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* sync with glut/glxDaniel Borca2004-12-061-2/+2
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* direct bug reports to freedesktop.orgBrian Paul2004-12-051-3/+3
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* Move common GLX code to glX_XML.py. This will make adding glX_proto_recv.pyIan Romanick2004-12-032-451/+486
| | | | easier later on.
* Fix a minor bug in glXEnumFunction::PrintUsingTable. Add some comments.Ian Romanick2004-12-031-1/+17
| | | | Add the (currently unused) utility funciton glXFunction::opcode_real_value.
* mask color indexes against palette size, per the specBrian Paul2004-12-031-2/+5
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* only enable GL_MESA_ycbcr_texture for real r200 chips, not the derivatives, ↵Roland Scheidegger2004-12-031-1/+5
| | | | since yuv textures do not work for some reason on the other chips.
* enable GL_EXT_stencil_wrap (patch from idr), including some hacks for ↵Roland Scheidegger2004-12-035-0/+56
| | | | original radeons which have some broken stencil ops.
* Use the GL datatypes. Lots of assorted clean-ups.Brian Paul2004-12-031-245/+250
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* silence warningBrian Paul2004-12-031-1/+1
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* re-disable TRACEBrian Paul2004-12-031-1/+1
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* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-0311-43/+47
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* silence warningsAlan Hourihane2004-12-024-18/+27
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* reverse some debug that slipped throughAlan Hourihane2004-12-021-3/+0
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* Fix some warningsAlan Hourihane2004-12-028-22/+14
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* Updated the schema. Added comments explaining some of the non-obviousIan Romanick2004-12-021-10/+55
| | | | | attributes. Modified a couple handcode functions to use the count_scale attribute instead.
* Corrected a problem with the sizes of the MAP[12]_* enums.Ian Romanick2004-12-012-44/+19
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* Added a couple missing always_array annotations and a couple trivalIan Romanick2004-12-011-4/+16
| | | | enum-only extensions.
* Refactor ExtractDir and OpenDriver to be a bit more clear.Ian Romanick2004-12-011-31/+46
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* Use indirect_size.c and indirect_size.h generated by usingIan Romanick2004-12-017-407/+455
| | | | | src/mesa/glapi/glX_proto_send.py with the '-m size_c' and '-m size_h' options.
* Slightly tweak the format of the size prototypes.Ian Romanick2004-12-011-1/+1
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* Use the indirect_init.c generate by using src/mesa/glapi/glX_proto_send.pyIan Romanick2004-12-011-306/+337
| | | | with the '-m init_c' option.
* Make the transition to script-genereated GLX code easier.Ian Romanick2004-12-012-2/+4
| | | | Convert GL 1.4 function names to EXT_blend_func_separate names.
* Make the transition to script-genereated GLX code easier.Ian Romanick2004-12-014-11/+16
| | | | | Convert GL 1.4 / ARB_point_parameter function names to EXT_point_parameter / NV_point_sprite names.
* Python script to generate various bits of client-side GLX protocol code.Ian Romanick2004-12-011-0/+981
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* Make the transition to script-genereated GLX code easier.Ian Romanick2004-12-015-102/+131
| | | | | Move "handcoded" ARB_window_pos / MESA_window_pos functions to their own file. Modify the ARB_window_pos functions to use the MESA_window_pos names.
* Make the transition to script-genereated GLX code easier.Ian Romanick2004-12-013-4/+89
| | | | | | | Move "handcoded" ARB_transpose_matrix functions to their own file. From here on out, such handcoded functions should go in a file named indirect_FOO.c, where "FOO" is some logical name for the functionality (e.g., part of the extension name, etc.).
* Make the transition to script-genereated GLX code easier.Ian Romanick2004-12-013-57/+72
| | | | | Move EXT_vertex_array wrapper functions from indirect_init.c to vertarr.c. Fix problems with EXT_multi_draw_arrays function names.
* Make the transition to script-genereated GLX code easier.Ian Romanick2004-12-0115-924/+188
| | | | | | Eliminate the need for indirect_wrap.h and NEED_GL_FUNCS_WRAPPED. Basically, this means prepending __indirect_ to all the definitions and calls of GL functions that don't already have it.
* Make the transition to script-genereated GLX code easier.Ian Romanick2004-12-013-21/+21
| | | | | Convert GL_ARB_texture_compression related functions to use the extension version of the names instead of the GL 1.3 versions.
* Added the ability to get the size of a parameter as a string. Changed theIan Romanick2004-12-011-4/+25
| | | | | | meaning of "variable length array" to include variables that are "counted" instead of just ones that use an enum to map to a count. Added glParameter to the glItemFactory.
* Added enums for GL_OES_read_format.Ian Romanick2004-12-011-0/+5
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* Add trivial support ARB_texture_rectangle and OES_read_format.Ian Romanick2004-12-011-0/+2
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* Missed GL_OES_read_format_bit in last commit.Ian Romanick2004-12-011-2/+4
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* Since we know the problem with HP_occlusion_test is / was on the server-side,Ian Romanick2004-11-301-7/+1
| | | | re-enable the extension on the client-side.
* PrioritizeTextures, GetClipPlane, and WindowPos3fMESA don't need to beIan Romanick2004-11-301-46/+171
| | | | | | | handcoded, but Enable and Disable do. Corrected some minor problems in the PixelMap functions and some ARB_vertex_program functions. Added size data for the enums that can be passed to the Map[12][fd] functions. Added the enums for EXT_pixel_buffer_objects.
* silence a warningBrian Paul2004-11-291-2/+2
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* added __glXFindDRIScreen to glXGetProcAddress (bug 1068879)Brian Paul2004-11-291-0/+1
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* update from JoukBrian Paul2004-11-291-2/+2
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* fix missing width/height errorBrian Paul2004-11-281-16/+17
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-2741-151/+175
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* new comments and assertionsBrian Paul2004-11-274-2/+7
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* Remove the redundant width, height fields in xmesa_buffer struct. Just useBrian Paul2004-11-274-93/+65
| | | | | the values in the contained GLframebuffer. Removed some other unneeded code.
* remove _glapi_add_entrypoint() calls, they're already in context.cBrian Paul2004-11-271-25/+1
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* add a few functions in add_newer_entrypoints()Brian Paul2004-11-271-5/+9
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* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-2720-1250/+1929
| | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
* Set symbol visibility to 'default', if supported by gcc.Brian Paul2004-11-272-0/+14
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* use new PUBLIC macro for symbol exportBrian Paul2004-11-271-1/+1
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* don't need glut_fbc.cBrian Paul2004-11-271-1/+0
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* new GetOverlayInfo() function to reduce code and silence warningsBrian Paul2004-11-271-87/+58
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* Have OSMesaGetProcAddress() return new OSMESAproc typedef.Brian Paul2004-11-271-16/+15
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