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* winsys/amdgpu/addrlib: do not wrap header inclusion in extern "C"Emil Velikov2016-03-091-2/+2
* mesa/main: do not wrap header inclusion in extern "C"Emil Velikov2016-03-091-4/+2
* i915: limit extern "C" hack only for libdrm headersEmil Velikov2016-03-091-7/+6
* xmesa: do not wrap header inclusion in extern "C"Emil Velikov2016-03-091-4/+4
* util/sha: do not wrap header inclusion in extern "C"Emil Velikov2016-03-091-2/+2
* egl/wayland: do not wrap header inclusion in extern "C"Emil Velikov2016-03-091-4/+4
* gbm: do not wrap header inclusion in extern "C"Emil Velikov2016-03-091-5/+5
* st/mesa: shader image atoms must be before framebuffer updateNicolai Hähnle2016-03-091-6/+6
* gallivm: special case TGSI_OPCODE_STORENicolai Hähnle2016-03-091-1/+1
* tgsi: set correct output mode for RESQNicolai Hähnle2016-03-091-1/+1
* gallium: add CAPs returning PCI device locationMarek Olšák2016-03-0916-0/+76
* winsys/amdgpu: get PCI infoMarek Olšák2016-03-092-2/+21
* radeonsi: set amdgpu metadata before exporting a textureMarek Olšák2016-03-096-2/+78
* radeonsi: extract the texture descriptor computation into its own functionNicolai Hähnle2016-03-091-164/+186
* radeonsi: extract the buffer descriptor computation into its own functionNicolai Hähnle2016-03-091-25/+48
* radeonsi: remove resource field from si_sampler_viewNicolai Hähnle2016-03-093-4/+2
* radeonsi: accept pipe_resource in si_sampler_view_add_bufferMarek Olšák2016-03-091-11/+12
* radeonsi: disable DCC on handle export if expecting write accessMarek Olšák2016-03-093-0/+48
* radeonsi: add DCC decompression (v2)Bas Nieuwenhuizen2016-03-094-9/+23
* radeonsi: allocate DCC in the same backing buffer as the textureMarek Olšák2016-03-098-57/+38
* gallium/radeon: disable CMASK on handle export if sharing doesn't allow it (v2)Marek Olšák2016-03-094-2/+61
* gallium/radeon: eliminate fast color clear before sharingMarek Olšák2016-03-092-1/+17
* gallium/radeon: don't use fast color clear if sharing doesn't allow itMarek Olšák2016-03-091-0/+8
* gallium/radeon: disallow handle export for MSAA & depth texturesMarek Olšák2016-03-091-0/+7
* gallium/radeon: remember that texture_from_handle was called and its flagsMarek Olšák2016-03-091-2/+9
* gallium/radeon: check that handle usage doesn't change for a resourceMarek Olšák2016-03-092-0/+4
* gallium/radeon: disallow reallocation of shared buffersMarek Olšák2016-03-091-0/+4
* gallium/radeon: if we can't discard a whole resource, discard the range insteadMarek Olšák2016-03-091-5/+9
* gallium/radeon: buffer valid range tracking only works with unshared buffersMarek Olšák2016-03-091-0/+1
* gallium/radeon: don't set texture metadata for buffersMarek Olšák2016-03-091-2/+5
* gallium/radeon: set texture metadata only onceMarek Olšák2016-03-093-2/+9
* gallium/radeon: clean up r600_texture_get_handleMarek Olšák2016-03-091-7/+7
* gallium/radeon: move code initializing texture metadata to its own functionMarek Olšák2016-03-091-15/+23
* winsys/amdgpu: allow drivers to set/get opaque metadataMarek Olšák2016-03-092-0/+15
* gallium/radeon: rename winsys buffer_get/set_tiling to buffer_get/set_metadataMarek Olšák2016-03-095-20/+20
* gallium/radeon: remove rcs parameter from radeon_winsys::buffer_set_tilingMarek Olšák2016-03-095-13/+2
* gallium/radeon: use a structure for passing tiling flags from/to winsysMarek Olšák2016-03-095-142/+109
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-0930-54/+123
* dri: add backbuffer use flagAxel Davy2016-03-092-5/+9
* glsl: dont allow undefined array sizes in ESTimothy Arceri2016-03-091-0/+12
* radeon/uvd: increase max height to 4096 for VI and newerTamil velan2016-03-081-1/+1
* winsys/amdgpu: enlarge buffer_indices_hashlistBas Nieuwenhuizen2016-03-091-1/+1
* nvc0: add a new validation path for computeSamuel Pitoiset2016-03-092-48/+39
* nvc0: rework the validation path for 3DSamuel Pitoiset2016-03-094-16/+36
* i965/hsw: Initialize SLM index in state registerJordan Justen2016-03-082-0/+23
* i965/compute: Skip SIMD8 generation if it can't be usedJordan Justen2016-03-081-8/+12
* i965/fs: Allow spilling for SIMD16 compute shadersJordan Justen2016-03-083-1/+14
* glsl: don't always reject shaders with mismatching ifc blocksTimothy Arceri2016-03-091-6/+72
* glsl: make interstage_match() staticTimothy Arceri2016-03-091-1/+1
* glsl: don't validate ifc blocks using validation meant for variablesTimothy Arceri2016-03-091-2/+8