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* blorp: remove unnecessary struct declarationLionel Landwerlin2017-01-201-1/+0
* Revert "radeonsi: reject invalid vertex element formats"Marek Olšák2017-01-201-5/+0
* gallium: add pipe_screen::resource_changed callback wrappersPhilipp Zabel2017-01-203-0/+47
* st/mesa: ask pipe driver to recreate derived internal resources when (re-)bin...Philipp Zabel2017-01-201-0/+4
* mesa: update external textures when (re-)bindingPhilipp Zabel2017-01-201-2/+3
* etnaviv: implement resource_changed to invalidate internal resources derived ...Philipp Zabel2017-01-201-0/+13
* etnaviv: initialize seqno of imported resourcesPhilipp Zabel2017-01-201-0/+2
* st/dri: ask the driver to update its internal copies on reimportPhilipp Zabel2017-01-201-0/+4
* gallium: add pipe_screen::resource_changedPhilipp Zabel2017-01-202-0/+22
* gallium/hud: add missing break in hud_cpufreq_graph_install()Samuel Pitoiset2017-01-201-0/+1
* nir: add min/max optimisationElie TOURNIER2017-01-191-0/+12
* nir/algebraic: Only include nir_search_helpers onceJason Ekstrand2017-01-191-1/+1
* i965: Remove unnecessary mt->compressed checksAnuj Phogat2017-01-191-12/+4
* i965: Fix indentation in brw_miptree_layout_2d()Anuj Phogat2017-01-191-3/+2
* i965: Fix comment to include 3d texturesAnuj Phogat2017-01-191-1/+2
* i965: Delete pending CCS and HiZ ops in intel_miptree_make_shareable()Chad Versace2017-01-191-0/+16
* vulkan/wsi: clarify the severity of lack of DRI3 v2Andres Rodriguez2017-01-191-2/+4
* radv: fix include order for installed headers v2Andres Rodriguez2017-01-191-4/+4
* radeonsi: reject invalid vertex element formatsMarek Olšák2017-01-191-0/+5
* radeonsi: don't forget to add HTILE to the buffer list for texturingMarek Olšák2017-01-191-6/+13
* st/vdpau: only send buffers with B8G8R8A8 format to XNayan Deshmukh2017-01-193-3/+11
* radeonsi: fix texture gather on stencil texturesNicolai Hähnle2017-01-191-2/+16
* mesa/main: Fix FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for NONE attachment typeAlejandro Piñeiro2017-01-191-4/+6
* radeonsi: Always leave poly_offset in a valid stateZachary Michaels2017-01-191-1/+3
* mesa/main: fix meta caller of _mesa_ClampColorNicolai Hähnle2017-01-191-1/+2
* mesa/glsl: move TransformFeedbackBufferStride to gl_shaderTimothy Arceri2017-01-194-45/+41
* glsl: exit loop early if we find xfb layout qualifersTimothy Arceri2017-01-191-0/+1
* glsl: set InnerCoverage directly in gl_programTimothy Arceri2017-01-194-6/+3
* glsl: tidy up PostDepthCoverage shader fieldTimothy Arceri2017-01-194-4/+4
* mesa/glsl: move pixel_center_integer to gl_shaderTimothy Arceri2017-01-193-8/+5
* mesa/glsl: move origin_upper_left to gl_shaderTimothy Arceri2017-01-193-10/+9
* mesa/glsl: move uses_gl_fragcoord to gl_shaderTimothy Arceri2017-01-193-9/+7
* mesa/glsl: move redeclares_gl_fragcoord to gl_shaderTimothy Arceri2017-01-193-16/+11
* mesa/glsl: move ARB_fragment_coord_conventions_enable fieldTimothy Arceri2017-01-193-3/+4
* st/mesa/glsl: set early_fragment_tests directly in shader_infoTimothy Arceri2017-01-195-11/+10
* mesa/glsl/i965: set and use tcs vertices_out directlyTimothy Arceri2017-01-193-21/+15
* i965: get outputs_written from gl_programTimothy Arceri2017-01-191-2/+2
* gallivm: use #ifdef not #if for PIPE_ARCH_BIG_ENDIANDave Airlie2017-01-191-1/+1
* mesa: don't always set _NEW_PROGRAM when linkingTimothy Arceri2017-01-191-1/+22
* mesa: change init subroutine defaults helper to work per gl_programTimothy Arceri2017-01-193-24/+20
* mesa/glsl: move ProgramResourceList to gl_shader_program_dataTimothy Arceri2017-01-195-56/+63
* glsl: store number of explicit uniform loactions in gl_shader_programTimothy Arceri2017-01-194-29/+25
* glsl: create a new link_and_validate_uniforms() helperTimothy Arceri2017-01-191-9/+17
* glsl: make a bunch of varying linking functions staticTimothy Arceri2017-01-192-53/+6
* glsl: move more varying linking code to link_varyings.cppTimothy Arceri2017-01-193-148/+161
* i965/blorp: Make post draw flush more explicitTopi Pohjolainen2017-01-182-5/+22
* i965/gen6: Issue direct depth stall and flush after depth clearTopi Pohjolainen2017-01-181-1/+6
* i965: Make depth clear flushing more explicitTopi Pohjolainen2017-01-182-8/+57
* i965/blorp: Use the render cache mechanism instead of explicit flushingTopi Pohjolainen2017-01-181-1/+7
* utils: really remove the __END_DECLS macroEmil Velikov2017-01-181-1/+0