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* gallium/nouveau: add automake target 'template'Emil Velikov2014-09-248-69/+66
| | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* targets/pipe-loader: drop unused authenticationEmil Velikov2014-09-246-8/+6
| | | | | | | | | The dri, vdpau, omx, xvmc and gbm targets don't need any authentication even the VL ones never used it. Either the respective loader or the library itself (vl) is doing its auth prior to calling create_screen() Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* targets/vl: fix hard-links when building shared pipe-driversEmil Velikov2014-09-243-6/+6
| | | | | | | | | Make sure that MEGADRIVERS is set in order to create the hardlinks. The variable name is not the most appropriate and will be sorted out in upcoming commits. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/freedreno: remove unused draw headerEmil Velikov2014-09-241-1/+0
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/r300: remove obsolete declarationEmil Velikov2014-09-241-1/+0
| | | | | | | | | The definition of rc_pair_regalloc_inputs_only() is no longer around so drop the declaration. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Acked-by: Matt Turner <[email protected]>
* vc4: Drop maximum number of varyings down to 8.Eric Anholt2014-09-241-1/+4
| | | | | | | | | | | There are only 32 bits in the flatshade flags (which are 1 bit per component), the simulator crashes when you use more than about this many varyings, and the original Broadcom code drop only exposed 8 as well. Fixes 26 piglit tests in the varying-packing group, and makes many others go from crash to fail (due to not checking their varying counts and treating link failures as failures). Regresses ARB_fp/minmax (due to 8 varyings instead of 10).
* vc4: Add support for flat shading.Eric Anholt2014-09-235-2/+33
| | | | | | | This is just the GL 1.1 flat shading of colors -- we don't need to support TGSI constant interpolation bits, because we don't do GLSL 1.30. Fixes 7 piglit tests.
* vc4: Drop stale comment.Eric Anholt2014-09-231-1/+0
| | | | This should have been in 001247d230f022fffac68f4578348087a53d3940.
* util: fix SCons buildBrian Paul2014-09-231-0/+3
| | | | after register_allocate.c was moved to util/ directory.
* vc4: Put dead writes into the NOP register when generating code.Eric Anholt2014-09-231-1/+8
| | | | | | | | They still provide register pressure since I haven't made a special class for them, but since they're only live for one instruction it probably doesn't matter. This improves the readability of QPU assembly.
* vc4: When possible, resolve raddr conflicts by swapping files on specials.Eric Anholt2014-09-231-5/+29
| | | | Cleans up a bunch of ugliness in perspective interpolation.
* vc4: Fix overzealous raddr conflict resolution.Eric Anholt2014-09-231-5/+7
| | | | | We only need to do the fixup when both args are in the same file, not just when both are in physical registers.
* vc4: Add support for 8-bit unorm/snorm vertex inputs.Eric Anholt2014-09-236-16/+101
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* vc4: Add disasm for A-file unpack operations.Eric Anholt2014-09-233-22/+26
| | | | | | The A-file unpack is just like R4 unpack, except that if you don't do a floating-point operation it won't do float conversion (so int16 gets scaled up to int32).
* vc4: Switch to using Mesa's register allocator.Eric Anholt2014-09-235-114/+121
| | | | | | | | | This will let me more reliably allocate a-file registers, which are going to be even more in demand when I start using a-file unpacks. Also fixes a bug where the reservation of payload registers (FRAG_Z/W) was off by one but just caused failure to register allocate at all if the off-by-one was fixed.
* vc4: Make a static list of all the registers.Eric Anholt2014-09-231-12/+82
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* vc4: Switch the context struct to use ralloc.Eric Anholt2014-09-231-2/+3
| | | | | I wanted to hang the ra_regs off it so I didn't have to free, but it turned out it wasn't ralloced yet.
* mesa: Move register_allocate.c to util.Eric Anholt2014-09-2316-30/+13
| | | | | | | | | | | | | The r300 gallium driver is using it outside of the Mesa tree, and I wanted to do so for vc4 as well. Rather than make the multiple-definitions problem even more complicated, just move it to more-shared code. v2: Don't forget to delete the symlink in r300 (review by Matt). Delete more r300-helper references (review by Emil) Don't prefix util/ header inclusion with "util/" (review by Emil) Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Emil Velikov <[email protected]> (v1)
* gallivm: fix idivRoland Scheidegger2014-09-231-7/+5
| | | | | | | | | | | ffeb77c7b0552a8624e46e65d6347240ac5ae84d had a typo which turned all signed integer divisions into unsigned ones. Oops. This gets us back the 51 little piglits (all from glsl built-in-functions, fs/vs/gs-op-div-int-ivec2 and similar). Cc: "10.2 10.3" <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* egl: extra null checks for get_xcb_screen() return valuesJuha-Pekka Heikkila2014-09-231-6/+24
| | | | | | | verify get_xcb_screen() returned pointer before using it. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* meta: Fix error paths in meta_copy_image.cJuha-Pekka Heikkila2014-09-231-0/+9
| | | | | | | | If _mesa_get_tex_image() return NULL there is already error set in context. Other error pats free allocated texture. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* meta: Avoid null access on setup_glsl_msaa_blit_shader()Juha-Pekka Heikkila2014-09-231-11/+13
| | | | | | | On default fallback path there was null access on src_rb Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* i965: Add extra null check in intel_bufferobj_alloc()Juha-Pekka Heikkila2014-09-231-0/+3
| | | | | | | Check calloc returned requested memory. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* mesa/main: Check allocations success in ↵Juha-Pekka Heikkila2014-09-231-0/+9
| | | | | | | _mesa_one_time_init_extension_overrides() Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* glsl: Check realloc return value in ir_function::matching_signature()Juha-Pekka Heikkila2014-09-231-2/+9
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* loader: Check dlsym() did not fail in libudev_get_device_name_for_fd()Juha-Pekka Heikkila2014-09-231-0/+3
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* glsl: Check calloc return value in link_intrastage_shaders()Juha-Pekka Heikkila2014-09-231-4/+11
| | | | | | | Check calloc return value while adding build-in functions. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* i965: Avoid null access in intelMakeCurrent()Juha-Pekka Heikkila2014-09-231-3/+7
| | | | | | | separate two null checks connected with && to their own if branches. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* mesa: add null checks in symbol_table.cJuha-Pekka Heikkila2014-09-231-0/+30
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* glsl: add missing null check in tfeedback_decl::init()Juha-Pekka Heikkila2014-09-231-0/+5
| | | | | Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image() did ↵Juha-Pekka Heikkila2014-09-232-5/+18
| | | | | | | | | | | succeed Check if _mesa_meta_bind_rb_as_tex_image() did give the texture. If no texture was given there is already either GL_INVALID_VALUE or GL_OUT_OF_MEMORY error set in context. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* glsl: Fix memory leak in glsl_lexer.llJuha-Pekka Heikkila2014-09-231-3/+6
| | | | | | | | | | | | | Running fast clear glClear with SNB caused Valgrind to complain about this. v2: line 237 fixed glClear from leaking memory, other strdups are also now changed to ralloc_strdups but I don't know what effect those have. At least no changes in my Piglit quick run. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* ilo: rework pipeline workaroundsChia-I Wu2014-09-233-228/+339
| | | | | | | | Add current_pipe_control_dw1 and deferred_pipe_control_dw1 to track what have been done since lsat 3DPRIMITIVE and what need to be done before next 3DPRIMITIVE. Based on them, we can emit WAs more smartly. Signed-off-by: Chia-I Wu <[email protected]>
* ilo: remove handle_invalid_batch_bo()Chia-I Wu2014-09-233-67/+32
| | | | | | | | | | | | | | It was used to set has_gen6_wa_pipe_control to false when the batch buffer changed. When called from emit_flush() and others, it also unset ILO_3D_PIPELINE_INVALIDATE_BATCH_BO so that the following emit_draw() will not set has_gen6_wa_pipe_control to false again. It sounded error-prone and was just ugly. We should be able to achieve the same goal by reset has_gen6_wa_pipe_control in ilo_3d_pipeline_invalidate(). With handle_invalid_batch_bo() gone, the emit functions can also be inlined. Signed-off-by: Chia-I Wu <[email protected]>
* ilo: make gen6_pipeline_update_max_svbi() staticChia-I Wu2014-09-233-8/+1
| | | | | | | We do not need to call it from GEN7 pipeline anymore since software PIPE_QUERY_PRIMITIVES_EMITTED is gone. Signed-off-by: Chia-I Wu <[email protected]>
* freedreno/ir3: add TXB2 supportIlia Mirkin2014-09-221-4/+14
| | | | | | | Handles texture(samplerCubeShadow, bias), part of GLES3 and GL3 Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: add TXQ supportIlia Mirkin2014-09-221-0/+27
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argumentIlia Mirkin2014-09-221-1/+4
| | | | | | | | | | | | Previously we would get a potentially computed post-swizzle coord based on the texture target info, which would not include the bias/lod in the last argument. The second argument does not have to be adjacent, so adjusting the order array did not make sense. Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* freedreno/ir3: make texture instruction construction more dynamicIlia Mirkin2014-09-221-145/+80
| | | | | | | | | | This will make life a lot easier as we add support for additional instructions. v2: shadow reference value is always .z or .w Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* i915: Fix black buffers when importing prime fdsAndreas Pokorny2014-09-231-0/+2
| | | | | | | | | Width and Height of the imported image was never initialized from the imported bo. Cc: 10.2 10.3 <[email protected]> Signed-off-by: Andreas Pokorny <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* egl/drm: expose KHR_image_pixmap extensionAndreas Pokorny2014-09-231-0/+1
| | | | | | | | | This changes enables EGL_KHR_image_pixmap in the egl drm platform, which is implemented there but has not been advertised yet. Cc: 10.2 10.3 <[email protected]> Signed-off-by: Andreas Pokorny <[email protected]> Reviewed-by: Daniel Stone <[email protected]>
* gallium: update comment for enum pipe_formatBrian Paul2014-09-221-6/+1
| | | | Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: replace pipe_type enum with tgsi_return_type enumBrian Paul2014-09-227-28/+29
| | | | | | | | | | | The only place the enum pipe_type was used is for the TGSI sampler view return type. So make it a TGSI type. Note: it appears this part of TGSI isn't used by anyone so it may be removed in the future. v2: the new name is tgsi_return_type, not tgsi_type. This means we can drop the previously posted tgsi_type -> tgsi_opcode_type patch. Reviewed-by: Roland Scheidegger <[email protected]>
* draw: use new tgsi_transform inst/decl helpers in pstipple codeBrian Paul2014-09-221-68/+19
| | | | Reviewed-by: Charmaine Lee <[email protected]>
* draw: use new tgsi_transform inst/decl helpers in aapoint codeBrian Paul2014-09-221-202/+54
| | | | Reviewed-by: Charmaine Lee <[email protected]>
* draw: use new tgsi_transform inst/decl helpers in aaline codeBrian Paul2014-09-221-66/+21
| | | | Reviewed-by: Charmaine Lee <[email protected]>
* tgsi: add inst/decl helpers for tgsi_transform utilityBrian Paul2014-09-221-0/+333
| | | | Reviewed-by: Charmaine Lee <[email protected]>
* draw: use tgsi transform prolog callback in polygon stipple codeBrian Paul2014-09-221-125/+110
| | | | Reviewed-by: Charmaine Lee <[email protected]>
* draw: use tgsi transform prolog/epilog callbacks in AA line codeBrian Paul2014-09-221-90/+92
| | | | Reviewed-by: Charmaine Lee <[email protected]>
* draw: use tgsi transform prolog/epilog callbacks in AA point codeBrian Paul2014-09-221-305/+316
| | | | | | This simplifies the code and makes it a little easier to understand. Reviewed-by: Charmaine Lee <[email protected]>