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* nir/glsl_to_nir: use _mesa_fls() to compute num_texturesJuan A. Suarez Romero2015-11-161-7/+2
* nir/copy_propagate: do not copy-propagate MOV srcs with source modifiersIago Toral Quiroga2015-11-161-1/+6
* nv50,nvc0: disable render condition around clear_* functionsIlia Mirkin2015-11-144-0/+32
* i965: Introduce a MOV_INDIRECT opcode.Kenneth Graunke2015-11-146-0/+80
* nv50: add support for performance metrics on G84+Samuel Pitoiset2015-11-144-3/+259
* nv50: add compute-related MP perf counters on G84+Samuel Pitoiset2015-11-149-2/+548
* nv50: implement a basic compute supportSamuel Pitoiset2015-11-1410-9/+1006
* nv50: free interpolation parameters in nv50_program_destroy()Samuel Pitoiset2015-11-141-1/+1
* nvc0: reduce the number of GPR used when reading MP perf countersSamuel Pitoiset2015-11-141-1/+2
* nouveau: don't expose HEVC decoding supportIlia Mirkin2015-11-141-0/+1
* nir: Silence GCC maybe-uninitialized warnings.Vinson Lee2015-11-131-0/+3
* i965: Add a SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT opcode.Kenneth Graunke2015-11-134-5/+10
* glsl: Allow implicit int -> uint conversions for the % operator.Kenneth Graunke2015-11-131-9/+28
* i965: Print input/output VUE maps on INTEL_DEBUG=vs, gs.Kenneth Graunke2015-11-134-1/+40
* i965: Make convert_attr_sources_to_hw_regs handle stride == 0.Kenneth Graunke2015-11-131-1/+2
* nir: Add helpers for getting input/output intrinsic sources.Kenneth Graunke2015-11-132-0/+45
* nir: Don't lower TCS outputs to temporaries.Kenneth Graunke2015-11-131-0/+3
* nir: Allow outputs reads and add the relevant intrinsics.Kenneth Graunke2015-11-134-8/+21
* nir/lower_io: Introduce nir_store_per_vertex_output intrinsics.Kenneth Graunke2015-11-133-5/+26
* nir/lower_io: Use load_per_vertex_input intrinsics for TCS and TES.Kenneth Graunke2015-11-131-4/+8
* i965: Silence unused parameter warnings in get_buffer_rectIan Romanick2015-11-131-4/+3
* meta/generate_mipmap: Don't leak the sampler objectIan Romanick2015-11-131-0/+2
* i965: Remove unneeded #includes.Matt Turner2015-11-131-4/+0
* i965: Silence warning.Matt Turner2015-11-131-2/+2
* i965: Don't write beyond allocated memory.Juha-Pekka Heikkila2015-11-131-1/+1
* i965: Use BRW_MRF_COMPR4 macro in more places.Matt Turner2015-11-134-6/+6
* i965: Combine register file field.Matt Turner2015-11-137-34/+27
* i965: Replace HW_REG with ARF/FIXED_GRF.Matt Turner2015-11-1313-211/+157
* i965/fs: Set stride correctly for immediates in fs_reg(brw_reg).Matt Turner2015-11-131-0/+6
* i965/fs: Handle type-V immediates in brw_reg_from_fs_reg().Matt Turner2015-11-131-0/+3
* i965: Rename GRF to VGRF.Matt Turner2015-11-1330-194/+194
* i965: Move BAD_FILE from the beginning of enum register_file.Matt Turner2015-11-131-1/+1
* i965: Initialize registers.Matt Turner2015-11-133-2/+18
* i965: Use brw_reg's nr field to store register number.Matt Turner2015-11-1325-290/+276
* i965: Unwrap some lines.Matt Turner2015-11-134-12/+4
* i965/vec4: Remove swizzle/writemask fields from src/dst_reg.Matt Turner2015-11-132-8/+1
* i965: Remove fixed_hw_reg field from backend_reg.Matt Turner2015-11-1311-162/+139
* i965: Use immediate storage in inherited brw_reg.Matt Turner2015-11-1310-95/+96
* i965: Add and use enum brw_reg_file.Matt Turner2015-11-134-19/+23
* i965: Reorganize brw_reg fields.Matt Turner2015-11-131-8/+8
* i965: Make 'dw1' and 'bits' unnamed structures in brw_reg.Matt Turner2015-11-1314-178/+185
* i965: Delete type field from backend_reg.Matt Turner2015-11-131-1/+0
* i965: Delete abs/negate fields from backend_reg.Matt Turner2015-11-133-5/+2
* i965: Make backend_reg inherit from brw_reg.Matt Turner2015-11-131-3/+3
* i965/fs: Replace nested ternary with if ladder.Matt Turner2015-11-131-6/+7
* radeonsi: remove dead code after ES-GS linkage changeMarek Olšák2015-11-133-57/+0
* radeonsi: link ES-GS just like LS-HSMarek Olšák2015-11-133-39/+19
* radeonsi: calculate optimal GS ring sizes to fix GS hangs on TongaMarek Olšák2015-11-135-47/+113
* radeonsi: rename si_update_gs_ringsMarek Olšák2015-11-131-2/+2
* radeonsi: calculate ESGS_RING_ITEMSIZE in create_shaderMarek Olšák2015-11-132-1/+3