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* glsl2: Add flags to enable variable index loweringIan Romanick2010-09-175-8/+82
* glsl2: Refactor testing for whether a deref is of a matrix or arrayIan Romanick2010-09-171-11/+12
* glsl: add pass to lower variable array indexing to conditional assignmentsLuca Barbieri2010-09-175-0/+317
* r600g: oops got the use_mem_constant the wrong way around.Dave Airlie2010-09-181-1/+1
* r600g: use calloc for ctx bo allocationsDave Airlie2010-09-171-1/+1
* r600g: fixup map flushing.Dave Airlie2010-09-171-5/+9
* r600g: add upload manager support.Dave Airlie2010-09-176-47/+223
* r600g: add winsys bo caching.Dave Airlie2010-09-174-31/+24
* r600g: add support for kernel boDave Airlie2010-09-1710-50/+352
* r600g: use malloc bufmgr for constant buffersDave Airlie2010-09-173-1/+9
* r600g: move constant buffer creation behind winsys abstraction.Dave Airlie2010-09-1712-55/+65
* libgl-xlib: Remove unused st_api_create_OpenGL.Chia-I Wu2010-09-171-8/+0
* targets/egl: Use C++ compiler to link GL/ES state trackers.Chia-I Wu2010-09-171-3/+10
* dri/nv10: Fix the CLAMP texture wrap mode.Francisco Jerez2010-09-171-2/+1
* tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0Brian Paul2010-09-161-6/+9
* r600g: attempt to abstract kernel bos from pipe driver.Dave Airlie2010-09-1719-199/+272
* r600g: hide radeon_ctx inside winsys.Dave Airlie2010-09-178-56/+42
* gallivm: Remove unnecessary header.Vinson Lee2010-09-161-1/+0
* gallivm: fix wrong return value in bitwise functionsBrian Paul2010-09-161-3/+3
* gallivm: Clamp indirect register indices to file_max.José Fonseca2010-09-161-60/+71
* gallivm: Start collecting bitwise arithmetic helpers in a new module.José Fonseca2010-09-168-32/+263
* gallivm: Fix address register swizzle.José Fonseca2010-09-161-2/+1
* meta: Don't bind the created texture object in init_temp_texture().Francisco Jerez2010-09-161-1/+0
* mesa: include mfeatures.h in formats.cBrian Paul2010-09-161-0/+1
* r300g/swtcl: fix CS overrunMarek Olšák2010-09-162-8/+28
* dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().Francisco Jerez2010-09-161-16/+8
* dri/nouveau: Don't reemit the BO state in nouveau_state_emit().Francisco Jerez2010-09-162-5/+3
* dri/nouveau: Don't request a fake front unnecessarily.Francisco Jerez2010-09-165-17/+32
* dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.Francisco Jerez2010-09-161-0/+1
* dri/nouveau: Add some more extensions.Francisco Jerez2010-09-163-0/+4
* dri/nouveau: Update nouveau_class.h.Francisco Jerez2010-09-161-20/+20
* dri/nv04: Fix provoking vertex.Francisco Jerez2010-09-161-2/+2
* dri/nv04: Fix maximum texture size.Francisco Jerez2010-09-161-0/+1
* dri/nv04: Fix up color mask.Francisco Jerez2010-09-161-1/+5
* dri/nv04: Align SIFM transfer dimensions.Francisco Jerez2010-09-161-1/+1
* dri/nv04: Mipmapping fixes.Francisco Jerez2010-09-162-15/+21
* dri/nv04: Fix PGRAPH_ERRORs when running OA.Francisco Jerez2010-09-161-1/+5
* dri/nv04: Enable eng3dm for A8/L8 textures.Andrew Randrianasulu2010-09-161-4/+16
* dri/nv04: Don't expose ARB_texture_env_combine/dot3.Andrew Randrianasulu2010-09-163-2/+4
* llvmpipe: add DEBUG_FS to dump variant informationKeith Whitwell2010-09-163-1/+3
* llvmpipe: add LP_PERF flag to disable various aspects of rasterizationKeith Whitwell2010-09-168-6/+90
* gallivm: make lp_build_sample_nop publicKeith Whitwell2010-09-162-6/+8
* gallivm: move i32_vec_type inside the #ifdefBrian Paul2010-09-161-1/+2
* gallivm: fix incorrect vector shuffle datatypeBrian Paul2010-09-161-1/+5
* nv50: get shader fixups/relocations into working stateChristoph Bumiller2010-09-164-54/+79
* nv50: don't segfault on shaders with 0 instructionsChristoph Bumiller2010-09-161-1/+3
* glsl: Don't print blank (function ...) headers for built-ins.Kenneth Graunke2010-09-161-0/+3
* glsl: Change from has_builtin_signature to has_user_signature.Kenneth Graunke2010-09-163-5/+5
* r600g: Use clamped math for RCP and RSQ.Tilman Sauerbeck2010-09-161-2/+14
* r600g: Fixed a bo leak in r600_blit_state_ps_shader().Tilman Sauerbeck2010-09-161-1/+1