhys Perry2020-04-281-1/+1
* aco: fix sub-dword out-of-bounds check in RA validatorRhys Perry2020-04-281-2/+2
* aco: add missing adjust_max_used_regs()Rhys Perry2020-04-281-0/+1
* aco: improve RA for uneven p_split_vectorRhys Perry2020-04-281-1/+2
* aco: don't recurse in sub-dword get_reg_simple()Rhys Perry2020-04-281-0/+1
* aco: split self-intersecting copies instead of swappingRhys Perry2020-04-281-0/+33
* aco: fix neighboring register check in get_reg_simple()Rhys Perry2020-04-281-1/+1
* aco: check alignment of non-subdword registers in get_reg_specified()Rhys Perry2020-04-281-0/+2
* aco: make RegisterFile::block() take a regclassRhys Perry2020-04-281-9/+9
* anv: Claim VK_EXT_robustness2 supportJason Ekstrand2020-04-282-0/+18
* anv: Handle null vertex buffer bindingsJason Ekstrand2020-04-281-11/+20
* anv: Handle NULL descriptorsJason Ekstrand2020-04-285-73/+150
* nir/combine_stores: Handle volatileJason Ekstrand2020-04-282-1/+66
* nir/dead_write_vars: Handle volatileJason Ekstrand2020-04-282-0/+61
* nir/copy_prop_vars: Report progress when deleting self-copiesJason Ekstrand2020-04-282-0/+138
* nir/copy_prop_vars: Handle volatile betterJason Ekstrand2020-04-281-16/+18
* vulkan: Update Vulkan XML and headers to 1.2.139Jason Ekstrand2020-04-281-415/+1213
* anv: Allow all clear colors for texturing on Gen11+Jason Ekstrand2020-04-281-6/+14
* anv: Use anv_layout_to_aux_usage for color during render passesJason Ekstrand2020-04-282-120/+27