| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | For TGSI_TEXTURE_2D/RECT, need to provide 3 coords (STP) in case shadow compa... | Brian | 2007-11-08 | 1 | -7/+9 |
* | Implement shadow comparisons. | Brian | 2007-11-08 | 1 | -1/+67 |
* | use pipe_surface_reference() in sp_tile_cache_set_surface() | Brian | 2007-11-08 | 1 | -1/+1 |
* | simplify depth_value(), return proper value for Z16 format | Brian | 2007-11-08 | 1 | -13/+7 |
* | fix bad width/height code in softpipe_clear() | Brian | 2007-11-08 | 1 | -3/+2 |
* | Remove TGSI_OPCODE_TXP | Brian | 2007-11-08 | 2 | -9/+5 |
* | check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected ... | Brian | 2007-11-08 | 1 | -1/+7 |
* | new init_renderbuffer_bits() helper | Brian | 2007-11-08 | 1 | -14/+24 |
* | tweak anisotropic filtering code | Brian | 2007-11-08 | 2 | -1/+4 |
* | enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet) | Brian | 2007-11-08 | 1 | -1/+1 |
* | remove translate_compare_func(), use i915_translate_compare_func() | Brian | 2007-11-08 | 1 | -19/+1 |
* | move EXT_shadow_funcs assignment | Brian | 2007-11-08 | 1 | -1/+1 |
* | set sampler state for shadow test | Brian | 2007-11-08 | 1 | -0/+8 |
* | Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with st_compare_fun... | Brian | 2007-11-08 | 2 | -35/+16 |
* | Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex). | Brian | 2007-11-08 | 1 | -7/+48 |
* | in check_end_texture_render(), test for presence of a renderbuffer and texobj | Brian | 2007-11-08 | 1 | -2/+1 |
* | remove unneeded #include | Brian | 2007-11-08 | 1 | -1/+0 |
* | Added pipe->get_paramf() to query float limits. | Brian | 2007-11-08 | 6 | -1/+82 |
* | check for fence==NULL in intel_batchbuffer_finish(), fixes glxinfo crash on exit | Brian | 2007-11-08 | 1 | -5/+7 |
* | Rename struct field 'private' to 'priv'. | Michel Dänzer | 2007-11-08 | 3 | -3/+3 |
* | fix warning | Brian | 2007-11-07 | 1 | -1/+2 |
* | update flush/fence comments for i915_flush() | Brian | 2007-11-07 | 1 | -3/+3 |
* | Remove winsys->wait_idle(), subsumed by pipe->flush(). | Brian | 2007-11-07 | 6 | -25/+10 |
* | New PIPE_FLUSH_WAIT flag for pipe->flush(). | Brian | 2007-11-07 | 6 | -13/+15 |
* | Remove context dependencies in winsys layer. | Brian | 2007-11-07 | 9 | -46/+51 |
* | enable GL_ARB/NV_point_sprite together | Brian | 2007-11-07 | 1 | -0/+1 |
* | cosmetic fix to driFenceFinish() call | Brian | 2007-11-07 | 1 | -1/+1 |
* | replace magic number 3 with DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW in dr... | Brian | 2007-11-07 | 1 | -2/+5 |
* | just reorder a few members of pipe_winsys, update comments | Brian | 2007-11-07 | 1 | -7/+6 |
* | remove DriverCtx=intel assigment/hack | Brian | 2007-11-07 | 1 | -2/+0 |
* | Pass winsys as a parameter to intel_create_i915simple(), intel_create_softpipe() | Brian | 2007-11-07 | 4 | -12/+22 |
* | var renaming: s/sws/winsys/ | Brian | 2007-11-07 | 1 | -21/+20 |
* | more dead code removal | Brian | 2007-11-07 | 1 | -63/+1 |
* | re-enable PIPE_FORMAT_U_Z32 support | Brian | 2007-11-07 | 1 | -1/+1 |
* | better depth buffer selection | Brian | 2007-11-07 | 1 | -1/+11 |
* | Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in depth_va... | Brian | 2007-11-07 | 1 | -1/+5 |
* | disable/remove dead code | Brian | 2007-11-07 | 1 | -8/+3 |
* | Disable the call to driBOReference() in i915_update_texture() | Brian | 2007-11-07 | 1 | -1/+5 |
* | redo xm_surface_release() to match i915 | Brian | 2007-11-07 | 1 | -3/+6 |
* | fix bad varname | Brian | 2007-11-07 | 1 | -1/+1 |
* | init glsl functions in st_init_driver_functions() | Brian | 2007-11-07 | 1 | -0/+3 |
* | fix typos, re-enable some extensions to get back to GL 2.1 level | Brian | 2007-11-07 | 1 | -7/+14 |
* | Add winsys->surface_release() to complement winsys->surface_alloc(). | Brian | 2007-11-07 | 10 | -58/+66 |
* | Check the right ammount of free space in vertex buffer. | José Fonseca | 2007-11-07 | 1 | -7/+9 |
* | Reset temporary vertices ids. | José Fonseca | 2007-11-07 | 4 | -2/+41 |
* | Use a consistent number to identify undefined vertices. | José Fonseca | 2007-11-07 | 5 | -17/+28 |
* | Reuse the vertex buffer until the vertex size changes. | José Fonseca | 2007-11-07 | 1 | -35/+39 |
* | Track hardware vertex buffer state changes. | José Fonseca | 2007-11-07 | 4 | -23/+72 |
* | Improved logic for setting up depth/stencil buffers in st_create_framebuffer() | Brian | 2007-11-06 | 1 | -14/+41 |
* | restore dispatch/extension code (without, dynamic entrypoints aren't added) | Brian | 2007-11-06 | 1 | -0/+58 |