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Author
Age
Files
Lines
*
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
2012-01-11
4
-39
/
+64
*
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
2012-01-11
8
-17
/
+28
*
glsl: Add glsl_type::sampler_index
Ian Romanick
2012-01-11
2
-0
/
+35
*
mesa: Validate sampler settings using uniform storage
Ian Romanick
2012-01-11
3
-62
/
+48
*
mesa: Track fixed-function fragment shader as a shader
Ian Romanick
2012-01-11
7
-5
/
+50
*
mesa: Use static buffer for uniform name
Ian Romanick
2012-01-11
1
-1
/
+6
*
mesa: Use uniform interfaces in fixed-function fragment shader code
Ian Romanick
2012-01-11
1
-5
/
+24
*
i965: Don't reallocate push constant URB space on new VS programs.
Kenneth Graunke
2012-01-11
3
-10
/
+26
*
glx/dri: Initialize api even if num_attribs == 0.
Kenneth Graunke
2012-01-11
1
-1
/
+3
*
svga: don't reference count svga_sampler_view's texture
Brian Paul
2012-01-11
1
-2
/
+12
*
i965: Fix compiler warning from uninitialized "success" value.
Eric Anholt
2012-01-11
1
-1
/
+1
*
i965/gen7: Fix segfault in transform feedback to DYNAMIC_DRAW buffers.
Eric Anholt
2012-01-11
1
-2
/
+3
*
i965/vs: Try to emit more components of constant vectors at once.
Eric Anholt
2012-01-11
1
-2
/
+27
*
mesa: add _mesa_HashNumEntries() function
Brian Paul
2012-01-11
2
-0
/
+23
*
st/wgl: Return NULL for NULL HDCs in wglGetExtensionsStringARB.
José Fonseca
2012-01-11
1
-1
/
+3
*
llvmpipe: disable native integers
Dave Airlie
2012-01-11
1
-1
/
+8
*
xlib: stop calling XShmQueryVersion()
Brian Paul
2012-01-11
1
-8
/
+8
*
st/glx/xlib: call register_with_display() in glXChooseFBConfig()
Brian Paul
2012-01-11
1
-0
/
+3
*
xlib: call register_with_display() in Fake_glXChooseFBConfig()
Brian Paul
2012-01-11
1
-0
/
+3
*
nv50/ir: handle TGSI_OPCODE_ISSG
Christoph Bumiller
2012-01-11
1
-3
/
+8
*
nv50/ir: handle TGSI_TEXTURE_SHADOWCUBE
Christoph Bumiller
2012-01-11
1
-0
/
+1
*
nv50,nvc0: zero out program struct on program_destroy
Christoph Bumiller
2012-01-11
2
-3
/
+13
*
wayland-drm: Drop the non-premul formats, use format codes from drm_fourcc.h
Kristian Høgsberg
2012-01-11
9
-67
/
+97
*
draw: Store the new pre_clip_pos member as well.
José Fonseca
2012-01-11
1
-6
/
+16
*
egl_dri2: Put the _eglError call in the case switch case
Kristian Høgsberg
2012-01-11
1
-2
/
+2
*
st/mesa: rename translate_texture_target, and make translate_opcode static.
Dave Airlie
2012-01-11
3
-8
/
+5
*
softpipe: route correct coordinates for shadow cube sampling.
Dave Airlie
2012-01-11
1
-1
/
+2
*
glsl_to_tgsi: add support for shadow cube map sampling.
Dave Airlie
2012-01-11
2
-2
/
+4
*
tgsi: add TGSI_TEXTURE_SHADOWCUBEMAP
Dave Airlie
2012-01-11
4
-1
/
+6
*
llvmpipe: Update for TGSI_INTERPOLATE_COLOR.
José Fonseca
2012-01-11
1
-7
/
+3
*
egl_dri2/wayland: handle creating xrgb8888 images
Robert Bragg
2012-01-11
3
-56
/
+80
*
glx: Suppress unused variable warning for cmdlen
Paul Berry
2012-01-11
1
-1
/
+1
*
mesa: Move transform feedback error check to reduce array overflow risk.
Paul Berry
2012-01-11
1
-20
/
+32
*
mesa: Fix transform feedback of unsubscripted gl_ClipDistance array.
Paul Berry
2012-01-11
2
-33
/
+58
*
mesa: Fix computation of transform feedback num_components.
Paul Berry
2012-01-11
1
-1
/
+7
*
st_extensions: fixup GLSL 1.30 related enables (v3)
Dave Airlie
2012-01-11
2
-9
/
+33
*
st_glsl_to_tgsi: use ISSG and fixup IABS
Dave Airlie
2012-01-11
1
-4
/
+4
*
tgsi: add ISSG support
Dave Airlie
2012-01-11
3
-1
/
+17
*
softpipe: enable clamping control
Dave Airlie
2012-01-11
2
-3
/
+8
*
softpipe: fix texel fetch swizzles
Dave Airlie
2012-01-11
1
-26
/
+43
*
i915g: Fix bugs in the shader optimizer.
Stéphane Marchesin
2012-01-11
1
-46
/
+80
*
softpipe: fix llvm build
Dave Airlie
2012-01-11
3
-3
/
+3
*
draw: clipdistance support (v2)
Dave Airlie
2012-01-11
7
-17
/
+79
*
tgsi_scan: add support to count number of output clip distances
Dave Airlie
2012-01-11
2
-0
/
+5
*
draw/softpipe: add clip vertex support. (v2)
Dave Airlie
2012-01-11
9
-18
/
+58
*
tgsi/softpipe: add VertexID support.
Dave Airlie
2012-01-11
3
-6
/
+19
*
softpipe: allow softpipe to set shader params depending on runtime llvm (v3)
Dave Airlie
2012-01-11
3
-9
/
+18
*
mesa/clear: fix crashes with illegal clear tests.
Dave Airlie
2012-01-11
1
-4
/
+11
*
mesa: fix cubemap depth completeness test
Dave Airlie
2012-01-11
1
-3
/
+5
*
glsl: Add error checking for applying interpolation qualifiers to other vars.
Eric Anholt
2012-01-10
1
-0
/
+23
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