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* glsl: Add missing include guardsMichał Janiszewski2018-10-301-0/+5
* intel/batch-decoder: remove never-used functionEric Engestrom2018-10-302-42/+0
* st/dri: remove leftover local variableEric Engestrom2018-10-301-1/+0
* glsl/linker: Fix out variables linking during single stageVadym Shovkoplias2018-10-301-1/+2
* ac: fix ac_build_fdiv for f64Marek Olšák2018-10-291-1/+2
* nir: fix yet another MSVC build breakBrian Paul2018-10-291-1/+1
* vulkan/wsi: simplify meson file trackingEric Engestrom2018-10-291-18/+5
* clover: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* svga: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* radv: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* anv: add missing meson build dependencyEric Engestrom2018-10-291-1/+1
* radv: implement VK_EXT_transform_feedbackSamuel Pitoiset2018-10-299-16/+568
* radv: add multiple streams support for the GS copy shaderSamuel Pitoiset2018-10-291-26/+76
* radv: emit stream outputs for vertex and tessellation stagesSamuel Pitoiset2018-10-291-0/+137
* radv: declare streamout SGPRsSamuel Pitoiset2018-10-292-2/+56
* radv: gather stream output infoSamuel Pitoiset2018-10-293-0/+60
* radv: allow to emit a vertex to a specified streamSamuel Pitoiset2018-10-291-8/+14
* radv: allow to use up to 4 GSVS ring buffersSamuel Pitoiset2018-10-291-21/+57
* radv: adjust the number of output components per streamSamuel Pitoiset2018-10-291-5/+4
* radv: adjust the GSVS ring sizes based on the number of componentsSamuel Pitoiset2018-10-291-6/+19
* radv: gather which GS stream is used for every outputsSamuel Pitoiset2018-10-292-0/+3
* radv: gather the number of output components per streamSamuel Pitoiset2018-10-292-0/+3
* radv: gather the number of streams used by geometry shadersSamuel Pitoiset2018-10-292-0/+15
* nir: Add a pass for gathering transform feedback infoJason Ekstrand2018-10-294-1/+214
* vulkan: Update the XML and headers to 1.1.90Jason Ekstrand2018-10-291-6/+30
* radv: remove wrong comment in calculate_gs_ring_sizes() about streamsSamuel Pitoiset2018-10-291-1/+1
* freedreno: don't flush when new and old pfb is identicalRob Clark2018-10-281-0/+3
* freedreno: dependency tracking for z/s depends on ZSA stateRob Clark2018-10-281-1/+3
* freedreno: mark all state dirty after switching batchRob Clark2018-10-282-0/+3
* anv: Use absolute timeouts in wait_for_bo_fencesJason Ekstrand2018-10-271-42/+30
* anv: Flag semaphore BOs as externalJason Ekstrand2018-10-271-2/+3
* anv: Improve the asserts in anv_buffer_get_rangeJason Ekstrand2018-10-271-1/+2
* freedreno/a6xx: inline draw_impl()Rob Clark2018-10-261-38/+31
* freedreno/a6xx: small cleanupRob Clark2018-10-261-1/+1
* freedreno/a6xx: move where we handle dirty vbo stateRob Clark2018-10-263-16/+14
* freedreno: avoid no-op flushes by re-using last-fenceRob Clark2018-10-265-2/+34
* freedreno/a6xx: Move stencil/depth/alpha state to IBKristian H. Kristensen2018-10-265-15/+55
* freedreno/a6xx: Move stencil mask emit to FD_DIRTY_ZSA groupKristian H. Kristensen2018-10-261-5/+6
* freedreno/a6xx: Rename FD6_GROUP_ZSA ro FD6_GROUP_LRZKristian H. Kristensen2018-10-262-7/+7
* freedreno/a6xx: Move rasterizer state to state objectKristian H. Kristensen2018-10-265-27/+51
* freedreno/a6xx: Fix set_blit_scissor helperKristian H. Kristensen2018-10-261-2/+2
* freedreno/a2xx: Squash a compiler warningKristian H. Kristensen2018-10-261-2/+2
* freedreno/a6xx: Use fd6_emit_ib from a6xxKristian H. Kristensen2018-10-263-10/+10
* freedreno: import libdrm_freedreno + redesign submitRob Clark2018-10-2634-74/+3765
* Revert "anv/skylake: disable ForceThreadDispatchEnable"Jason Ekstrand2018-10-261-35/+7
* blorp: Emit a dummy 3DSTATE_WM prior to 3DSTATE_WM_HZ_OPJason Ekstrand2018-10-261-0/+9
* st/nine: Handle window resize when a presentation buffer is usedAxel Davy2018-10-261-1/+30
* st/nine: Reduce MaxSimultaneousTextures to 8Axel Davy2018-10-262-9/+8
* st/nine: Enable shadow mapping for ps 1.XAxel Davy2018-10-263-10/+14
* st/nine: Do not set unused states for stateblocksAxel Davy2018-10-261-21/+3