| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Until now we only supported fast clear colors on the first miplevel and
layer. The main reason for it is that we can't have different fast clear
values at different levels/layers, since the surface state only supports
one clear value.
We can, however, enable it if we make sure we only use the same value
for all levels/layers, and if one of them changes, we resolve all the
others. We already do that for depth fast clears so hopefully it will be
fine for color fast clears too.
v2: Add check for partial clear too (Ken).
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
| |
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
| |
We want to use this in the transfer code and possibly for fast clears.
|
|
|
|
| |
In common we can use implementation for Vulkan.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Relax the restriction that all the writes need to be in the first
block: now accept variables that have all the writes in the same
block, and all the reads are dominated by that block.
This let the pass identify large constants that are local to a helper
function. The writes will be at the place that the function is
inlined, possibly not in the first block (but still all in the same
block).
Results for vkpipeline-db in SKL:
total instructions in shared programs: 3624891 -> 3623145 (-0.05%)
instructions in affected programs: 79416 -> 77670 (-2.20%)
helped: 16
HURT: 0
total cycles in shared programs: 1458149667 -> 1458147273 (<.01%)
cycles in affected programs: 30154164 -> 30151770 (<.01%)
helped: 14
HURT: 2
total loops in shared programs: 2437 -> 2437 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0
total spills in shared programs: 8813 -> 8745 (-0.77%)
spills in affected programs: 2894 -> 2826 (-2.35%)
helped: 8
HURT: 0
total fills in shared programs: 23470 -> 23392 (-0.33%)
fills in affected programs: 12248 -> 12170 (-0.64%)
helped: 6
HURT: 2
LOST: 0
GAINED: 0
Results for shader-db in SKL with Iris:
total instructions in shared programs: 15379442 -> 15379392 (<.01%)
instructions in affected programs: 837 -> 787 (-5.97%)
helped: 2
HURT: 2
helped stats (abs) min: 27 max: 27 x̄: 27.00 x̃: 27
helped stats (rel) min: 10.47% max: 10.67% x̄: 10.57% x̃: 10.57%
HURT stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2
HURT stats (rel) min: 1.23% max: 1.23% x̄: 1.23% x̃: 1.23%
95% mean confidence interval for instructions value: -39.14 14.14
95% mean confidence interval for instructions %-change: -15.51% 6.17%
Inconclusive result (value mean confidence interval includes 0).
total loops in shared programs: 4880 -> 4880 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0
total cycles in shared programs: 370677237 -> 370676567 (<.01%)
cycles in affected programs: 17852 -> 17182 (-3.75%)
helped: 2
HURT: 1
helped stats (abs) min: 338 max: 356 x̄: 347.00 x̃: 347
helped stats (rel) min: 13.98% max: 14.64% x̄: 14.31% x̃: 14.31%
HURT stats (abs) min: 24 max: 24 x̄: 24.00 x̃: 24
HURT stats (rel) min: 0.18% max: 0.18% x̄: 0.18% x̃: 0.18%
total spills in shared programs: 11772 -> 11772 (0.00%)
spills in affected programs: 0 -> 0
helped: 0
HURT: 0
total fills in shared programs: 24948 -> 24948 (0.00%)
fills in affected programs: 0 -> 0
helped: 0
HURT: 0
LOST: 0
GAINED: 0
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
| |
In many cases, the compiler can just copy-prop the strided MOV whereas
the conversion is a bit trickier. This cuts 5% of the instructions off
of one particular Vulkan CTS test which does lots of load_ssbo.
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
These seem like obvious enough optimizations in the world of multiple
integer bit sizes. The only known thing which hits these at the moment
is some Vulkan CTS tests for 16-bit SSBO values which like to up-cast
and check for equality. However, it's something that's bound to come up
as we start seeing more integers in shaders.
The optimizations of comparisons of casted values with constants are
something which we would ideally do with range analysis. However,
lacking that, we can do it in opt_algebraic as long as one side is a
constant.
In dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13, this commit, along
with the previous commit, reduce the number of instructions emitted on
Skylake from 55328 to 44546, a reduction of 20%.
Acked-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
| |
We could, in theory, add the same optimization for 64-bit unpack
operations but that's likely to fight with 64-bit integer lowering on
platforms which require it so it will require more infrastructure before
that will be a good idea.
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
| |
This helps greatly when debugging algebraic transform generators because
you can now actually see the output and verify that your transforms are
getting generated.
Acked-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This fixes some validation errors generated by certain D->W conversions
but is likely not a full solution. Calculating an actual register
stride is a far more complex problem in general and should probably be
handled by the brw_fs_generator.
Reviewed-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
It was checking if the dest or src[0] SSA values were vectors, rather than
whether the ALU op was using the source as a vector resulting in a
nir_fdot4 making it through to vc4 and v3d:
vec1 32 ssa_6 = fdot4 ssa_4.xxxx, ssa_5
Fixes: c1cffa4249ca ("nir/alu_to_scalar: Use the new NIR lowering framework")
v2: Use Jason's recommendation to look at input_sizes.
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Theoretically we would like these split since varyings can have
specially optimized flags (no map, coherent local). For now, since
neither of these flags is particularly meaningful right now, merge them
together instead of special casing varyings_mem.
Saves upwards of 64MB of RAM per context.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
With the following chain of events :
vkQueuePresent()
<- Surface resize
vkQueuePresent()
We should be able to report SUBOPTIMAL or OUT_OF_DATE on the second
vkQueuePresent() call. Currently we only look at X11 events in the
vkAcquireNextImage() path so we're not able to report this.
This change checks the queue of events and process any available ones
to update the swapchain status.
v2: Be consistent about reporting the current error state of the
swapchain (Jason)
Signed-off-by: Lionel Landwerlin <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111097
Cc: <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
| |
Will be useful for testing the legacy path.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
|
|
|
|
| |
This is essensially a port of ed53e61bec9 from LLVMpipe to softpipe,
as it makes things a bit simpler and more performant.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-By: Gert Wollny <[email protected]>
|
|
|
|
|
|
| |
v2: Rebase update after changes on previous patches.
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
|
|
|
|
|
|
|
|
|
| |
We can use it to get real values for ARB_spirv_extensions methods.
Signed-off-by: Alejandro Piñeiro <[email protected]>
Signed-off-by: Arcady Goldmints-Orlov <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add a struct to maintain which SPIR-V extensions are supported, and an
utility method to initialize it based on
nir_spirv_supported_capabilities.
v2:
* Fixing code style (Ian Romanick)
* Adding a prefix (spirv) to fill_supported_spirv_extensions (Ian Romanick)
v3: rebase update (nir_spirv_supported_extensions renamed)
v4: include AMD_gcn_shader support
v5: move spirv_fill_supported_spirv_extensions to
src/mesa/main/spirv_extensions.c
Signed-off-by: Alejandro Piñeiro <[email protected]>
Signed-off-by: Arcady Goldmints-Orlov <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Ideally this should be generated somehow. One option would be gather
all the extension dependencies listed on the core grammar, but there
would be the possibility of not including some of the extensions.
Note that spirv-tools is doing it just slightly better, as it has a
hardcoded list of extensions manually took from the registry, that
they parse to get the enum and the to_string method (see
generate_grammar_tables.py).
v2:
* Use a macro to improve readability. (Tapani Pälli)
* Add unreachable on the switch, no default (Eric Engestrom)
* No typedef enum (Ian Romanick)
* Sort extensions names (Ian Romanick)
* Don't add extensions unlikely to be supported by Mesa at any point
(Ian Romanick)
v3: rebase update
v4: Include AMD_gcn_shader
v5: move spirv_extensions_to_string to src/mesa/main/spirv_extensions.c
Signed-off-by: Alejandro Piñeiro <[email protected]>
Signed-off-by: Arcady Goldmints-Orlov <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
v2:
* Mention extension gap at gl_API.xml (Emil Velikov)
* Bail with INVALID_ENUM if extension not available on getStringi (Emil Velikov)
* Use EXTRA_EXT macro when defining the extension at
get.c/get_hash_params.py (Emil Velikov)
* Rename source files (spirvextensions.[ch] -> spirv_extensions.[ch]) (Ian)
v3:
* Fix GL_PROGRAM_BINARY_FORMATS glGet query, broken by error on a
previous rebase
v4:
* Fix rebase conflicts on getstring.c after
GL_SHADING_LANGUAGE_VERSION query was added
v5:
* Remove src/mapi/glapi/gen/Makefile.am as it no longer exists in
master
Signed-off-by: Alejandro Piñeiro <[email protected]>
Signed-off-by: Arcady Goldmints-Orlov <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
|
|
|
|
|
|
|
|
| |
I did implement this extension a while ago but it didn't work
on pre GFX10 for some reasons. Now all CTS pass.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
|
|
|
| |
Unnecessary.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
This is unsupported and hangs.
This fixes GPU hangs with
dEQP-VK.tessellation.geometry_interaction.limits.output_required_*.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
|
|
|
|
|
| |
It should be possible to build it on-demand too but it requires
more work. On GFX10, the GS copy shader is required when tess
is enabled with extreme geometry.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Thanks to Eric Engestrom for pointing out that there was something wrong
with that function.
Fixes: 724a73509e1bc1ce3abf9500e457bb2911b642db
softpipe: Prepare handling explicit gradients
Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
This decoration can be ignored, so we can just skip the next steps.
Otherwise we'd have to also handle it in apply_var_decoration.
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
| |
Lionel moved brw_timebase_scale to gen_device_info_timebase_scale a few
months ago, so we should just use that, and not our own copy in iris.
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Sources of phi instructions act as if they occur at the very end of the
predecessor block not the block in which the phi lives. In order to
handle them correctly, we have to skip phi sources on the normal
instruction walk and handle them as a separate walk over the successor
phis. While registers in phi instructions is a bit of an oddity it can
happen when we temporarily go out-of-SSA for control-flow manipulations.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111075
Cc: [email protected]
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
It's disallowed according to the SPIR-V spec or at least I think that's
what the spec says. It's in a section explicitly about explicit layout
of things in the StorageBuffer, Uniform, and PushConstant storage
classes so it's not 100% clear that it applies with other storage
classes. However, it seems like it should apply in general and
violating it can trigger (fairly harmless) asserts in NIR.
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
|
|
|
|
|
|
|
|
| |
When running on ICL the
dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 needs more than 1M for
the shader, so bump it.
Reviewed-by: Jason Ekstrand <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
ctx->Unpack.BufferObj wasn't unreferenced.
Fixes: d492e7b0171 (meta: Fix invalid PBO access from DrawPixels when
trying to just alloc.)
CC: Eric Anholt <[email protected]>
Signed-off-by: Yevhenii Kolesnikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This avoids needing format_pack to have access to the GLenum return
functions for mesa_format. It seems like an odd function and unlikely
to be reused.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
| |
It only returned one of two values.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
|
| |
_mesa_get_srgb_format_linear() just returns the original format if it
wasn't sRGB.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
| |
This was the last bit of gl.h usage in format packing.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
| |
unreachable() should be plenty of debug for these.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
|
| |
I'm considering moving most of this code to src/util/, and I want that
code to not expose GL types in its interfaces.
Reviewed-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
| |
These are packing mesa formats, not a GL format/type.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
| |
It's about MESA_FORMATs, after all.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
|
| |
We want errors in the table to show up as unit test failures in MRs.
Also keeps unit test code out of the built drivers.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
| |
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
|
|
| |
The two implementations differ across the entire input range only in
that u_half.h preserves mantissa bits for NaNs. The u_half.h version
shaves 15% off of the text size of half_float.o.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
|
| |
You could break the test and meson test wouldn't complain, since we
returned success either way.
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This patch adds the missing building rules for Android,
to avoid following building errors:
In file included from external/mesa/src/amd/vulkan/radv_debug.c:35:
In file included from external/mesa/src/amd/vulkan/radv_debug.h:27:
external/mesa/src/amd/vulkan/radv_private.h:95:10:
fatal error: 'gfx10_format_table.h' file not found
^~~~~~~~~~~~~~~~~~~~~~
1 error generated.
In file included from external/mesa/src/amd/vulkan/radv_android.c:31:
external/mesa/src/amd/vulkan/radv_private.h:95:10:
fatal error: 'gfx10_format_table.h' file not found
^~~~~~~~~~~~~~~~~~~~~~
1 error generated.
Fixes: 3dc5ec5d16 ("radv/gfx10: generate gfx10_format_table.h")
Signed-off-by: Mauro Rossi <[email protected]>
Acked-by: Samuel Pitoiset <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Add sampler uniforms for the UV plane(s), so driver can count the
uniforms and get the correct sampler count.
Fixes lowered YUV on a6xx which actually wants to know # of samplers.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We can hit multi-fd EGL_NATIVE_BUFFER_ANDROID case when the native
android buffer is YUV. So we need to handle that.
Currently this went unnoticed because, even though we have two or
three fd's for YUV native android buffers, they all reference the
same backing buffer. But we really shouldn't rely on that.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Now that the 64-bit lowering passes do a complete lowering in one go, we
don't need to loop anymore. We do, however, have to ensure that int64
lowering happens after double lowering because double lowering can
produce int64 ops.
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
| |
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
| |
One advantage of this is that we no longer need to run in a loop because
the new framework handles lowering instructions added by lowering.
Reviewed-by: Eric Anholt <[email protected]>
|