| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
|
|
| |
Trivial.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
|
|
| |
glCreateShaderObjectARB()
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
|
|
| |
And add a no_error variant.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
|
|
| |
And add a no_error variant.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
|
|
| |
In order to fix GL error messages.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Implement assembly language API acceleration for PPC64LE,
analogous to long-standing implementations for X86 and X86-64.
See also similar implementation in libglvnd.
Tested with Piglit.
Signed-off-by: Ben Crocker <[email protected]>
Acked-by: Emil Velikov <[email protected]>
Reviewed-by: Bill Schmidt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This enables support for importing RGBX8888 EGLImage textures on
Skylake.
Chrome OS needs support for RGBX8888 EGLImage textures because because
the Android framework produces HAL_PIXEL_FORMAT_RGBX8888 winsys
surfaces, which the Chrome OS compositor consumes as dma_bufs. On
hardware for which RGBX is unsupported or disabled, normally core Mesa
provides the RGBX->RGBA fallback during glTexStorage. But the DRIimage
code bypasses core Mesa, so we must do the fallback in i965.
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The new function takes a mesa_format and, if the format is an alpha
format with a non-alpha variant, returns the non-alpha format.
Otherwise, it returns the original format.
Example:
input -> output
// Fallback exists
MESA_FORMAT_R8G8B8X8_UNORM -> MESA_FORMAT_R8G8B8A8_UNORM
MESA_FORMAT_RGBX_UNORM16 -> MESA_FORMAT_RGBA_UNORM16
// No fallback
MESA_FORMAT_R8G8B8A8_UNORM -> MESA_FORMAT_R8G8B8A8_UNORM
MESA_FORMAT_Z_FLOAT32 -> MESA_FORMAT_Z_FLOAT32
i965 will use this for EGLImages and DRIimages.
v2 (Jason Ekstrand):
- Use mako
- Rework to be easier to read
- Write directly to the output file
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Shader key size: 107 -> 47
Divisors of 0 and 1 are encoded in the shader key. Greater instance divisors
are loaded from a constant buffer.
The shader code doing the division is huge. Is it something we need to
worry about? Does any app use instance divisors >= 2?
VS prolog disassembly:
s_load_dwordx4 s[12:15], s[0:1], 0x80 ; C00A0300 00000080
s_nop 0 ; BF800000
s_waitcnt lgkmcnt(0) ; BF8C007F
s_buffer_load_dword s14, s[12:15], 0x4 ; C0220386 00000004
s_waitcnt lgkmcnt(0) ; BF8C007F
v_cvt_f32_u32_e32 v4, s14 ; 7E080C0E
v_rcp_iflag_f32_e32 v4, v4 ; 7E084704
v_mul_f32_e32 v4, 0x4f800000, v4 ; 0A0808FF 4F800000
v_cvt_u32_f32_e32 v4, v4 ; 7E080F04
v_mul_hi_u32 v5, v4, s14 ; D2860005 00001D04
v_mul_lo_i32 v6, v4, s14 ; D2850006 00001D04
v_cmp_eq_u32_e64 s[12:13], 0, v5 ; D0CA000C 00020A80
v_sub_i32_e32 v5, vcc, 0, v6 ; 340A0C80
v_cndmask_b32_e64 v5, v6, v5, s[12:13] ; D1000005 00320B06
v_mul_hi_u32 v5, v5, v4 ; D2860005 00020905
v_add_i32_e32 v6, vcc, v5, v4 ; 320C0905
v_subrev_i32_e32 v4, vcc, v5, v4 ; 36080905
v_cndmask_b32_e64 v4, v4, v6, s[12:13] ; D1000004 00320D04
v_mul_hi_u32 v5, v4, v1 ; D2860005 00020304
v_add_i32_e32 v4, vcc, s8, v0 ; 32080008
v_mul_lo_i32 v6, v5, s14 ; D2850006 00001D05
v_add_i32_e32 v7, vcc, 1, v5 ; 320E0A81
v_cmp_ge_u32_e64 s[12:13], v1, v6 ; D0CE000C 00020D01
v_sub_i32_e32 v6, vcc, v1, v6 ; 340C0D01
v_cmp_le_u32_e32 vcc, s14, v6 ; 7D960C0E
v_cndmask_b32_e64 v8, 0, -1, s[12:13] ; D1000008 00318280
v_cndmask_b32_e64 v6, 0, -1, vcc ; D1000006 01A98280
v_and_b32_e32 v6, v8, v6 ; 260C0D08
v_cmp_eq_u32_e32 vcc, 0, v6 ; 7D940C80
v_cndmask_b32_e32 v6, v7, v5, vcc ; 000C0B07
v_add_i32_e32 v5, vcc, -1, v5 ; 320A0AC1
v_cmp_eq_u32_e32 vcc, 0, v8 ; 7D941080
v_cndmask_b32_e32 v5, v6, v5, vcc ; 000A0B06
v_add_i32_e32 v5, vcc, s9, v5 ; 320A0A09
v2: set prefer_mono for fetched instance divisors
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
| |
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
|
| |
sizeof(struct si_shader_key):
Before reverting the 2 commits: 120 bytes
After reverting the 2 commits: 128 bytes
With #pragma pack: 107 bytes
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
| |
This reverts commit 7b2240ac9ce3ba9bd86f4ae8aac53af8878c0b10.
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
| |
ff_tcs_inputs_to_copy"
This reverts commit 6b6fed3a3c81c2b0d319ef121df20a0dc914705f.
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
| |
And other client state changes don't have to call
update_derived_primitive_restart_state.
Reviewed-by: Nicolai Hähnle <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Broken by:
commit 00173d91b70ae4dcea7c6324ee4858c498cae14b
Author: Marek Olšák <[email protected]>
Date: Sat Jun 10 12:09:43 2017 +0200
mesa: don't flag _NEW_TRANSFORM for st/mesa if possible
It also optimizes the case slightly for GL core.
It doesn't try to fix that glEnable might be a bad place to do the
clip plane transformation.
Reviewed-by: Nicolai Hähnle <[email protected]>
Tested-by: Michel Dänzer <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
|